Apple's Grand Central Dispatch Ported To FreeBSD
bonch writes "Apple's Grand Central Dispatch, which was recently open sourced, has been ported to FreeBSD and is planned to be included by default in FreeBSD 8.1. Also known as libdispatch, the API allows the use of function-based callbacks but will also support blocks if built using FreeBSD's clang compiler package. There's already discussion of modifying BSD's system tools to use the new technology." The port was originally unveiled last month at the 2009 Developer Summit in Cambridge. Slides from that presentation are available via the Dev Summit wiki.
Always taking from the open source community, and never giving back!
#DeleteChrome
My first question was "So...what does this do?" Apparently it is a more efficient way of scheduling threads on multi-core systems http://images.apple.com/macosx/technology/docs/GrandCentral_TB_brief_20090903.pdf apple's site says this: "Grand Central Dispatch (GCD) in Mac OS X Snow Leopard addresses this pressing need. It’s a set of first-of-their-kind technologies that makes it much easier for developers to squeeze every last drop of power from multicore systems. With GCD, threads are handled by the operating system, not by individual applications. GCD-enabled programs can automatically distribute their work across all available cores, resulting in the best possible performance whether they’re running on a dual-core Mac mini, an 8-core Mac Pro, or anything in between. Once developers start using GCD for their applications, you’ll start noticing significant improvements in performance. " So this seems good then.
Apple maintains their own gcc fork which supports blocks/closures.
Do you even lift?
These aren't the 'roids you're looking for.
Grand Central is not introducing multithreading - it's introducing comprehensive thread management. So, how many threads are you going to spin for that task? Too many, and you waste a lot of time on thread management and preemption. Too few, and you have processors sitting idle. Now how will you handle this with multiple CPU's? Multiple cores? Hyperthreading? Different cache amounts and layout? OpenCL and GPU processing? Do you know what the rest of the operating system is doing to plan appropriately?
In short, your program can at best make a stab at these issues, and possibly even do a reasonable job if you put a lot of time, effort, and profiling into it. Or you could just use GCD, and let the framework handle it all for you, regardless of whether you're on a Core Solo Mac Mini or a Mac Pro with mutliple OpenCL graphics cards.
It's good stuff. And Apple gave it to the community (much like WebKit enhancements, launchd, etc).
I don't know what kind of crack I was on, but I suspect it was decaf.
Richard Stallman does not cry into his beer. Microsoft cries into their beer. Richard Stallman cries into his freedom.
Yep, apple didn't give back all their code on WebKit, or all of Darwin, or all of launchd, or all their patches on zfs, or their code on MacPorts, or darwin streaming server, or CalDav, or iCal format, or their Calander server, or their code on their X server, or their code on ruby, or a bunch of code on smart card services...
Wait, yes they did.
Thanks goodness for the GPL, or we might never have convinced Apple to release its code so that FreeBSD could use it!
Wait... what is that? Oh, nevermind then...
Several things didn't need to be open sourced, such as WebObjects and GCD. Quit your crying. FOSS zealots love to whine about Apple only doing what's required, but they fail to realize that it's a symbiotic relationship. Apple can use existing code to fit their needs, and in return, the open source community gets all of the improvements made by professional coders. It's a win/win, but the mini-Stallmans will never see it that way.
It's a win/win, but the mini-Stallmans will never see it that way.
To the contrary: I am a huge fan of Stallman's philosophy and see Apple's work as win/win.
The people that are complaining are the looney Apple Haters, who try and find any point possible by which to attack Apple - never realizing until it is to late the latest position they are attacking from makes no sense.
Please do not taint all those of us who respect the GPL with the same brush the Haters paint themselves in corners with.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
A massive case of NIH from the GCC team with regard to Apple. See also the patches that Apple submitted well over a year ago adding declared property support to GNU gcc. I found it easier to write all of the code required for clang to support the GNU Objective-C runtime than make even small changes to Objective-C support in GCC (in spite of not having used C++ for a few years and really hating the language).
Oh, and I've had blocks working with clang on FreeBSD for quite a while (since several months before Apple publicly released an OS supporting them, in fact). I added the required runtime library support into Etoile's ObjectiveC2 framework a while ago, which also provides the run time support for most of the Objective-C 2 features. This framework is going to go away soon, because I'm now maintaining a fork of the GNU Objective-C runtime in the GNUstep repository, which merges these improvements and also incorporates most of the ideas from my experimental Objective-C runtime library (without breaking backwards compatibility, although you don't get all of the features if you don't use the new ABI).
By the way, porting to *BSD is much easier than porting to Linux. Libdispatch is based around the kqueue mechanism for unifying kernel event sources, and there is currently no in-tree equivalent for Linux. There are four out-of-tree sets of patches providing equivalent functionality (that I know of, there may be more), as is common with Linux development. On Solaris you can do the same thing with completion ports, which are roughly semantically equivalent but have a different interface.
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