Platform Independent C++ OS Library?
quench writes "Hello! I have been away from Windows and Linux application software for 5 years or so, doing mainly C-like embedded C++ programming. Now, I am about to start a project emulating embedded hardware on Windows. Been there, doing #ifdef WIN32 and #ifdef LINUX stuff, don't really want to go there any more. What I actually need is a platform independent lib covering Windows and Linux variants to handle sockets, IPC and threads abstractions. And a rock solid but simple embedded database to emulate flash memory. My reflex said, go for ACE and Berkeley-DB. Tell me, am I out of time? Am I missing something new and trendy, easier to use and better? Did time stand still?"
Nokia QT rocks...
Use Qt. It's LGPL (So it's free for commercial projects as well), is well documented and offers a ton of abstractions (including sqlite).
http://qt.nokia.com/
And tool support is excellent as well (Visual Studio Add-In, Eclipse Plugin and a standalone IDE called QtCreator).
Intel Thread Building Blocks (http://www.threadingbuildingblocks.org/ is (are?) fantastic. Open source (GPL), works on any ISO-compliant C++ compiler and is fairly intuitive. It allows both high-level (parallel_for) and low level (task-based) parallelism. Particularly useful are the concurrent containers, since it saves you from reimplementing these basic structures.
Boost has libraries for each of these three: sockets through the ASIO library, IPC through the Interprocess library, and threads through the threads library.
http://www.boost.org
The only thing that Boost is lacking for which you asked is a database library.
Boost has pretty strong threading support, which is the basis for the threading capabilities in the forthcoming revision of the C++ standard. Boost also has cross-platform IPC and socket libraries. It would be a good choice for the OP, I think.
If you want "close to the metal" POSIX API compatibility then there's Cygwin which is easier to use IMO and more actively developed but doesn't support the *full* POSIX spec or there is UWIN which supports most of the POSIX spec.
;) or IMNSHO preferably wxWindows/wxWidgets and you've got yourself a full cross-platform programming toolkit that can do just about anything.
Combine this with OpenGL, OpenAL, the SDL and Cygwin/X, QT, a Java layer using the SWT from Eclipse, *shudder* GLUT *shudder*
jdb2
Unfortunately all the trendy cool kids are using Java these days, and only web-based applications are worth working on if you want to keep up with the times. The days of small, simple client-server apps are over, old hat, out of date, archaic. Nowadays you need to implement a web application using AJAX, web services, Struts and Spring and Hibernate, and you have to do it using Agile methodology. If you aren't linking in at least 100 Java class libraries, you don't have a "real" application.
C++? Too simple.
By the taping of my glasses, something geeky this way passes
Yes, QT is really excellent, but it's worth it to look at Boost as well.
Want a database? Why use Berkeley when there's SQLite?
Portable sockets? QT and Boost both have them.
Portable file ops? QT and Boost both have them.
Data structures? QT has a bunch, but STL is what you should learn.
Windowing lib? QT works on both Windows and Linux. You may be tempted to use WXWidgets, but don't. Despite the fan boyz, you'll find that library to be buggy as shit, and impossible to debug. Sorry, that'll probably get me marked as a troll, but it's true.
And QT on Windows comes WITH the MinGW compiler for Windows package. You don't need to use any other tool than gcc on Linux, Mac, or Windows.
Fascism trolls keeping me up every night. When I starts a preachin', he HITS ME WITH HIS REICH!