Battle.net Accounts Becoming Mandatory For WoW
An anonymous reader tips news that Blizzard will be requiring all World of Warcraft players to use Battle.net accounts to log into the game starting on November 11th. After that time, players who don't switch will be unable to play the game. Some time after the transition is complete, players will be able to "participate in cross-realm chat in World of Warcraft, create real-life friends lists, and communicate across different games." More details on the new Battle.net and what it will do are available in our Blizzcon wrap-up and interviews from August. Naturally, the idea that the new Battle.net is getting closer to deployment has sparked speculation that the StarCraft II beta might come along soon.
That's an awfully big assumption you are making...
"When it comes to powerleving and automation that means the cheater now has 5 level 60 avatars when he really should have one"
Years ago, I used WoWGlider to automate my game play. I didn't use it build an army of maxed out level 60 characters....I used it so that I could keep pace with my friends who had more free time to play the game.
"We're going to play on Saturday - going to do the deadmines, want to come?"
'The deadmines? What level are you? I'm only 12'
"12? Dude - we're all 19. Why didn't you play last week?
'I had to go to work man'
"Bummer. Well, if you get up to 19 or even like 16 you could totally come with"
'Okay, I'll see what I can do'
So, I could run my bot while I did house work or something and keep up. The net result was no different than my actually playing the game.
And even with a bot, you'd level significantly slower than you would with refer a friend.
For all of my cheating - gold buying, bot using (the fish bot I wrote myself, I've also used WoWGlider and WoWBot (I think that's what it was. It went open source and was written in C#), two boxing (which isn't considered cheating by Blizzard, officially) I've never even hit the level cap. My highest character is 60-something (the cap is 80 last I checked).
I'm just not willing to invest large quantities of time into the game; but the game is still more enjoyable to me if I cheat than if I don't.
Claiming that all cheaters are destroying the game seems awfully overzealous to me.
You might as well say 'Quitting your job and playing 80 hours a week is cheating!'. People like that advance through content faster than expected then have nothing to do. They are more likely to grief lowbies. They have more gold and better items. They can out level everyone who doesn't have 80 hours a week to play. It gives them an unfair advantage and they get top pick of all the raid groups, the best gear, the best guilds, the best pvp ranks, etc, etc...
Basically, what it comes down to is being successful and having an enjoyable experience in WOW is about how much time you can devote to it. More time = more stuff = better character.
If you use all of your time to play WoW - that's considered fine; even though it introduces all of the same problems you've talked about in association with cheating.
If someone has more spendable income than time and is willing to use money to avoid hours of grinding in the game...he's a dirty cheater.
I'm fine with the title of 'dirty cheater'; but I disagree with the idea that my cheating negatively affects anyone else.