10/GUI — an Interface For Multi-Touch Input
Naznarreb writes "R. Clayton Miller has an extremely impressive GUI concept he's calling 10/GUI (video; written description here). Essentially, it combines the high-bandwidth input possibilities of multi-touch interfaces with the ease and immediacy of a mouse. The video is quite interesting, and, for me at least, pretty jaw dropping. This is a dramatic re-imagining of the current mouse/screen schema, one that I think has significant potential."
By your logic then, mice should never have existed, because they don't work best with everything.
[new tech] won't work with FPS games, thus this is stupid and should not be.
Under that logic, mice don't work with the game Asteroids best, so mice should not have been researched ever.
And the people that think your very non-insightful and obviously misplaced comment should be modded insightful need to go back to the non technical websites where they clearly would be happier with nothing but marketing articles for things with commercial potential instead of being for geeks.