Carmack & Mustaine Talk Doom Resurrection For the iPhone
themacgamer writes "Luis Sosa had a chance to sit down with John Carmack and Tom Mustaine of id Software and discuss Doom Resurrection for the iPhone: 'At the start we thought it was just a touch screen, so you'd tap to shoot the monsters, but it was never fun; it felt too clinical. It didn't feel like you were swinging your heavy gun around to bring down the monster before he chews off your head,' said Carmack. Mustaine added, '[The shooting mechanic] was definitely a trial-and-error thing. You said the word "distilled," and that's definitely a word we've been using. We really wanted to distill the visceral Doom experience into the iPhone.' He also said, '... we have P2P co-op play that's not in the shipping version, but will come later. We didn't expect the 3.0 OS out so quickly! Two players join together, they see each other's cursors, and they either compete or co-op for a score. We're hoping to patch it in down the road. We're also looking at additional levels and potentially some stat-tracking stuff as well.'"
I'm of the opinion that Metallica was never the same after they kicked Mustaine out.
If this interloper wants to talk about "extreme" Doom-ness and other "hardcore" features, I think that we really ought to consider the quality of music that Dave Mustaine brought to heavy metal. Both with Metallica and eventually with Megadeth.
The iPhone may be a small platform, but that doesn't mean that we shouldn't also look at the possibilies it presents. That would be justice for all.
You've got to be careful. Expressing an opinion on iPhone or other Apple products will get you modded down these days. It's getting close to the blind devotion normally associated with consoles, and seems to get worse when there's negative news in the media. It may settle down, but this is a bit of a volatile time with the Google Voice fiasco in the news as well.
Fuck the iPhone and Apple. Develop it for Android based phones.