Developer Explains Clone/Transhumanist RPG
destinyland writes "How much would you use technology to change yourself if humanity faced extinction? In this interview, the two creators behind Eclipse Phase explain their bizarre role-playing game, which 'expands the transhuman conversation.' All the characters can be identical clones, and when you switch bodies, it affects your core characteristics while damaging your sanity. But its spookiest concept is close to reality today: the idea of universal surveillance in which 'everything is networked and equipped with sensors and all meshed together.'"
I'd say that, at least initially, one of the things we wanted to do was attempt to engage with a lot of the issues that you see coming up on transhumanist websites, amongst transhumanist listserves, when transhumanists get together and discuss these things
This game actually sounds neat, but in my experience "attempting to engage with a lot of the issues you see on transhumanist websites" is a lot like trying to hold a conversation with a 9/11 Truther or Intelligent Design proponent - I'd rather have root canal surgery.
... and then they built the supercollider.
I was thinking more along the lines of the Omar from Deus Ex : Invisible War
I don't know why anyone would be disappointed to learn this. Pen and paper isn't worse, it's a different medium. It's a far richer medium, as well, with fewer restrictions on what can be done. If you want to have a social experiment, pen/paper or live-action are really a better experience for the participants than an mmorpg is.
You see? You see? Your stupid minds! Stupid! Stupid!
I don't know why anyone would be disappointed to learn this. Pen and paper isn't worse, it's a different medium
I think the point GP was trying to make is that there's no shortage of innovative and different pen & paper games, but an almost total dearth of them in the MMO market.