Will You Stream Or Download Your Mobile Music?
mikp writes "In a David-and-Goliath style fight, small music companies are battling it out with established behemoths to see who can own the future of mobile music. Spotify, the Europe-based music streaming company, is about to launch its iPhone app and has plans to develop it for other mobile platforms soon. In a preview, Spotify shows how you can cache songs to your iPhone so that you don't always need a connection but the songs don't remain on your iPhone permanently. Nokia, on the other hand, has just announced two more music phones that will feature Comes With Music, an unlimited music-download service that involves a one time fee, which is part of the price of the CWM phone, and lets you download music for free (and you get to keep it) for a year. The question remains, are people more likely to stream or download music on their mobile phones?"
I'll continue to buy it on CD and rip it to MP3, thanks. :)
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I use Ampache to stream my CD collection. The fact that I own it, and can choose what I want to listen to, beats streaming where the right to listen at any given time can be revoked.
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There are times and places for each. Streaming lets you discover new music with little risk. Downloading lets you listen to specific music any time and any place, without regards to network conditions.
Surely, there is room in this world for both models.
-Sean
I'll continue to download. Which doesn't mean I won't also stream. I listen to an iPod, and to XM/Sirius. One doesn't preclude the other.
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If it's DRMd with a time bomb, then it's not really downloading, is it? It's just streaming, albeit with a large buffer (say, gigabyte-sized) whose contents are deleted after a year, rather a small buffer (e.g. a few megabytes) whose contents are deleted when it is full.
I would prefer to download music, neither of the two solutions offers downloadable content; merely different implementations of ephemeral/disposable content (that is, streaming).
By the time either of these solutions comes to market, you'll be able to just upload existing MP3s to a phone with open firmware, and use the phone's CPU to decode the MP3s for playback. My answer, therefore, is Mu.
I, for one, will continue to steal my media. My ISP's idle threats are well worth the calculated risk.
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Now you know what the rest of us feel like whenever anyone suggests hulu.com.
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OK, so you have a cell phone. It communicates with a cell tower based infrastructure where there are a (relatively) fixed number of maximum connections that can be maintained at one time. A cell phone communicating (voice or data) occupies one of these connection ports while communicating.
The cell phone tower also has a physical connection to a data network with a maximum bandwidth inherent in such connections.
It is my understanding that for data connections today a cell phone does not have a constant connection to the network but switches on and off as needed. Thus, the cell tower can accomodate a lot more data connections than voice connections. But still there is an obvious upper limit.
So there are two basic limitations on the use of cell phone data connections: a maximum connection limit per cell site and the maximum bandwidth available to the cell site. These two limits are important for the future because they are not trivial to change. By far, the maximum bandwidth available for data connections can be (somewhat) trivially increased up to the limit of the radio system. Beyond that, you need to either add channels, change frequencies or change the entire infrastructure. Not trivial.
I do not know how far we are away from reaching these limits, but we have already seen what happens when the voice channel limit is reached. It isn't pretty and is rather disruptive. This limit has been sidestepped (with microcells) and worked around by changing to new frequencies with more channels. But there are still hard limits. And sidestepping or working around the current limits may not be practical to do, especially if it so people can listen to music streamed to their phone.
Streaming music to a cell phone is great for early adopters, because the bandwidth is sitting their idle. Changing the entire cell phone infrastructure to accomodate streaming music should it be adopted by the masses seems, well, incredibly idiotic. Why would we want to do something like that?
I already have a streaming mobile device.. its called an FM radio. Oftentimes, however, the station's selections suck and I pop in burned CDs instead. Whats to say any G3/G4 based music streaming service wouldn't suffer the same issue without some upstream control.
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