Variety, Social Aspects More Important To Game Success Than Graphics, Plot
proslack writes "In a study presented at the Human-Computer Interaction conference in Cambridge, England, British researchers Beale and Bond found that plot and graphics are not critical to the success of video games; price and the inclusion of social aspects (e.g. multiplayer or chat) were found to be more important."
An unfinished version of the paper (PDF) is available from the researchers' web site. They said, "One of the most unexpected findings was that gameplay was not featured as one of the most important categories to fulfill," though they acknowledge that variety and cohesion were measured separately from gameplay, which past studies have not done.
In other news fun is more important to a games success than graphics, plot.
The findings might be true for certain markets, but huge hits recently such as Bioshock and Mass Effect show pretty clearly that a good plot, solid setting, and good graphics are key to a blockbuster game. The study is based on reviews made by gamers, and thus tends to have a skewed sampling population. Certain segments of the market enjoy variety and social games. Other parts enjoy plot driven RPGs or gorgeous and engaging FPS games. Without doing an economic or financial analysis, judging what factors correlate most strongly to success is a rather large leap for this study.
Signatures are the new names.
In other words: "We didn't like the result we got, so we massaged the data until we got something we liked, and called that our method."
The best selling video game of 2009 is............... facebook?
"before multiplayer"? Weren't both Space War and Pong multiplayer-only?
Justice is the sheep getting arrested while an impartial judge declares the vote void.