BioWare On Building a Community For Dragon Age
Ray Muzyka, co-founder of BioWare, sat down with Gamasutra to discuss upcoming RPG Dragon Age: Origins, as well as some of the features they're working on for release alongside the game. In particular, they are interested in building a framework for players to show off their characters and share stories about the gameplay they encounter.
"We're creating a community site that's going to enable the fans to get revved up about what each other is doing. They're showing their choices and consequences to friends. Even though it's single-player, you can still reveal those choices to each other and have fun doing it. It enables some of that stuff that occurs anecdotally amongst friends at the water cooler: 'Hey, did you play this yet? Did you go this way?' 'No, I didn't run into that. I did it this way.' 'Really? I didn't run into that at all!' You can meet people who are across the world and enable them to see those kinds of things, too, which I think will lead to a lot of fun discussion and collaboration in the community."
Oh wait, it's published by EA and sure to suck. Never mind.
You have to be joking...
The game wasn't even an RPG. Silly high rez screenshots. Shitty in game graphics. Clunky combat. Tons of glitches and bugs. And worst of all, nothing you did actually affected the story line in any meaningful way.
BioWare let themselves get caught up in trying to promote the game as some sort of proof of the Xbox 360's graphical power instead of the actual gameplay itself. Ended up failing on both accounts.