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WebGL Standard To Bring 3D Acceleration To Browsers?

Several sources are reporting that while native audio/video support has been dropped from the HTML 5 spec, the Khronos Group has released a few details about their up and coming WebGL 3D acceleration standard. "The general principle behind WebGL is to offer a JavaScript binding to the group's OpenGL ES 2.0 system, allowing code run within the browser to access the graphics hardware directly in the same way as a standalone application can. As the technology would rely solely on JavaScript to do the heavy lifting, no browser plugin would be required — and it would be compatible with any browser which supports the scripting language alongside the HTML 5 'Canvas' element."

7 of 239 comments (clear)

  1. i for one ... by neonprimetime · · Score: 4, Funny

    >>> Does WebGL sound like your dreams come true, or are you frightened by the thought that all those hideous Flash-only marketing pages will now have access to 3D acceleration?

    ... am frightened

    1. Re:i for one ... by ojintoad · · Score: 2, Funny

      I already have enough trouble shooting the monkey in 2d. I'll never win that free IPod now.

  2. Javascript and direct hardware access. by Tackhead · · Score: 4, Funny
    What could possibly go wrong?

    What's next, a way to make web browsers faster by making /dev/kmem remotely writable?

  3. Re:STOP! by Anonymous Coward · · Score: 1, Funny

    [quote]Please, don't bother replying suggesting "noscript"- it breaks necessary functionality of sites horribly.[/quote] ur doin it rong.

  4. Re:Could someone explain... by Anonymous Coward · · Score: 1, Funny

    I see Google and Opera as members as well.

  5. Re:Exploits for the future by Achoi77 · · Score: 2, Funny

    Yeah... it would be real nice if the general public had access to the source code in some kind of Open fashion regards to browsers such as Firefox or Webkit/Safari/Chrome so that stuff like exploits can be patched, making it would be possible to have tons of eyeballs pore over the code and be able to submit fixes on behalf of the community, or point out bad stuff that perhaps some other developers may have missed.

    That would be cool.

  6. Re:Port 80 by TheRaven64 · · Score: 2, Funny

    Just wait. Next week we're going to announce a binding of the X11 protocol to XML over HTTP. Then you can have rich applications displayed remotely in your browser, using a JavaScript X server using the canvas tag. There is a small amount of overhead created by having every binary X11 message encoded in XML, but we think it's worth it because it runs in your browser.

    --
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