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Microsoft Leaks Details of 128-bit Windows 8

Barence writes "Microsoft is planning to make Windows 8 a 128-bit operating system, according to details leaked from the software giant's Research department. The discovery came to light after Microsoft Research employee Robert Morgan carelessly left details of his work on the social-networking site LinkedIn. His page read: 'Working in high-security department for research and development involving strategic planning for medium and long-term projects. Research & Development projects including 128-bit architecture compatibility with the Windows 8 kernel and Windows 9 project plan. Forming relationships with major partners: Intel, AMD, HP and IBM.' It has since been removed."

24 of 581 comments (clear)

  1. And our friend Robert by captaindomon · · Score: 5, Funny

    has been transferred to another department - the Pit of Despair.

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  2. Fuck Everything by FlyingBishop · · Score: 5, Funny

    We're doing five blades.

    1. Re:Fuck Everything by ElSupreme · · Score: 5, Informative

      BEST Onion article EVER!

      I almost wet my pants during the Fusion ads in the Superbowl. Becaues they did go to 5 (+1) blades.
      http://www.theonion.com/content/node/33930

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  3. Re:Not really by Clandestine_Blaze · · Score: 5, Funny

    The is no Robert Morgan that works at Microsoft. Not sure who this guy is but if he does work at MS its not his real name.

    Well, not anymore, anyway. :-)

  4. That would make... by Lord+Lode · · Score: 5, Funny

    That would make Windows a 128 bit wrapper around a 64 bit implementation of a 32 bit extension for a 16 bit patch to an 8 bit operating system, originally coded for a 4 bit microprocessor, written by a 2 bit company, that can't stand 1 bit of competition.

  5. More information by SlashDotDotDot · · Score: 5, Informative

    here.

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    /...
  6. Re:Not really by BrokenHalo · · Score: 5, Informative

    It refers to a 128 bit filesystem ala ZFS, not the whole OS.

    Either we're not reading the same article, or I suspect you didn't read it at all. At no point is a filesystem mentioned.

  7. Re:Volume: 11 by SlashDotDotDot · · Score: 5, Funny

    bare with me

    *Shudder*

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    /...
  8. 128 bit OS? by gumpish · · Score: 5, Funny

    16.8 million terabytes of RAM should be enough for anyone.

  9. Upgrade paths by Captain+Spam · · Score: 5, Funny

    Well, that settles it, then! Why on earth would I buy a paltry 64-bit Windows 7 when a much shinier and newer 128-bit Windows 8 is right around the corner? I'd best hold off until then! Thanks, Microsoft!

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  10. Re:Not really by noundi · · Score: 5, Informative

    It refers to a 128 bit filesystem ala ZFS, not the whole OS.

    Either we're not reading the same article, or I suspect you didn't read it at all. At no point is a filesystem mentioned.

    I'm with you, I don't know where he got filesystem from:

    The senior researcher's profile said he was: "Working in high security department for research and development involving strategic planning for medium and longterm projects. Research & Development projects including 128-bit architecture compatibility with the Windows 8 kernel and Windows 9 project plan. Forming relationships with major partners: Intel, AMD, HP and IBM."

    Clearly says architechture.

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  11. Re:128, 64, 32, 16, 8 by TheRaven64 · · Score: 5, Informative
    Neither has AMD or Intel. Most 64-bit processors provide 40 or 48 bits of address space; they ignore the other two or three bytes of the address (often they support a larger virtual address space than physical, but even then it's usually less than 64-bit). I've yet to see a consumer-grade machine with more RAM than PAE (36-bit addressing) could address. That said, memory is not the only place where the number of bits is important. Hard drives are typically addressed by 512-byte blocks, so 32 bits gives you 2TB, which is a single disk these days. 64 bits gives you 8ZB, which is quite a lot, but it's not a completely unreasonable amount; some people are going to find that constraining in the next few years, which is why ZFS uses 128 bits. It's not that 128 bits are necessary, so much that 65 bits are and 128 is the most computationally-convenient size after 128. Making sure everything in the kernel supports 128-bit filesystem offsets is an important for long-term project.

    If we start using PCRAM then we are likely to want to use byte-addressable filesystems, rather than keep relying on blocks, which reduces the size you can address with 64 bits to 16EB, which is a lot less; there are almost certainly already people with datasets larger than this. Because PCRAM has similar characteristics to DRAM, the most convenient way of addressing it is likely to be mapping it directly into the CPU's address space, rather than treating it as a device. You could use paging tricks and only map accessed files, but having two MMUs doesn't make life very simple for operating system writers, so ideally you're going to want to have all of your persistent storage in your address space (like MULTICS: everything old is new again). If you do this, then you may well want to have more than a 64-bit address space within ten years. And, when I say 'you' I mean 'companies with a lot of spare money to spend on IT infrastructure'.

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  12. Re:Volume: 11 by mcgrew · · Score: 5, Funny

    bare with me

    *Shudder*

    Well, his (her?) user name IS "no undies".

  13. Re:128, 64, 32, 16, 8 by Kjella · · Score: 5, Funny

    With that uid, it's because your pr0n is ASCII art.

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  14. Re:128, 64, 32, 16, 8 by Luyseyal · · Score: 5, Funny

    I'd make you a little ASCII lawn to get off of but I'm still looking for my dentures.

    -l

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  15. Not sure... by denzacar · · Score: 5, Funny

    But I'll tell you how it will end.

    The final architecture EVER will be 640-bit. And that WILL be enough for everyone.

