iPhone App Wins Microsoft-Campus Programming Contest
imamac writes "Startup Weekend was a 54-hour coding marathon held on Microsoft's campus last weekend. It was designed to encourage the use of MS programming technologies. However, the winner of the contest was an iPhone app: '"Awkward," whispered Startup Weekend organizer Clint Nelsen into the microphone upon announcing the top vote getter.'"
The parent used a poor choice of words. Startup Weekend in general isn't an MS program, only the BizSpark program that helped organize this particular event.
Luke, help me take this mask off
I haven't bothered to confirm it, but that's the claim.
Caveat Utilitor
It's called "Learn That Name" and it's found in the second link from TFS, not the first link.
Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
It wins contests, obviously.
> What, was someone supposed to write an app for the Microsoft phone?
http://en.wikipedia.org/wiki/Windows_Mobile
Yeah, they kinda were...
They shouldn't be able to win until apple accepts the app for download.
That works out to two days, using my Microsoft calculator.
That's what my Electronic Arts time sheet says also.
I always thought rule one was "Make 100% sure Bill Gates won't be showing a crowd a BSOD!" Not saying anything good about the competition might be rule #2.
XCode is free, only deploying to a real iPhone/iPod and selling in the app store costs money.
Why should anyone pay money to develop for WinMo? it's market share has shrunk and C++ isn't a nice to write in as Objective C.
Xcode is free if you've got a Mac. Otherwise it costs 1 Macintosh worth of dollars.
Use an industry-standard USB cable for charging AND data transfer without having to resort to proprietary cabling?
Replace the battery?
Upgrade the memory?
Access the data onboard using "mass storage" (like USB memory stick) in the operating system of your choice without the need for proprietary software?
"This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
Granted it moves every year, but this year it was also held at the Microsoft campus - and the 14 other apps were all written for Windows Mobile.
Microsoft sponsored, at the Microsoft Campus, with mostly Microsoft apps - well, is it really so inaccurate to label it a Microsoft event even though technically it is not?
It's close enough to be funny anyway.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
My Verizon rep says that 54 hours is the same thing as 54 minutes, which is less than an hour.
No, the iPhone SDK is a free download from ADC (you have access to it from the free developer account).
The $100 is for a code signing key that allows you to put those binaries on an actual iPhone and to submit it to the app store
Sleep: A completely inadequate substitution for Caffeine.
You can get a copy of Visual Studio Express here (it's free): http://www.microsoft.com/express/download/default.aspx
And you'll also need this WinMo 6.5 SDK (it's free also): http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=20686a1d-97a8-4f80-bc6a-ae010e085a6e.
FWIW, I developed for Windows Mobile / Smartphone for several years. The tools were all free. Back then they had something called Visual Studio Embedded (free of course). The best thing was I was able to write a single version of the application (a non-trivial multi-threaded, multimedia application with network connectivity) which ran on my Windows desktop as well as on Windows Mobile (aka Pocket PC) and Windows Smartphone. I did the vast majority of my debugging and testing on the desktop. Very rarely did I have to do any mobile-specific debugging, other than wrestling with the &*%^$# cell network (this was from 2001 through 2005, when pushing data through the cell network was barely functional).
Oh, and by the way, deploying to phones is free also. I don't need Microsoft's permission, nor do I have to pay them a fee.
The more you regulate a company, the worse its products become.
> You can develop directly on your windows mobile pda.
You can remove your appendix using a toothpick sticked into your left eye...
Minimum price for the ability to do it with supported compilers is whatever Visual Studio standard costs. Like $300.00 but you can get it free if you give up a weekday and attend the exact right launch party like I did.
There is a little known (I guess not anymore, now that I post it on /.) marketing twist that is presently in force with regard to Visual Studio: you can "upgrade" to VS Standard or Professional from any of the Express editions (which are of course downloadable for free), or from any "competing product" - e.g. Eclipse or NetBeans counts. This effectively means that you get to buy full license for upgrade price. For Standard, this is $200 - still not cheap, but I thought it's worth clarifying the number as it stands today.
Also, if you're going to write and sell applications - i.e. you're going to run a startup - you could apply for BizSpark (technically this is on a case-by-case basis, but I haven't heard of anyone turned away) and get VS and most other Microsoft developer offerings kinda free - the only caveat that you'll have to pay $100 when quitting the program, either in 3 years, or when you make $1M in profit - whichever one happens sooner.
Yeah, sorry. I use Visual Studio every day and dabble in Eclipse and XCode. I prefer either of the later to Visual Studio. Visual Studio isn't a bad IDE, and it is certainly an appropriate choice for Windows only development, but saying it "light years ahead" of any other environment suggests you have never used anything else.