The Problem of Shards, Servers, and Queues In MMOs
An editorial at GamesIndustry takes a look at a couple of problems many MMOs have failed to solve as the genre has evolved over the last decade: log-in queues and a split player base. The most recent example is Aion, which launched in Europe and North America a few weeks ago. Players on some of the game's servers had to deal with lengthy queues until enough people left the starting areas and spread throughout the game. To NCSoft's credit, the queues are mostly gone already, and it wasn't simply launching with too few servers that was the problem (nor was simply launching more servers a perfect solution, as Warhammer proved). In fact, several servers had no queues at all, but many players had set their sights on the more popular ones — a problem facing other MMOs as well. At this point, it becomes a matter of programming — how can the developers for these MMOs build the networking aspect of the game such that more hardware can easily be allocated when it's needed, and also make it easier for people to play together without the restriction of different shards or servers? EVE Online has done well with a single game universe, but it's not clear how far that model can scale upwards.
This is exactly what Aion did.
It's all fun until around level 17, then the game becomes a grind fest. I'm not at all surprised that their queue issues are going away.. I haven't bothered to log in for a week and I wont be renewing my account. (And yes, I realize the game is already successful in Korea etc. - but they are now selling it to western ex-WoW players and they have screwed up the balance and don't understand their new target audience, imo of course.)
For clarity, by "grind fest", I mean - quests dry up.. even quests like "collect/kill X for [decent amount of XP]" become scarce.
It's amazing to me that all these MMOs that get released have failed so badly. So many WoW players want to leave that game for something different - doesn't even have to be better, but it can't be a steaming pile of shit either. So far WoW is still the only real option for those people. Of course, if I'm wrong feel free to point me at the appropriate game.
* Several monkeys are here, playing banjos and wearing small hats.