Getting Through the FOSS License Minefield
dotancohen writes "Here's an exercise: Write a GPLed server for solving Freecell that the graphical game would communicate with using TCP/IP or a different IPC mechanism. Easy, right? Except for that pesky licensing bit. Our own Shlomi Fish gives an overview of the various options in picking up a licence for one's FOSS project, and tries to give some guidelines choosing one."
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