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Linux Port For id's Tech 5 Graphics Engine Unlikely

DesiVideoGamer writes "John Carmack, the lead developer for id's Tech 5 graphics engine, does not plan on making a Linux port for the new engine. From his e-mail: 'It isn't out of the question, but I don't think we will be able to justify the work. If there are hundreds of thousands of Linux users playing Quake Live when we are done with Rage, that would certainly influence our decision.' One of the reasons for not making a Linux port was due to the fact that the new engine 'pushes a lot of paths that are not usually optimized' and that the Linux port would have to use the binary blob graphics driver in order to work."

6 of 461 comments (clear)

  1. Re:Binary blob ... eh? by Hadlock · · Score: 5, Interesting

    Carmack stated at Quakecon that Betheseda has to sign off on the GPL'ing of any future code. The chances of that happening are slim to none. IdTech5 is a pretty impressive piece of technology; from what I can tell it's Fallout 3 graphics maxed out with about 50% less overhead.

    --
    moox. for a new generation.
  2. A Linux port attracts attention. by Tubal-Cain · · Score: 4, Interesting

    A while back Slashdot pointed us to this blog, in which the blogger pointed out how having Linux and Mac ports attracted a lot of attention and even boosted the sales of their Windows versions.

  3. Re:Binary blob ... eh? by digitalunity · · Score: 4, Interesting

    I appreciate Carmack's pragmatic reasoning instead of legal bullshit or calling us all pirates.

    I have Windows and Linux available at home, so I don't really care. Yeah, it would be nice to not have to dual boot, but I see that as a necessary evil for the time being anyway, regardless of what games become available on Linux.

    --
    You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
  4. Re:Big news... by moon3 · · Score: 4, Interesting

    It is not about piracy, trust me, it is all about Linux not being viable as a platform. That is what TFA is about, they would do it, BUT Linux "pushes a lot of paths that are not usually optimized' and that the Linux port would have to use the binary blob graphics driver in order to work".

    Basically what they are saying here is that after over a ten years of Linux development they are unable to effortlessly and painlessly port the game to the platform, or without taking some hard measures that could backfire, being nasty or buggy.

    There is little criticism in the Linux community in general, so you would never really hear the X-windows system is probably the worst piece of software ever written or that Linux drivers do not really exist as the frequent kernel changes makes vendor software drivers invalid, lots of people got alienated over the years and even enthusiast now say something like that they've stopped worrying about Linux and love Windows. A sad story.

  5. Re:Big news... by Lotana · · Score: 5, Interesting

    Very little piracy for Linux games?

    That is absolutely false. The piracy even worse because the market is small enough as it is, a small percentage will push the product from barely profitable to absolute loss.

    The problem has got so bad that Linux Game Publishing (Major porter of games to Linux and a successor of Loki) were forced to implement DRM for their releases:

    http://www.phoronix.com/scan.php?page=article&item=lgp_copy_protection&num=1

    And they didn't like doing it one bit. Here is a quote from the above linked article by LGP's CEO Michael Simms:

    When this game copy protection system became known with LGP's closed testing community, it had enraged some users. In response, the CEO of Linux Game Publishing, Michael Simms, had a few things to say. "Trust me, I don't like it, I'm not happy about it, but we HAVE to do this. I've fought for 6 years against the need for any kind of protection system and all that's happened is that for every legitimate copy of an LGP game out there, there are probably 3-4 pirated copies. That's the difference between success and failure."

    Now I know everyone here buys their Linux games, but it is a drop in the ocean compared to the number of pirates out there that care not for it.

  6. Re:Big news... by crossmr · · Score: 4, Interesting

    a few years ago I had to use project 2003 for a class. I was attempting to run only linux on my laptop at the time. It didn't support it.. I put down my pledge. 1.5 years later I get an email saying "This now works on crossover office, pay up!" I no longer needed it, but went over to check out its status. Their definition of "it works" was several users claiming "garbage won't even start" and one user claiming "I got it to run..but you can't open anything, save anything.. or pretty much do anything" and they considered that delivering on their end of the bargain.

    They want to make linux appealing, they need to work just a tad bit harder than that.