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Comparing the MMO Industry With the Silver Screen

Karen Hertzberg writes "With video gaming — specifically the massively multiplayer online titles — quickly surpassing Hollywood's cash flow, it seems logical that the silver suits at Tinsel Town would begin paying attention to their digital brethren. On the same line of thought, Hollywood provides the MMO industry with a history in the entertainment medium that we simply don't have. Ten Ton Hammer's Cody Bye sat down with four industry experts to draw together some similarities between MMOs and films, and he attempted to use those points to draw out some predictions for the future of the MMO gaming industry."

4 of 95 comments (clear)

  1. I don't know why... by Em+Emalb · · Score: 4, Interesting

    They (you know, "they") don't tie the two industries together in a video game.

    Login to "Hollywood World", pick your sim. Have them go on sets, act, thrash hotel rooms, act strange on Letterman. Get fat, get too skinny. Drink too much, do drugs. Go into rehab. Be "reborn" with a role that makes you relevant again.

    Hell, I'd play this game. :-P

    --
    Sent from your iPad.
  2. I know I know! by DreamsAreOkToo · · Score: 4, Funny

    I've got this! They're like action flicks! Except with loot!
    *No plot
    *No cinematic story telling or character development (just nonstop action)
    *They make tons of money corporate executives want
    *Corporate executives are interested in making money, but are too stupid to understand what a video game (much less a MMO) really is
    *By making comparisons with an established industry, you can pretend to lend credit to your MMO ideas
    *One company has a virtual monopoly on what consumers get
    *I'm just going to start pulling stuff out of my ass now
    *MMOs and movies both overcharge for the highly desirable yellow products (gold, popcorn..)
    *People write articles on how they're correlated!

  3. MMO: the Movie by reginaldo · · Score: 4, Funny

    In a world ruled by darkness, could one man kill 20 spiders?

    In a time before time itself, will one spaceship be able to deliver 10 space cows to Jita IV?

    The movie that will keep you on the edge of your seat, waiting to level: MMO Grindhouse.

  4. Re:lolwut? by Red+Flayer · · Score: 5, Informative

    Each of the Hollywood studios brought in around $8-12 billion each last year.

    World of Warcraft is the most successful MMO to date and it grossed around $1.1 billion last year.

    How many movies did each of the Hollywood studios release last year? If you're going to compare game vs. movie, then it's erroneous to look at total revenues for the Hollywood studios.

    As for the aggregate for each industry... well... movie ticket sales in 2008 (a record high, btw) was approx 9.8 billion dollars. Videogame software sales were 11 billion dollars (hardware sales were just under 8 billion). See, anyone can pick irrelevant numbers to make their case (notice I left out home video purchases and rentals, around 30 billion IIRC).

    What's made so many people take notice is that blockbuster videogames now take in more cash than blockbuster movies, which was the point of the quote that you argue with.

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai