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Microsoft Research Shows Off Multi-Touch Mouse Prototypes

Engadget has snagged some of the details behind a bunch of multi-touch mouse prototypes from Microsoft Research. The prototypes range from the wacky to the extreme, but at least they are thinking outside the mouse trap. "Each one uses a different touch detection method, and at first glance all five seem to fly in the face of regular ergonomics. The craziest two are probably "Arty," which has two articulated arms to cradle your thumb and index finger, with each pad housing its own optical sensor for mission-critical pinching gestures, and "Side Mouse" which is button free and actually detects finger touches in the table immediately in front of the palm rest. Of course, there's plenty of crazy in the FTIR, Orb Mouse and Cap Mouse (pictured), which rely on an internal camera, orb-housed IR camera and capacitive detection, respectively. Of course, there's no word on when these might actually see the light of day"

137 comments

  1. Leave it to Microsoft... by cwiegmann24 · · Score: 0, Flamebait

    ...to try and reinvent the wheel.

    1. Re:Leave it to Microsoft... by Anonymous Coward · · Score: 0

      ...after Apple did it to poor reviews with the Apple Mighty Mouse.

    2. Re:Leave it to Microsoft... by ZarathustraDK · · Score: 1

      What? They succesfully crosspollinated advertising with cut'n'paste, why not do the same with a mouse and...well...whatever acid-induced strike of less-than-genius their...well...acid-induced people can come up with...

      --
      If you quote this signature there'll be 72 copies of Windows ME waiting for you in Heaven.
    3. Re:Leave it to Microsoft... by Anonymous Coward · · Score: 0

      Jeebus, you'd think with all the people on here someone would've seen the pun by now. Mouse... wheel..?

    4. Re:Leave it to Microsoft... by Kratisto · · Score: 2, Insightful

      Not that these are any better, but the Mighty Mouse sucked. So many years being mocked for having one button, and then, spitefully, they eschew that one in favor of some wonky touch pad setup. Did it ever occur to these people that it's nice to have tactile response? Call me old fashioned, but when I click, I want to hear and feel a click, and when I press a key, I want it to move downward and make a little clack. Now get off my lawn!

      --
      Conscience is the inner voice which warns us that someone may be looking.
    5. Re:Leave it to Microsoft... by harlows_monkeys · · Score: 1

      Not that these are any better, but the Mighty Mouse sucked

      I admire your extraordinary ability to tell how well a mouse will work without actually trying it.

      So many years being mocked for having one button, and then, spitefully, they eschew that one in favor of some wonky touch pad setup. Did it ever occur to these people that it's nice to have tactile response? Call me old fashioned, but when I click, I want to hear and feel a click, and when I press a key, I want it to move downward and make a little clack

      Have you ever actually used a Mighty Mouse? It does have tactile response. You hear and feel a click. It moves downward and makes a clack.

    6. Re:Leave it to Microsoft... by AvitarX · · Score: 1

      Agreed, I don't really like the mighty mouse, but lack of click is not why.

      I sometimes click the wrong side, rarely, but that is what I think they got best.

      I find I accidentally squeeze mighty mouse more often than I would like (enough times a day that it frustrates me, but still probably less than twice an hour).

      For me the scroll ball has had a fairly high failure rate too,

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    7. Re:Leave it to Microsoft... by DJRumpy · · Score: 2, Interesting

      I have the same problem with the mighty mouse. It is too easy to click the 'wrong' side of the mouse, and it was just a little to vague for lack of a better term. The track ball was excellent, as was the precision, but I just couldn't use it.

      I actually like the Mac touch pad. I would have never dreamed I would say such a thing as touch pads, in general, are right up there with root canal in my book. I actually found the Macbook Pro's multi-touch pad very sensitive, with perfect acceleration and excellent precision for tiny movements like renaming a file extension. Things like the three-finger functions are a little odd at first, but after about an hour I learned to love the thing. It's one of the few touch pads I could actually use rather than struggle with.

    8. Re:Leave it to Microsoft... by geekprime · · Score: 1

      Sure, why look for the next big thing when this one works so well!

      It's about the research baby!

    9. Re:Leave it to Microsoft... by ShieldW0lf · · Score: 1

      You really consider what they're doing research? Seems like a bit of a stretch to me... creating an engineering prototype based on established scientific principles would never have qualified as research when I was in school...

      --
      -1 Uncomfortable Truth
    10. Re:Leave it to Microsoft... by Anonymous Coward · · Score: 0

      Not that these are any better, but the Mighty Mouse sucked. So many years being mocked for having one button, and then, spitefully, they eschew that one in favor of some wonky touch pad setup.

      Other people have already covered the error of your tactile response comment, but I thought I'd chime in on the Mighty Mouse in general. It was a brilliant, brilliant idea that is largely unrecognized outside the usability expert community. Certainly here on Slashdot, where most everyone is an expert user, it is derided.

      Do you know what one of the most common, biggest usability problems with computers today is? The problem is multi-button mice. Take a new or even average user and they'll accidentally click the wrong button on a multi-button mouse. Give them an unfamiliar task and the rate of clicking the wrong button can climb up to 11% of the time. It is a HUGE usability problem ignored because it is the normal and you need a multi-button mouse to use Windows.

      Apple long resisted adding a second button to their mice because they did not want to detract from usability for non-expert users and because there are other usability problems for interface design that are hard to prevent when multi-button mice become the standard. That said, for more expert users, multi-button mice bring speed increases for performing a lot of tasks, so they are valuable.

      The mighty mouse was brilliant, not because it was a "trendy looking" multi-button mouse, but because it was the first mouse I know of that switched between being a multi-button mouse and a single button mouse in software. This allowed for the same mouse to be used by multiple users, but to be a single button mouse for users logged into one account and a multi-button mouse for users of other accounts. This filled a niche for the subset of shared home computers that actually used separate accounts for separate users. And their idea actually worked as borne out by later usability testing. That was fricking brilliant.

      Of course since no one on Slashdot cares about usability or about non-expert users it is regularly derided here, rather than lauded as the success it was. Mind you, I don't want one to use, because I'm an expert user and I don't share my computer with a family or other group. I'm not part of the market where it is useful. If you're selling a line of home computers it makes a great default device though, being more flexible than anything else offered.

    11. Re:Leave it to Microsoft... by geekprime · · Score: 1

      my detector is broken, was that sarcastic?

      If it wasn't, the research isn't so much in creating the devices, it's in USING them.
      Many ideas look like they'd be good as interfaces for the stuff we actually do with our computers.
      However, in actual daily use they are crap.

      As quick examples I hold up things like touch screens on desktop PC's, the data glove and the surface less gyro mouse.
      All of these have at one point or another (or many) been heralded as the thing that will replace the mouse and sometimes keyboards too. This is not to say that there aren't applications where each of those things is quite useful but none of them will completely replace the mouse.

  2. Open source game? by cpicon92 · · Score: 5, Interesting

    The game they demo the second mouse with in the video appears to be cube. I suppose they used it because they had access to the source code and could modify it for multitouch interaction.

    1. Re:Open source game? by Cheapy · · Score: 1

      ..they could do the same thing with Halo for PC. I don't think that's necessarily the reason.

      --
      Would you kindly mod me +1 insightful?
    2. Re:Open source game? by mgblst · · Score: 4, Funny

      Oh, I am sure that everybody at Microsoft has access to all the code they have ever produced, including every single game produced by completely different companies (at the time).

      They probably have an open share drive, with every piece of code ever made, from gorilla.bas to Windows 8.

      You know, because they are morons.

    3. Re:Open source game? by Anonymous Coward · · Score: 0

      Would you kindly mod me +1 insightful?

      No, because you obviously have no idea how large companies work if you think a input device research group has easy (or any) access to Halo source...

    4. Re:Open source game? by Anonymous Coward · · Score: 0

      WOOOOOOOOSSSSHHHHHH!!

    5. Re:Open source game? by Anonymous Coward · · Score: 0

      Bad design, ALL of them. Nobody wants to make a messy pile of pictures on their computer screen - that's why we use computers NOT to do that. Nobody wants to zoom in and out of images in real time.

      These idiots haven't got a clue about good user interface design. They're merely trying to justify their positions by coming up with something 'new' and 'whacky'. Idiots.

  3. Finally by WiiVault · · Score: 4, Insightful

    Frankly multi-touch is really needed to help modernize the mouse. As somebody who uses a Macbook Pro at work I can honestly say it is the first trackpad I have ever used that doesn't make me not long for a mouse. In fact I would say with the exception of gaming I actually prefer the trackpad and its many gestures. The amount of things that can be done is both more intuitive and more elegant than simply strapping more buttons on a mouse. Now obviously multi-touch only works well if its implementation is great, so only time will tell. Thankfully it seems many companies are involved in this effort, so we don't have to only rely on MS "innovation"

    1. Re:Finally by nschubach · · Score: 1

      I don't know about the idea of a multi-touch mouse though. I'd rather have a screen to interact with. A mouse design would denote having a cursor and resting your fingers somewhere that is not detected as a press. If there's nowhere to rest your fingers, you spend a large portion of your time using said mouse with your fingers in the air with no tactile response. It would also seem to me to be a "looser" grip on the mouse making it less "natural" as a pointing device.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    2. Re:Finally by KahabutDieDrake · · Score: 1

      Gestures aren't only for "multi-touch". I've been using windows software called "Stroke-it" for years. It allows for mouse gestures to be any kind of input you'd like. It's easy to program and even easier to use. Most of the stock gestures are intuitive, and you can record any gesture you can make with the mouse. While it lacks a certain amount of refinement that multi-touch (can) provide(s), it's still a vast improvement for the stand mouse UI.

    3. Re:Finally by WiiVault · · Score: 1

      Opera has had a similar feature as well and I agree it is quite handy, though good multitouch would be another leap ahead.

    4. Re:Finally by rantingkitten · · Score: 3, Interesting

      On the other hand, I loathe multi-touch anything, and dislike memorising and making inane "gestures" on the surface, especially since they require me to twist and orient my hand into weird contortions, and it's highly unusuable in many positions I prefer to use a laptop. Like for exqample, having it on my lap with my feet propped on the desk.

      "More buttons" isn't necessarily the solution either. I've had mice with tons of buttons but never have I used more than left, right, and the scroll wheel. Having tried the others and gaining nothing from the experience I'm really forced to wonder why we feel the need to "innovate" or otherwise alter a perfectly usable paradigm -- the two-button, scroll-wheel mouse.

      Unless and until our style of interacting with computers changes in a very fundamental way, it seems to be just a complete waste of time, with a few people adopting the "new" methods, but most going back to the reliable, simple mouse -- because it works.

      --
      mirrorshades radio -- darkwave, industrial, futurepop, ebm.
    5. Re:Finally by rtb61 · · Score: 1

      That is the catch with any pointing device attached to a computer it must be intuitive for the majority of people and it must be reasonably functional for the majority of programs. For web browsing the forward and back thumb button are really useful.

      About the only really useful configuration change for a mouse is to change the two main mouse button to low movement, high resistance joysticks for better scrolling actions and introduce a similar button/joystick for the thumb on the side of the mouse and drop the scrolling wheel.

      --
      Chaos - everything, everywhere, everywhen
    6. Re:Finally by grcumb · · Score: 1

      Gestures aren't only for "multi-touch". I've been using windows software called "Stroke-it" for years.

      I suspect that the majority of slashdotters have been using their computers to 'Stroke It' for years as well. 8^)

      And while I'm being silly, did nobody else find themselves saying 'WTF?!?' when reading TFS?:

      ... each pad housing its own optical sensor for mission-critical pinching gestures...

      'Mission Critical?' Dude, I know that Enterprise-ready pinching gestures that maximise the synergies between digits are all the rage, but some of us don't need 5 9's when it comes to our mice. Not all of my clicks are directed at streamlining efficiencies and improving the bottom line. I mean, I appreciate an agile, responsive mouse with good communications skills that knows how to deal with complex challenges in a team-oriented environment as much as the next guy. But most of the time I just want the fucking thing to go 'tick-tack' when I press the button.

      --
      Crumb's Corollary: Never bring a knife to a bun fight.
    7. Re:Finally by Anonymous Coward · · Score: 0

      especially since they require me to twist and orient my hand into weird contortions, and it's highly unusable in many positions I prefer to use a laptop. Like for example, having it on my lap with my feet propped on the desk.

      I'm failling to see how a mouse helps you here...

      I loathe multi-touch anything, and dislike memorizing and making inane "gestures" on the surface

      Two fingers, drag them like one. Unles you're hand is severily mutililated, I don't see how it can be worse than using the trackpad normomally. Sphincter.

    8. Re:Finally by RazorSharp · · Score: 1

      I love my MacBook Pro's trackpad as well but when it's on my desk I tend to use the mouse because it's slightly faster. A multi-touch trackpad may be the second best thing, and it's great for when I'm on the go, but it doesn't beat the mouse. The only time I use it when the mouse is hooked up is to scroll down pages because it does do that better than an analog wheel. To take a multi-touch trackpad and combine it with a mouse just seems like unnecessary complications. Sure, you they may be able to whip up some interesting tech demos, but the quality of an input devise is completely dependent on its ability to maximize productivity. A trackpad is more productive for a laptop on the go b/c it almost works like a mouse and the mouse isn't in the way/an extra thing to lug around. But if you're not going anywhere a mouse is bound to be more productive b/c it's more accurate, quick, and tactile.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    9. Re:Finally by Nocturna81 · · Score: 1

      For web browsing the forward and back thumb button are really useful.

      I'd have to disagree, having fairly long fingers it's neigh impossible for me to actually use all those back / forward buttons on any mouse I've tried. With the possible exception of a fairly ancient logitech mouse which had just a big "thumb" button all other mice require me to arch my fingers in a very cramped position just to be able to click a button. I'll just stick to firegestures for my navigational needs thankyouverymuch.

    10. Re:Finally by Vintermann · · Score: 1

      we don't have to only rely on MS "innovation"

      This is MS research. Their crazy ivory tower. You know, the one that employs Simon Peyton-Jones of Haskell fame, and gave the world F#. No need to put innovation in scare quotes, they're doing it. Whether they will have the institutional courage to actually use it for something is another question.

      --
      xkcd is not in the sudoers file. This incident will be reported.
  4. Making up? by iamapizza · · Score: 2, Funny

    Is this to make up for those Microsoft SongSmith adverts?

    --
    Always proofread carefully to see if you any words out.
    1. Re:Making up? by Capt.DrumkenBum · · Score: 1

      Is this to make up for those Microsoft SongSmith adverts?

      They haven't finished making up for WinME yet. :)

      --
      If I were God, wouldn't I protect my churches from acts of me?
    2. Re:Making up? by bertoelcon · · Score: 1

      I thought they were still making up for windows 1,2, microsoft bob and the rest of the atrocities Microsoft has inflicted on the world.

      --
      Anything can be found funny, from a certain point of view.
    3. Re:Making up? by Capt.DrumkenBum · · Score: 1

      I was being charitable. Not really all that many people were tortured by Win 1 & 2. As for MS-BOB, well it has provided so much entertainment over the years that I think it must have paid for it's sins by now.
      Don't get me wrong, BOB was a terrible idea, badly implemented, but it did set a new high water mark for BAD software, and will continue to be the butt of jokes long after you and are long gone.

      --
      If I were God, wouldn't I protect my churches from acts of me?
  5. How do they think we hold a mouse? by eepok · · Score: 4, Interesting

    Personally, I hold the mouse with my thumb and ring-finger on the sides with my index and middle fingers resting on the buttons. When I'm at home using my Microsoft Intellimouse Optical (not explorer), I use the same grip except that I use the top joint of my thumb to hold the mouse so I twitch the tip of my thumb to hit button 4. (http://www.actionforblindpeople.org.uk/data/images/width590/hand-on-mouse-514.jpg)

    I move the mouse with a combination of movements including the use of my ring-finger (holding onto the mouse), my thumb (holding onto the mouse), and, to a lesser extent, my wrist which rests on a gel pad.

    Why? Because my fingers are much more dexterous than my wrist and thus it's better for moving around multiple links, playing an FPS, or doing any kind of visual editing.

    And yet... they seem to think I want a touchpad on a bump.

    1. Re:How do they think we hold a mouse? by EvanED · · Score: 1

      And yet... they seem to think I want a touchpad on a bump.

      To be fair, they seem to think that some people want a touchpad on a bump.

    2. Re:How do they think we hold a mouse? by BikeHelmet · · Score: 1

      I have a modified claw stance for my mouse and hand. My wrist doesn't bend much - my hand simply rests slightly diagonally on a forward facing mouse.

      Works best with Razer mice - huge buttons about 60% the size of the mouse, so you can put your fingers just about anywhere.

    3. Re:How do they think we hold a mouse? by tonycheese · · Score: 2, Informative

      That's very interesting and all, but I think a good majority of people hold the mouse the conventional way - clicking with the first two fingers. Like someone else above me said, the world doesn't really revolve around you. It's not that they think YOU want "a touchpad on a bump", it's that they feel a lot of people could comfortably and easily transition to these new mice.

    4. Re:How do they think we hold a mouse? by AvitarX · · Score: 1

      Perhaps with one of these mice you can do fine movements without even moving the mouse, using only your fingers.

      Not sure, but I don't see why it wouldn't be possible.

      I think the one that appealed to be most was the Arty, but I would want a third button for my middle finger to right click with.

      and I am not convinced that pinch zoom is any better than ctrl+mouse wheel, but I only have limited experience with multi-touch on an Apple touchpad.

      --
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  6. Worthwhile uses by Mouldy · · Score: 1

    Other than moving your fingers closer together or further apart to zoom in or out of various 2D and 3D images - what use is a multi touch mouse? Personally, I don't understand the point.

    Microsoft's table technology looks more intriguing to me because unlike a mouse, you can have more than 1 person using it at once.

    1. Re:Worthwhile uses by gmuslera · · Score: 1

      This ones are just the start. And you give some time to Microsoft creativity and they will do the multitouch equivalent of pressing start to end the session.

    2. Re:Worthwhile uses by OrangeCatholic · · Score: 1

      >what use is a multi touch mouse?

      I sort of agree - once you start gesturing, what the fuck is the mouse for? You can gesture anywhere - it doesn't need to be on top of a movable ball of plastic. If this research is camera based, put the goddamn camera in the keyboard so I can leave my hands where they are.

      They had gesturing systems in the 1950's, it was called the Theremin. You don't touch anything.

  7. You are just used to that by Anonymous Coward · · Score: 1, Insightful

    Well, I guess that a big part of why you hold the mouse as you do is that you are used to that because mice have worked in such a way for a good while. It might be that some other system than that has a bit of a learning curve for us who have used to the current system but - after the curve - is more efficient.

    That said... I think those presented systems are now patented very throughly. Aside from Microsoft (which has sold pretty decent mice before, I got to admit) there will not be companies using any of those in decades.

  8. Microsoft Trackball Explorer (TBE) by Anonymous Coward · · Score: 2, Interesting

    They had such a good idea with the Trackball Explorer - I just cannot understand why they won't produce more. There's a large, passionate community surrounding the TBE, with fan websites, forums and continuing write-in petitions (pleas) to MS.

    Market demand usually speaks for itself:

    A new-in-box TBE goes for $500+ on ebay - 10x its original retail price; a good refurbished one will go in the $250 range.

    I personally have 2, and I will honestly cry when they go out.

  9. Less tactile by Bigbutt · · Score: 2, Insightful

    I really prefer to feel a response from the mouse (well trackball) and keyboard. I'm sure people'd get used to whatever mouse was available so selection is good.

    I do like the ability on the iPhone where I can expand or contract a web browser window with two fingers. I tried it on my Mac's touchpad and it didn't work (maybe I need to enable it). I don't like the lack of response, or at times too light a touch of the keyboard aspect of the iPhone. It's so light that I'll double enter letters and it's hard to tell if I have the right character unless I'm looking right at the text. Since there's no tactile feel, I can't touch type which means I have to look at the keyboard to make sure I'm in the right place and look at the input field to make sure I'm typing in what I want to type.

    Interesting ideas though. The pinch one might be cool for porn :)

    [John]

    --
    Shit better not happen!
    1. Re:Less tactile by agnosticnixie · · Score: 1

      You have to enable a few of the gestures on Mac in System preferences, and yes it's pretty damn lovely - I basically just use a mouse for my linux box, and more and more I just remote on it so I can keep using my mbp's touchpad/work on a comfy couch :p

    2. Re:Less tactile by ceoyoyo · · Score: 1

      You can't expand a browser window quite the same way, but the pinch gesture will zoom it.

      I'm getting pretty good at touch typing on the iPhone. It's a matter of learning the position relative to how you're holding the phone, rather than the feel of the keys under your fingers. It's actually not that different... I certainly don't feel out the keys on a keyboard before I hit them, so only the little nubs on the home row actually give positional information.

    3. Re:Less tactile by Jesus_666 · · Score: 1

      Unless you use OpenOffice. In OOo finger zooming means "move your finger one millimeter to zoom from 20% to 400%". It's the one program that makes me wish I could disable finger zooming on a per-application level.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  10. Holding your mouse by Anonymous Coward · · Score: 0

    How I hold my mouse is kind of personal don't you think? ;)

  11. I don't know ... by abbynormal+brain · · Score: 5, Insightful

    Modernize the mouse maybe - but what about our hands? Every single one of those looked like a carpal tunnel nightmare.

    --
    L'esperienza de questa dolce vita (The experience of this sweet life) - Dante Alighieri, The Divine Comedy
    1. Re:I don't know ... by Tynin · · Score: 3, Insightful

      Agreed, my pointer finger and thumb hurt watching most of those demo's. If it doesn't have a tactile response, which none of them appeared to, no thanks. Just thinking about how much fun it is tapping the tip of your finger against the a hard unyielding surface for hours of the day... ugh. It seems to me that even the slight spring in the clicking of your mouse probably helps cushion your finger tap and help protect your joints by taking some of the energy out of the motion and not just sending it all back up your finger.

    2. Re:I don't know ... by Jbcarpen · · Score: 1

      Ah, well, cyberhands are coming... someday.

      --
      GENERATION 667: The first time you see this, copy it into your sig on any forum and add 1 to the generation
    3. Re:I don't know ... by Kelbear · · Score: 1

      It looks like it'll be more painful from having to hold your fingers in the air all day to avoid clicking somewhere at random!

    4. Re:I don't know ... by Theaetetus · · Score: 1

      Agreed, my pointer finger and thumb hurt watching most of those demo's. If it doesn't have a tactile response, which none of them appeared to, no thanks. Just thinking about how much fun it is tapping the tip of your finger against the a hard unyielding surface for hours of the day... ugh. It seems to me that even the slight spring in the clicking of your mouse probably helps cushion your finger tap and help protect your joints by taking some of the energy out of the motion and not just sending it all back up your finger.

      First, pianists press on their fingertips more often and much harder than you do.
      Second, even if you disregard the above and still insist that no, unlike everyone else in the world, you press hard enough to cause serious damage to your fingertips, then the problem isn't the mouse... it's you.

    5. Re:I don't know ... by OrangeCatholic · · Score: 1

      >First, pianists press on their fingertips more often and much harder than you do.

      If you read closely, the OP did not say that pressing too hard is what hurts his fingers. He said it's not having something to actually press. Piano keys are buttons that go down. They are extremely heavy and the effort of playing piano develops nice musculature.

      What this video showed was people rapping their fingers against hard plastic. How fun.

    6. Re:I don't know ... by Rogerborg · · Score: 2, Insightful

      Funny you should mention that, since Microsoft already sold the ultimate pointing device: the Trackball Explorer. Now out of production, and edging towards $200 per unit on eBay.

      They killed that, they'll kill this too.

      --
      If you were blocking sigs, you wouldn't have to read this.
  12. Forget Arty, Bring Back Clippy!!! by happy_place · · Score: 1, Offtopic

    They should bring back a moldable CLIPPY!!! The helpful paperclip animation, but this time you could hold it and play with it, like you would a moldable action figure. It would be so useful, just like the other Clippy was! It would suggest things for me that I didn't even KNOW I wanted to do, and when I told it to go away, it just kept popping up, suggesting things!

    --
    http://www.beanleafpress.com
    1. Re:Forget Arty, Bring Back Clippy!!! by Mouldy · · Score: 1

      If it were moldable, maybe you could throttle it.

    2. Re:Forget Arty, Bring Back Clippy!!! by Mishotaki · · Score: 1

      it just kept popping up, suggesting things!

      did it tell you to burn the house too?

    3. Re:Forget Arty, Bring Back Clippy!!! by notaprguy · · Score: 1

      This is modded funny? Really? This is just another of the un-original and un-interesting thoughts shared on /. Have you ever actually had an original thought? How about I lower the bar - originality is hard. Have you actually had a thought that had not already been expressed less than 10,000 times on /. in the last year? In this case...no.

  13. External trackpad? by joh · · Score: 3, Interesting

    What about a simple, largish, multitouch trackpad instead of a mouse? Ever since I switched to a MacBook I've been wondering about that. I tried a mouse on my MacBook (the unibody thing) a few times but I hardly ever used it at all. The MacBook trackpad ist just too good. Then I've tried to buy an large external trackpad to use with an external keyboard (it makes no sense to wear out a notebook keyboard when you're sitting at your desk) but to no avail.

    So, why there isn't a large, USB-connected trackpad to use with a keyboard? These things should be simple and cheap, but try to buy one!

    1. Re:External trackpad? by Anonymous Coward · · Score: 0

      The Wacom Bamboo Touch.

      Works great with my mac mini. It does windows too. I'll never go back to a mouse.

    2. Re:External trackpad? by Anonymous Coward · · Score: 0

      I have one of those, and I like it. But it's not a trackpad, it's a pen and tablet system. It works with the pen, not fingers. NewEgg did have some trackpads, but the reviews were mixed.

    3. Re:External trackpad? by Anonymous Coward · · Score: 0

      Nevermind - I misread the product name.

    4. Re:External trackpad? by Anonymous Coward · · Score: 0

      There was one, by fingerworks. You can still find them on ebay, but cheap they are not. It's because apple bought them and repurposed the technology for some kind of phone thing.

    5. Re:External trackpad? by Anonymous Coward · · Score: 1, Informative

      You were looking for these? Multi-touch touchpads from Wacom, and cheap.
      http://www.wacom.com/bamboo/

    6. Re:External trackpad? by Anonymous Coward · · Score: 0

      wacom bamboo is one that I can think of - basically a big multitouch trackpad that also supports pen input

    7. Re:External trackpad? by Anonymous Coward · · Score: 0

      same here, I couldn't find one either. I guess a Wacom graphics pad could be repurposed but I'm amazed a mouse-mat-sized multitouch USB trackpad isn't available.

    8. Re:External trackpad? by fbwhrdpmtajg · · Score: 1

      Wacom Bamboo Touch? $70 is cheap...

    9. Re:External trackpad? by Anonymous Coward · · Score: 0

      http://www.wacom.com/bamboo/bamboo_touch.php

  14. Orb was the closest by DaveSlash · · Score: 3, Funny

    I liked the Orb, because it was the closest to both the Trackball Explorer and a boob.

    --
    Burn FAT not OIL
    1. Re:Orb was the closest by iron-kurton · · Score: 2, Funny

      I think there's something to be said for arty, too. I will be using both of those devices at my Windows 7 launch party.

      --
      Change is inevitable, except from a vending machine -- Robert C. Gallagher
  15. Multiple interfaces, MULTIPLE METHODS! by wowbagger · · Score: 4, Insightful

    I'm not sure a mouse needs to be "multi-touch", in the same way that I don't think a mouse should respond to voice commands (sorry, Cmdr. Scott....).

    Multi-touch makes sense for touch screens or track pads, as it changes them from a "cave-man" interface where the only real choices you have is "grunt" (tap), "grunt-grunt" (double-tap), and "uuuuuuugh!" (drag), into an interface where you have a few more choices (multi-finger drag, pinch, etc.).

    The mouse already underwent such a change, when multiple buttons were added. I don't know if trying to map things you do on a flat panel onto things you do to a mouse makes any more sense than trying to make a joystick "multi-touch".

    What is wrong with different interfaces having different semantics? I don't expect to drive my car with a touchpad, use a mouse to control my stove, or do word-processing with a steering wheel.

    1. Re:Multiple interfaces, MULTIPLE METHODS! by peragrin · · Score: 0, Troll

      because the mouse while decent can be made better. easier to use, and with more functions. personally artie with a scroll wheel would be great for standard desktop applications that require multiple zoom and scroll like modern mapping software. Google earth can use some 4 axis's for input. yet a mouse is limited to three at best. x,y and z with a wheel. Gestures help fill in some of the gaps, but inputting gestures on a vertical surface is a pain. using a mouse outside of it's normal 2 axis limit is a pain.

      We need more axis's available Just because your mind is limited to a 2D world I much prefer more dimensions. preferable at least 3 and 4 D.

      --
      i thought once I was found, but it was only a dream.
    2. Re:Multiple interfaces, MULTIPLE METHODS! by Gldm · · Score: 1

      The natural extension of multi-button mania is infinite buttons, i.e. a continuous surface. So is it a surprise that it's come to this?

      I agree that the flat panel to mouse mapping may be akward since the mouse isn't flat. It's the main reason I favor the orb-shape on they showed, since it's got its own potential for a lot of interesting things, and has enough area that you could fit a lot of control functionality on it. But I think it will lose out on appeal and cost. I'd love it if at least one gets to market though, it looks like someone took the old SpaceOrb controller and did it right.

      --

      Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

    3. Re:Multiple interfaces, MULTIPLE METHODS! by pz · · Score: 1

      The mouse already underwent such a change, when multiple buttons were added.

      Hate to break it to you, but what we might consider the first modern mouse (attached to the Xerox Alto computers) had three buttons. Long time ago. Looooooong time ago. (Yes, the very first prototype mouse built by Engelbart had one button; it's not what I would consider the first modern mouse.)

      --

      Put my fist through my alarm clock with its ding-dong death inside my ear. - The Blackjacks.
    4. Re:Multiple interfaces, MULTIPLE METHODS! by Sir_Dill · · Score: 2, Interesting
      I think the poster is really onto something here.

      Multi-touch is fantastic for a handheld mobile computing device, smart phone, etc.

      I don't think touch screens, multitouch interfaces, or anything else will supplant the keyboard and mouse on a workstation.

      Touchtyping accurately and quickly is extremely difficult on a virtual keyboard with no tactile feedback.

      Not saying it can't be done, just saying I don't know anyone that would want to do that all day at work.

      that said, multitouch is the killer app for things like the multifunction kitchen computer, or information kiosk, kids computers, mobile devices, smart phones, tablets, etc.
      Maybe even gaming but the bottom line is our fingers are big old meat sticks.
      Try editing a photo with a touchscreen.
      There's a reason we have things like pencils, pens and paintbrushes, the resolution of a finger is very low.

      there will always be a new way of interacting with computers but I think that until we get implants and can think our commands, the keyboard and mouse will stay the defacto standard way of interacting with our workstations.
      Both because of the entrenched nature of the technology as well as physiological reasons.

    5. Re:Multiple interfaces, MULTIPLE METHODS! by spitzak · · Score: 1

      The first mice had three buttons (such as on the Alto and the Lisp machine and even earlier devices). I don't think I ever saw an example with less than 3 buttons (there were plenty that had more) until the initial Microsoft mouse came out with 2, and then the Macintosh and Lisa with one.

      So multiple buttons are hardly a new idea.

    6. Re:Multiple interfaces, MULTIPLE METHODS! by ceoyoyo · · Score: 1

      "Try editing a photo with a touchscreen.
      There's a reason we have things like pencils, pens and paintbrushes, the resolution of a finger is very low."

      You can use styluses on touch screens too. Graphic artists very often use Wacom tablets. The rich ones use Wacom tablets built on top of LCD displays.

      I agree with you, the keyboard isn't going anywhere, and probably not the mouse either. But a mouse with a touch sensitive surface could be interesting. Configurable buttons (including number and position) and the capability to recognize gestures.

    7. Re:Multiple interfaces, MULTIPLE METHODS! by OrangeCatholic · · Score: 1

      The keyboard isn't going anywhere, but the mouse should. It's a drop-dead simple pointing device that happens to be accurate enough for action games. It's also bizarre behavior to constantly switch from two-handed computer operation to one-handed mode in order to move the cursor.

      The pointer should have been integrated with the keyboard long ago.

      In fact, probably the only reason the mouse exists is because it was invented after the keyboard. My first PC didn't have one. It didn't have a graphical OS, so it didn't need one. The mouse was considered an accessory, and apparently has survived because of that distinction.

    8. Re:Multiple interfaces, MULTIPLE METHODS! by ceoyoyo · · Score: 1

      Slashdot isn't exactly the most representative group of computer users. You might prefer a keyboard, and anyone doing high productivity work prefers a keyboard, but mice are much more suited to ease of use and casual interaction.

      Personally, I like the multitouch trackpad on my notebook far better than any mouse I've ever used, but actual mice are still handy for some things. If the two could be combined well, it might just have a winner.

  16. Ergonomics? by diemonkey · · Score: 2, Insightful

    You would think ergonomics might be a consideration when designing some of the new input devices. It looks like the user would need to put their hands, wrist, and fingers in awkward positions to perform specific tasks. What about something that allows for the natural movement and precision of the hand and fingers to control the device?

    1. Re:Ergonomics? by rxan · · Score: 1

      These are prototypes. It looks like the ergonomics of these models could easily be fixed.

    2. Re:Ergonomics? by VanGarrett · · Score: 1

      You've gotta bear in mind that these are prototypes, and not finished products. At this stage, they're worried primarily about the mechanics. Ergonomics and aesthetics can come at a later stage of development, when these proof-of-concept models have done their job.

    3. Re:Ergonomics? by Anonymous Coward · · Score: 0

      What about something that allows for the natural movement and precision of the hand and fingers to control the device? Personally, I didn't like the devices that much. But "natural"? what is natural? Computers and interfaces are not natural, neither "intuitive" because of the same reason.
      Drawing with your fingers on the air (like minority report) is not natural, because people is just not used to draw things in the air, and many people and cultures use different gestures for different things.

      So, as I said, I didn't like the devices, but people needs to get used to some stuff, because technology is not natural. I get somehow confused with people that say that "Apple" for example is more intuitive for doing things: It's a computer! There is no intuitive or natural way of doing things, perhaps just easier ways.

  17. How will my butcher use these? by tacarat · · Score: 1

    Or anybody with missing digits? A basic mouse can pretty much be used with one finger (not counting the thumb for grip). People with severed digits or even just a cast on may find newer applications a bit too hard to use if they require these interfaces.

    My only other compliant is that they seem to be ambidextrous. I demand a mouse that discriminates against left handed users so my brother won't steal it.

    --
    "Common sense will be the death of us all"
    1. Re:How will my butcher use these? by vlm · · Score: 1

      Or anybody with missing digits? A basic mouse can pretty much be used with one finger (not counting the thumb for grip)

      In that situation, trackballs work even better.

      Trackballs are faster than mice because of muscle memory... I have to switch from keyboard to pointing device about a thousand times a day, and the trackball is always in the same place. Also easier on my fingers, no weird ergonomic twisting like a mouse. Also faster because I don't have to continually readjust from rolling the mouse off the pad.

      Pad devices are almost as good, except they are very low resolution compared to a trackball and still have the "run off the edge" problem of a mouse.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    2. Re:How will my butcher use these? by black3d · · Score: 1
      The first line of your post regarding the advantage for digit-lacking users was fine and you should have stuck to that rather than descending into generalised mouse-bashing. I call shennanigans on most of what you've said. "Muscle memory" helping you "locate" the trackball? I realise you're talking about subtle nuances in positioning, but I don't believe any mouse user has ever had difficulty finding the mouse subconciously without even thinking about it. When I want to use the mouse, I move my hand to it. I don't look at it. I don't think about it. Its just where it should be.

      Also easier on my fingers, no weird ergonomic twisting like a mouse.

      I don't know what you're doing to your mouse, however there is virtually no finger movement at all with NORMAL usage of a mouse. Movement is controlled almost entirely by the wrist. On the contrary, unless running at a very high resolution, fingers have to be repositioned around every five seconds to continue the "movement" of a trackball.

      Also faster because I don't have to continually readjust from rolling the mouse off the pad.

      See the previous point - you have to reposition fingers on a trackball constantly. However, I have not, since the late 90s, encountered any problems with a mouse running off a pad. Mouse resolution is considerably higher than it used to be. I can play 30 rounds of Counterstrike without once lifting the mouse off the pad for positioning. My 1920x1200 screen, with the mouse running at a medium res, translates to roughly 3.5" x 3" of pad surface.

      Now - take a deep breath and realise, as I do, that preference in pointing devices comes down simply to personal opinion. Saying you prefer a trackball is fine. But you don't need to make up fanciful reasons why a mouse is inferior.

      --
      "The true measure of a person is how they act when they know they won't get caught." - DSRilk
    3. Re:How will my butcher use these? by VanGarrett · · Score: 1

      Should we forsake visible interfaces in favor of audible interfaces, for the sake of the blind, who cannot see a monitor? How about forsaking audible interfaces for the sake of the deaf, who cannot hear the speakers? Perhaps it might be best, if interfaces were simply designed for those who can use them?

    4. Re:How will my butcher use these? by tacarat · · Score: 1

      If that's the stance you're taking we'll never move to mind controlled computers :(

      --
      "Common sense will be the death of us all"
    5. Re:How will my butcher use these? by agnosticnixie · · Score: 1

      Accessibility means not forsaking, but having sufficiently redundant interfaces that not only asshole snowflakes like you can use them.

    6. Re:How will my butcher use these? by mgblst · · Score: 1

      I know, becuase if it doesn't work for every single person in the world, they should just give up.

      Listen, they aren't going to outlaw all other mice. They are just experiments.

      Damn you people are stupid. I am embarrassed that we use the same website.

    7. Re:How will my butcher use these? by tacarat · · Score: 1

      Thanks! Nothing like taking a potential discussion starter on what might make for a better mouse and turning it into an anti-PC rant to show how smart you are. I'm so glad I know my place now.

      --
      "Common sense will be the death of us all"
    8. Re:How will my butcher use these? by VanGarrett · · Score: 1

      The real point, is that if a significant portion of the population will find a feature useful, then it is as well to include that feature. Not including such a feature does not help the people who cannot use it, it only removes the option from people who would otherwise find it useful.

  18. I think the cap mouse will probably win out. by Gldm · · Score: 4, Informative

    Well change seems inevitable because developers want the same multi-touch apps for all the new phones to work on desktops without redoing the interface. So the PC is going to need multitouch. So either the screen goes multitouch (which it has in some cases), or the input devices do. Since touchscreens have issues with things like smearing and comfort distance, that leaves the interface devices. Multitouch pads have been done, but most people still prefer mice. They're more precise due to the size of the working area, and easier for certain tasks like dragging because of the extra degrees of freedom on the arm/elbow which frees up the fingers for clicking instead of overloading them for both position and input.

    Of these candidates, the cap mouse is most likely to win out, followed by the orb mouse, which may see a competing run in the high end. Why? Let's see:

    FTIR mouse: This is basically an internal reflecting material like a lightpipe or fiberoptic cable. The problem is it limits the mouse because it requires this kind of material (think the demo uses acrylic), and design such that the camera can always see it. The shape has poor balance, CG, and drag properties, and will probably result in breaking or issues sliding for many people. The restrictions to mouse design will annoy existing manufacturers, unlike say optical sensors, which were just drop in replacements for mouse balls.

    Articulated mouse (Arty): Not happening, for a simple reason - people won't want to readjust to left/right click being thumb/forefinger instead of index/middle. It sounds stupid, but believe me it will be a showstopper. Plus the design is a bit fragile, and I'm not sure on the ergonomics of having to extend the finger and thumb like that, seems like an RSI issue waiting to happen.

    Side mouse: This has some potential, but it will be plagued by unintentional inputs. Any time you drum your fingers impatiently, drop a pen on the desk, move the camera too close to something sitting on the desk, it will go nuts. It might be useful in cases where you can't build a touchpad into a device, but in most of those cases the device is so small you want to hold it not rest it on a desk anyway, so there'd be no surface for the side mouse to track on.

    Now for the showdown between the two serious contenders.

    Orb mouse: Really nice input image. Can easily do a variety of applications with it, since there's so much area. Datacenters sometimes use illuminated vein pattern recognition for biometrics, which can be efficiently integrated with this, and it's a better solution than those stupid touchpad fingerprint readers. But for more conventional apps it's got the most area, the best shape to exploit the use of all fingers, and in deference to the mention of clock-based positioning on the Gizmodo article about it, will probably be the easiest for people to extend thinking to. The main showstoppers are cost (not sure) and bulk/shape issues. People may not find the bulgy shape appealing though I suspect it will test well with male audiences.

    Cap mouse: Probably going to win, despite the low resolution sensor image. Why? That "$1 gesture recognition" on the video says it all. Not the gesture support part, the $1 part. Cost wise it's probably cheapest, and it seemed to work sufficient for the apps in the demo. It's also just a bolt-on to existing mouse designs. No need to modify the existing shape or ergonomics to accommodate it, which means it's the path of least resistance. If it's also the path of least cost, which given most of the rest need a camera-quality sensor it most likely is, then the winner seems pretty obvious.

    --

    Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

    1. Re:I think the cap mouse will probably win out. by Anonymous Coward · · Score: 0

      Add this to the list:

      Cap mouse: Probably going to win, because odds are good there's one coming out in less than a month from Apple. MS Labs FTL.

    2. Re:I think the cap mouse will probably win out. by Anonymous Coward · · Score: 0

      Implementation details aside, the design of the FTIR mouse looks the best to me -- just a regular mouse design with a multi-touch interface instead of buttons. If they had some tactile feedback for the button presses, ala the Apple Mighty Mouse, mousing around will just feel natural (or you know, how we've been conditioned to use a mouse for the past decades). The multi-touch interface could then be used for scrolling, pinch-zooms, etc.

      Even better would be to have 2 of these multi-touch devices; one for each hand! Then we can even use it to replace our keyboards! Wait, I think I just time-traveled back to the year 2002 when FingerWorks devices were available.

  19. This looks VERY bad. by seeker_1us · · Score: 4, Interesting

    An ergonomist taught me that one thing you do not want to do is continually hold your button clicking fingers away from the buttons. That kind of static loading on the extensor muscles is really bad. While using a mouse and are not actively clicking, you want the fingers to rest on the buttons without extensor or flexor muscles being used (preferably with an armrest supporting your entire forearm). With these touch sensitive devices you HAVE to use the extensor muscles to keep the fingers away from the device.

    1. Re:This looks VERY bad. by Gldm · · Score: 3, Insightful

      Not true. Put your finger on a touchpad and hold it there. Does the mouse move continuously? Does it continually click from the double-tap function?

      No, because it works on a differential. So resting your fingers on the mouse as normal is fine. There may be a bit of an issue about registering clicks, which will take either pressure sensitivity at a basic (binary) level, or a change in user habits to lift the mouse and put it down again as the click action instead of the reverse.

      But I think most likely some smart manufacturer will just put the capacitive surface over existing mouse buttons, which are wired to their normal function. People will still want the tactile click feedback, and this does not impair the functionality of the capacitive surface.

      If there's no reason the choice must be exclusive, then the choice will be both.

      --

      Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

    2. Re:This looks VERY bad. by Anonymous Coward · · Score: 0

      I have no trouble resting my fingers on the trackpad of my Macbook Pro. It only reacts when I press it, not when I touch it. Not for clicking anyway.

    3. Re:This looks VERY bad. by value_added · · Score: 1

      Interesting.

      If I'm understanding this correctly, your fingers should be hovering slightly above or lightly resting on the buttons, right? If that's the case (and you add in the implicit pre-requisites that your wrists are straight, hands and fingers are relaxed, etc.), then what you're describing is proper keyboard technique.

      The only way I see that as being possible for a mouse is if the mouse is two-dimensional, and sits on the surface of your desk.

    4. Re:This looks VERY bad. by rxan · · Score: 1

      Not true. Put your finger on a touchpad and hold it there. Does the mouse move continuously? Does it continually click from the double-tap function?

      No, because it works on a differential. So resting your fingers on the mouse as normal is fine.

      But then you're left with a new problem. Now when you need to select/click, you have to lift your finger up first and then tap back down. This is a problem with non-clicking trackpads, which are on most laptops. And trust me, it's really annoying.

    5. Re:This looks VERY bad. by Anonymous Coward · · Score: 0

      There's such a thing as an ergonomist?