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  16. Re:Not really by Chris+Burke · · Score: 5, Interesting

    Clearly says architechture.

    Okay, but the question is what does that mean? If it just means 128-bit operations or registers, then that's been around since the original SSE. If it means 128-bit addressing (like it usually does), then who the fuck is making those chips and why? Very few 64-bit chips actually support the full 64-bits of address space (certainly not Intel or AMD), simply because there's no need. You could make every computer on earth part of a huge shared-memory system and have room to spare, not that you'd ever do such a thing. Once systems get far enough apart, shared memory stops making sense as maintaining coherence/consistency becomes too much of an overhead. If you were building a cluster as a shared memory system, and each node had 1 TB of RAM, you could fit ten million nodes in before you started to have address space problems. Even the most wasteful of Stupid Virtual Memory Tricks aren't going to put a lot of pressure on 64-bit addressing any time soon.

    I mean I guess I can see the point for the distant future, and hey who the hell knows when Windows 9 is planned for much less will actually arrive, so it can't hurt to make sure it's 'compatible'... I'm just more surprised that any of the partners listed would have 128-bit on even far-reaching roadmaps.

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  17. Re:Volume: 11 by Anonymous Coward · · Score: 5, Funny

    In my 128-bit OS, the volume does nothing because SoundMax hasn't released drivers yet.

  18. Re:PAE hides that memory by TheRaven64 · · Score: 5, Informative

    Let me guess: you've never written any ring 0 code for x86. PAE doesn't hide the memory. It modifies the page table structure slightly (so does 64-bit, by the way, it makes the page tables deeper which makes every TLB fault slower). You have a 32-bit virtual address space and a 36-bit physical address space. No process can see more than 4GB of RAM, but if you have two processes then they can each see a different 4GB of physical RAM. None of my processes currently uses more than 760MB of address space, but I have 3GB of RAM and 3GB of swap used, so with a PAE system and 8GB of RAM each process would be using physical memory and I'd have 2GB for filesystem cache.

    Oh, and when people talk about PAE, they also often mean PAE or PSE. PSE just makes pages bigger (up to 4MB), which can be used to address 64GB of RAM without changing the size of the page tables. This is better in some situations, because it involves smaller page tables and fewer TLB faults, but it means that you are swapping 4MB at a time, which can be very slow if you are swapping a lot.

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  19. Re:Not really by frank_adrian314159 · · Score: 5, Interesting

    The original IBM System 38 and its descendants, such as OS/400, OS/500, etc., had a 128-bit address space. In these architectures, the large number of address bits were used to provide an address space that spanned both memory and disks and was used to provide processor-level protection for objects stored there. Using large address spaces to ensure hardware protection of system objects is a good start on a highly secure OS and is probably where this is going.

    And Intel is no stranger to hardware object protection, either. The iAPX-432 chipset, although not a commercial success, showed that hardware-level protection of objects is feasible, with more complex access controls than can be provided with reasonable performance than with software implementations of complex access control schemes (note I said complex - one of the reasons that the chip failed commercially is that, besides having a braindead two-chip implementation and instruction lengths that varied at the bit level, it could not support simple protection schemes as quickly as software was able to do). Intel is looking for what to do with the extra transistors that feature shrinks provide - adding better protection at the hardware level might be a win.

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  20. Re:128, 64, 32, 16, 8 by commodore64_love · · Score: 5, Insightful

    Lameness filter encountered. Post aborted!
    Filter error: Please use fewer 'junk' characters.

    It's a sad day when you can no longer post ASCII art onto a forum. Have we come so far that we've forgotten where we come from?

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  21. Re:Not really by Kozz · · Score: 5, Funny

    Even the most wasteful of Stupid Virtual Memory Tricks aren't going to put a lot of pressure on 64-bit addressing any time soon.

    You heard it here first, folks: 64-bit ought to be enough for anybody.

    --
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  22. You don't need 128 bits for addressing by mi · · Score: 5, Interesting

    Because with huge servers and clustering you can get some insanely huge numbers when it comes to HDD space. But as I'm sure we all know when it comes to a 128 OS, we are usually talking about addressing, ala 16bit, 32bit, 64bit.

    You don't need 128 bits for addressing. 2^32 is "only" 4 gigabytes, which was always achievable in theory and actually achieved in practice over a decade ago.

    Having a memory — RAM or disk — above 2^64, however, is not achievable in even in theory... 2^64 is only 100 times less, for example, than the estimated number of sand-grains on Earth.

    Being able to process as much as 128 bits in one CPU-instruction is nice, and SSE extensions allow that. But neither size_t nor off_t need to exceed 64 bits. Ever... In fact, in the amd64 instruction set, only 48 bits can be used to address memory — the rest are for the CPU instruction, so that both the operation and the operand fit in one 64-bit word. The amd64-architecture is thus "limited" to 256 TB — that's the largest RAM an amd64-machine can have and the largest file and amd64-machine can mmap.

    64-bit systems were truly useful, because — by making size_t and off_t the same, they allowed software to be rid of having to segment access to files, which could, potentially, be too large to memory-map in their entirety (many legacy mmap-implementations are still limited to 2- or 4-Gb files). 128-bit systems are not adding that benefit...

    (And, of course, most systems — including even the most modern Linux and BSD — still have rather poor mmap-implementations, compared to their highly-optimized read and write calls... But that's another topic...)

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  23. Re:128 bit C data type? by 4D6963 · · Score: 5, Insightful

    int128_t?

    It blows my mind how few people use stdint.h when it makes a lot more sense to use that these days.

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