Average Gamer Is 35, Fat and Bummed
kamapuaa writes "According to a study published in the upcoming October issue of the American Journal of Preventive Medicine, the average US video game player is 35 years old, overweight, and tends toward depression. Specifically, female video game players tended towards depression, while males tended towards large BMIs. While the study itself points to several conclusions, one researcher noted: '... habitual use of video games as a coping response may provide a genesis for obsessive-compulsive video-game playing, if not video-game addiction.'"
On the flip side, the Washington Post is running a story about the mental health benefits of playing video games.
That this probably applies to movies, books, and several other ways that a person can blow off steam and escape from the day to day grind for a while without getting exercise.
Shock! Awe!
I thought I had seen obsessive escapist book reading before, then my wife got a kindle. Actually, I wonder if these addictions are not worst than many drugs. Afterall, reading is healthy and good, and nobody wants to bother someone reading a book. (nor do they usually want to be bothered)
Though, once you have spent all your free time reading for a month to the exclusion of household chores and social interaction.... well I doubt its much better or worst if its a video game.
-Steve
"I opened my eyes, and everything went dark again"
I havent RTFA but...
females tend to be depressed
males tend to be overweight
sounds about right for the USA... is there a control for this based on the gaming + non-gaming demographic?
I am very sucseptible to "let's have another drink"
I don't understand these studies about addictive gamers who are depressed, lonely, blah blah blah. Gaming, like watching tv dramas or sports or news, or listening to the radio or ipod, is simply a way to pass the time. Why gaming would make someone depressed makes zero sense to me.
I think these studies are kind of missing the point.
In the US at least, things are changing. A lot of people are relatively isolated in their personal lives. We're expected to work longer and longer hours, for worse and worse pay. We get less time off. There's less time for socialization. There's less access to healthy food. Lifestyles are increasingly sedentary.
Folks get home from a long day at a job they don't like, cram some unhealthy food down their throats, and then disconnect from the world - they play video games, or surf the web, or watch tv, or get drunk, or whatever.
It doesn't surprise me that folks are, in general, overweight and tending towards depression.
"Work is the curse of the drinking classes." -Oscar Wilde
There's two major flaws with the study:
1. The test group was 500 people from Seattle/Tacoma, WA. That's a very small set from a very small region if you're trying to make a conclusion about all gamers. (Also, I hear Seattle is a depressing city, but that could just be hearsay).
2. They use BMI to claim if the subjects are overweight. BMI doesn't really work unless you're trying to identify obesity. It's not accurate in the 'overweight' range since it's a simple weight-to-height calculation and ignores muscle mass vs fat mass. Technically speaking, my BMI states that I'm overweight (6'1", 190lbs), but it ignores the fact I'm physically active in sports.
The traditional and popular answers for coping with depression ("get out more!") don't work for introverts. I would expect that introverts are overrepresented in the "gamer" demographic.
But I don't think it is loneliness that depresses this group. I suspect it is meaninglessness. existential crisis hits this kind of person pretty hard. Not only is life itself meaninglessness, but their life in particular is meaningless. Goals for goals' sake have no motivational power, so they lack drive to do much of anything apart from play their games. They go to work and perform your basic survival tasks out of rote habit. Such is the life of someone who can't find anything that is really exciting.
It is easy to say "well you lack drive, and that is what is wrong with you." The answer is rejected out of hand, since such people are clear-minded enough to see that the only reason they "lack drive" is because the meaningless bullshit that drives most people is precisely that...meaningless bullshit...and hence they simply can't get excited about it, even if they try.
You don't help such people by taking away their games and forcing them to go to dance clubs (or whatever). They just sit there, feeling alone in the crowd, and wishing they could be doing something more interesting than listen to air-heads blather on about shoes.
In my experience (anecdote. sue me.) study of psychology, physics, and philosophy keep life seeming interesting enough to be worth the trouble. I combine that with games, of course, because entertainment is important too. Also, I meditate (non-religious), but I realize that not everyone finds non-drug-induced altered states of consciousness to be as intriguing as I do.
I am going to say it is "ok" for people to be this way. If these methods of coping with depression don't work, then get a prescription for some mood-altering drugs. That is ok too. Just don't let people tell you that you are some kind of failure for having seen the valuelessness of the bullshit they proffer as being worthwhile.
I too used video games as a coping mech...
Come home from work and spend an hour on UT, UT2003,UT2004,Unreal3 taking head shots and tea-bagging the dead bodies... Made me unwind from driving home with the collective pile of Idiots that drive on the roads around here.
Lately I've been using them as a way to play with friends afar. Lots of board games exist for the Xbox 360 and with headsets we can talk. works great to play a game of Catan with friends when we cant get together for it.
Do not look at laser with remaining good eye.