    6. Re:This looks VERY bad. by seeker_1us · · Score: 1

      Please go back and actually watch the video. They operate the mouses exactly like I am saying (with fingers continually lifted off so the sensors won't detect them).

    7. Re:This looks VERY bad. by Anonymous Coward · · Score: 0

      That is exactly the reason I had to sell my Fingerworks Touchstream keyboard. Stunningly innovative, but not being able to rest my fingers prevented me from using the keyboard for any stretch of time.

    8. Re:This looks VERY bad. by Gldm · · Score: 1

      Ok, I did. The FTIR seems to have this issue, so does the side mouse. The orb clearly DOES NOT, as you can see from the sensor image that his fingers are on it most of the time. The cap mouse is tricky to tell due to the video length and quality but if you look at 2:24 it seems like his fingers are on it while moving the pointer to the window before clicking to drag, just like a regular mouse. Arty also does not have this issue.

      Now, please go and actually use a touchpad. They work like I've described. The hovering finger problem can be solved in drivers by coding for differential activation. Which behavior do you think will be in a final product, the one that's in a lab prototype that causes discomfort, or the one that's been an established industry standard for a decade?

      --

      Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  20. You overlook his analyses by SuperKendall · · Score: 3, Insightful

    Well, I guess that a big part of why you hold the mouse as you do is that you are used to that because mice have worked in such a way for a good while.

    No. He said he holds it like this for a very good reason - because when manipulating a mouse using the fingers gives you much finer control than simply using the palm of your hand.

    That's why any "improvement" that moves the fingers off the mouse is an inherently worse design. It's not "what he is used to", it's how our bodies are actually built. Within those parameters sure, you can come up with different shapes that seem worse at first but are actually better - as long as the fingers are responsible for controlling mouse movement.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:You overlook his analyses by Gldm · · Score: 1

      Yes but it's easy to compensate for the motor control by reducing mouse sensitivity. In general I find people who opt for the finger controlled mouse posture are used to needing to vary sensitivity to perform precise tasks (like CAD or sniping in games). Before the advent of mice with adjustable resolution controls, the only really practical way to change sensitivity was the analog one - to use arm movements for the big changes and fingers for the fine tuning. The opposing pressure to this was in the cases where people valued access to higher numbers of buttons over adjustable precision control, resulting in a different mouse holding posture that emphasises functionality at the exexpense of precision.

      It's pretty easy to change mouse sensitivity to adjust for finer control, especially on modern mice. It's really hard to grow extra fingers to push more buttons. Therefore it's possible for one of these systems to compensate for its lack (by adding sensitivity controls on the mouse), but the reverse is not true. So I'm predicting you and the other guy will be in the minority on this since younger users tend to be more comfortable with extra buttons than us fossils who grew up with 2 and 3 button mice with cords and balls.

      --

      Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  21. Mice the same, keyboards to change by SuperKendall · · Score: 4, Insightful

    I think for Desktops the design that will win out is keyboards with trackpads, like a laptop keyboard separated from a laptop. Most people would simply use those alone, gamers or people with more need for fine control would attach a traditional mouse for specific uses.

    But fewer and fewer people will be using them, since laptop use is dramatically increasing.

    Perhaps mice will even go away altogether, replaced by more task specific controls, like game controllers and Wacom tablets for artists.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Mice the same, keyboards to change by Gldm · · Score: 1

      Nope, there have been keyboards with trackpads for quite a long time now. Also, how are sales of USB trackpads for desktops? I remember buying a 9 pin serial port based one back when they just came out and were the hot new things. But I found it wasn't all that great.

      The main reason I don't see touchpads taking over desktops is a simple one. A touchpad requires you to use fingers for both positioning AND clicking. It's an overloaded operation. What was one of the earliest improvements to touchpad design? The ability to tap to emulate a left click. Because it's a royal pain to position with fingers and click with the thumb, it makes common operations like dragging difficult and imprecise. Then throw in scrollwheel functionality and ugh! The reason it flourishes in laptops is because it doesn't require any space to operate, and most people wouldn't use a laptop they couldn't use on a lap. The eraser nub mice lost out because their control precision was even worse than the touchpad.

      If people aren't buying aftermarket touchpads for their desktops in significant numbers let alone more than mice, I don't see the evidence for an actual user preference of the touchpad over the mouse. The market's had more than long enough for that kind of bias to assert itself and it hasn't.

      --

      Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

    2. Re:Mice the same, keyboards to change by OrangeCatholic · · Score: 1

      You're right in everything you said about touchpads. Now how about these technologies that people actually like?

      First, trackball in a keyboard. I have bad memories of trackballs from the Centipede era, but lots of people here seem to think they're the shit. And most of them are only about an inch wide.

      Second, Playstation-style analog stick on a keyboard. They seem to work well enough for millions of kids everyday. Personally, I wouldn't play Gran Turismo without it.

      Finally, were the eraser nubs worse? Or did they just require lots more practice? If they were analog (and I don't really remember), then they were good enough.

    3. Re:Mice the same, keyboards to change by SuperKendall · · Score: 1

      Nope, there have been keyboards with trackpads for quite a long time now. Also, how are sales of USB trackpads for desktops?

      But the point is as more people get used to using them on laptops, they will find them "good enough" for desktops and less annoying to manage than normal mice. Plus with the rise (finally) of gesture based interfaces, trackpads become more usable than mice for more common operations.

      A touchpad requires you to use fingers for both positioning AND clicking.

      So does a mouse, just a different arrangement of them. I use pointing fingers to point, and my thumb to click.

      Because it's a royal pain to position with fingers and click with the thumb

      Well actually I find in the most natural way to use a trackpad, and have been doing so for years. I do all my work on a laptop.

      Then throw in scrollwheel functionality

      Which again has been handily replaced by dragging gestures, with the added benefit you can also scroll sideways.

      most people wouldn't use a laptop they couldn't use on a lap.

      You have a weird definition of common because only a handful of people I know use laptops on a lap, they mostly use them on a desk.

      If people aren't buying aftermarket touchpads for their desktops in significant numbers let alone more than mice

      Aftermarket touchpads would not work because you could not position them well, they have to be in front of the keyboard to really work.

      The market's had more than long enough for that kind of bias to assert itself and it hasn't.

      Because until now laptops were really not as generally useful, or as used, and again because of the lack of gesture tracking trackpads were also not as usable. It will take a few years to feel the effect but we will see a shift.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  22. hmm by Dyinobal · · Score: 1

    how about a mouse shaped like a pair of breasts. It would be a gate way into more interesting things!

  23. Make your own in 5 minutes! by Anonymous Coward · · Score: 0

    Only works with windows 7 but pretty slick...

    http://geekswithblogs.net/kobush/archive/2009/03/10/129993.aspx

  24. Finger vs palm mousers are an issue. by Gldm · · Score: 2, Informative

    There are two general classes of mouse posture: finger-based and palm-based. There's also the "claw" one, which people contend the standard finger based posture is a subset of just less optimal for clicking response time. There's a heated contention between them among gamers who take things like this too seriously. Razer designs mice to fit the various styles, which they describe in their ergonomics guide: http://www2.razerzone.com/MouseGuide/html/palmgrip.php

    Some people prefer to use the fingers for fine motor control, as you mention. Others prefer to just use a lower sensitivity and arm motion for positioning, freeing up finger control for more buttons. These inventions aren't aiming at a specific ergonomic target, they're adding functionality. If anything, a prevalence of multi-touch support in the future will dictate the common mouse holding posture, and I suspect you may be in for some grumbling about it for the forseeable future as it does not fit your natural tendency.

    Your kids will wonder how the hell you can hold a mouse like that and still use it though.

    --

    Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  25. Waves hand, erases memory... by Nefarious+Wheel · · Score: 1

    These were not the droids I was looking for.

    --
    Do not mock my vision of impractical footwear
  26. Not Practicle by Demonantis · · Score: 1

    Tactile response is sometimes a god send. I would hate having to look at my mouse to figure out where my hand was. A touch pad makes sense because you aren't moving it so everything stays relatively put. The mouse on the other hand would at least need something to orientate yourself to where things are, but that would kind of destroy the whole point in my mind of using a multi-touch surface.

  27. cap mouse for me by pbjones · · Score: 1

    I'd say that cap mouse was most likely to see commercial production, but I think i'd be happier with a big touch pad addition to a quality keyboard.

    --
    There was an unknown error in the submission.
  28. The boob mouse will need a nipple. by Gldm · · Score: 1

    I just realized something. If the "orb" mouse becomes common, it's going to need a tactile indicator for hand alignment. Like the little raised bumps keyboards usually have on the home keys so you can find the default position by feel.

    If it doesn't get named the boob mouse after that, I'll eat one.

    --

    Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  29. Webcam input method by pecila · · Score: 0

    Speaking of using a webcam for HID (human interface device), Red(neck)mond company is late as usual.
    Check out this open source game: http://sourceforge.net/projects/bubblepopper/
    Full source code provided.

    1. Re:Webcam input method by Anonymous Coward · · Score: 0

      Off topic, but game runs nice on my netbook.

  30. The arty mouse by 93+Escort+Wagon · · Score: 1

    Looking at the "Arty" mouse, I'm pretty confident in saying that at least one of their designers enjoys playing Pikmin - its cross-section looks a lot like a Bulborb.

    --
    #DeleteChrome
  31. Solution looking for a problem by SheeEttin · · Score: 1

    While these are all interesting concepts, they all look like solutions looking for a problem. All of the multi-touch gestures shown (like scaling a window or image) can be accomplished easily with the scroll wheel. Add in the modifier keys and you've got several more actions on one motion.
    I use Blender from time to time, and its policy of one hand on the keyboard and one hand on the mouse works damn well.

    The only device I found actually interesting was the last one, the "Arty" mouse (the one shaped like Mickey Mouse). It provides multi-touch functionality while minimally changing the way you move your hand. Only thing I think it needs is somewhere to put the rest of your fingers. (The video shows the person's middle finger held awkwardly in the air.)

    What I think would be optimal is basically a multi-touch touchpad. Take it off a laptop, enlarge it, and add multi-touch. That'd make a pretty good interface device.

  32. That first one in the video by Datamonstar · · Score: 1

    ...could also be used as a telediddonics device. There. I said it.

    --
    The eternal struggle of good vs. evil begins within one's self.
  33. I want gel cubes by Loomismeister · · Score: 1

    Until my entire body is immersed in comfortable gel pods like EVE's universe pilots, I'm sticking with my mouse/keyboard combo!

  34. Re:Sup Dawg by Anonymous Coward · · Score: 0

    Sup dawg, I herd you like wasting mod points, se we put a troll in your troll so you can mod while you mod.

  35. Grip Improvement by mdmkolbe · · Score: 2, Interesting

    I didn't invent this mouse grip technique, but it really helps. The fingers gripping the sides of the mouse(*) should also be in full contact with the mouse pad. That way you can get fine mouse movements just by rolling your gripping fingers left and right. Your gripping fingers are thus anchored by the mousepad and can exert very fine amounts of push on the mouse.

    (*) For me these are thumb and pinky, but I suppose you could use thumb and ring finger.

  36. Obligatory Trackman Marble FX... by andhar · · Score: 1

    This baby, the Trackman Marble FX, is the gold standard for pointing devices. Four programmable buttons and mousing position that doesn't require you to twist your arm and put your palm on the table. I would gladly use it today, except that if you use a PS2 to USB adapter, the buttons are no longer programmable. Major, major sadness!

    On the other hand (no pun intended), I now make good use of a tablet with stylus -- another pointing device that doesn't require the arm-twisting. It takes getting used to, but it's sooo much easier on your arm. Take care of your arms -- don't just start using a mouse with your left hand.

    --
    Vaya con huevos, my darling.
  37. FTIR looks most practical by Kupfernigk · · Score: 1
    The FTIR mouse looks relatively easy to implement from a hardware perspective - tiny cameras being very cheap and low power. It also looks as though it could be easy to give it a "legacy" mode.

    I also assume that it wouldn't be necessary to keep your fingers off all the time. A mouse press would simply be an increase in the area in contact with one finger.

    As it looks as if this design would be relatively easy to make splashproof and washable, I can see it having an immediate application in hospitals, labs etc.

    --
    From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
    1. Re:FTIR looks most practical by Gldm · · Score: 1

      The problem is the material dictates much of the design. For FTIR to function, the curvature of the clear material must be such that the angle of refraction causes the light inside it to bounce back from the surface internally instead of escaping, like a superball in a narrow hallway. This means you need both a material with a high refractive index (i.e. Poly Methyl MethAcrylate aka Lucite/Plexiglas) and a shape that propigates the light beam. This then will dicate the overall design of the mouse.

      Which means features such as handedness ergonomics will be difficult to do with this design. All the existing designs on the market would need to be modified to accomodate it. The process and materials involved in attaching the lightpipe to the base may not be easy or cheap. The shape they use at least in this demo will have issues with the front wanting to drag from the low area of contact with the desk relative to the pressure. And since it's a brittle material, I'm betting that thin arch with nothing supporting it will crack from stress as it ages, rendering the mouse useless in a much shorter time than users fine satisfactory.

      Buy an acrylic cup from the supermarket and use it. See how long it takes it to develop the first cracks. Now assume any crack over 1mm will cause a diffraction of the light beam rendering the whole thing useless. I'm betting an optimistic 6 month product life is not ideal for a mouse.

      Oh and the fad for "green" everything will hate it, since PMMA takes twice its weight in petroleum to produce.

      --

      Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!

  38. keep it simple, something by Dal+Platinum · · Score: 1

    I'd prefer a basic two button mouse, but with capacitive surfaces on the two buttons. These could then be mapped to whatever, including gestures. drag up/down on both buttons = zoom, drag up/down right button = scroll, clockwise circle on left button = fast forward media, yadda yadda. Maybe even keep the scroll wheel, I dunno.

  39. Faster Horse by Anonymous Coward · · Score: 0

    If you want a track-pad why not use one? It will double up as a continent mouse mat when you get bored.

    Seriously Natal will be finished long before anything else gains mainstream usage. The keyboard is 135 years without change, the monitor just got a bit thinner over 80 years, an so far the mouse has gained a small wheel in 40 years.

  40. LOL by eples · · Score: 1

    Not the gesture support part, the $1 part. Cost wise it's probably cheapest, and it seemed to work sufficient for the apps in the demo.

    Please tell me you don't think it actually COSTS $1.00 ?

    It's a name for a type of gesture - like on Palm devices, lots of $1 implementations listed here.

    --
    I'm a 2000 man.
  41. Multi-touch mice by jblake · · Score: 1

    I wrote a blog entry about the concept of multi-touch mice vs. multi-touch trackpads.

    "I can envision an ecosystem where multi-touch mice being accepted as a low-cost enabling technology that introduces people to Natural User Interfaces without a large investment. Those would be used in addition to or to complement multi-touch displays and larger Surface devices. It would benefit NUI adoption by allowing existing computers to use NUI software. While it would add to the complexity of planning interfaces across a larger variety of hardware capabilities, the potential for mass adoption may be more important."

    --
    I just found a new sig.