Slashdot Mirror


Is There a Future For Mature Games On Wii?

digitalfever writes "There are more than 50 million Wii systems worldwide. Logically, the audience for a wide range of games and interactive experiences should be rather big, but based on the evidence so far, either that's not true — or publishers have been hedging the wrong bets. No one has conclusively proved the case for (or against) the viability of mature games on Wii, but 2009 was a litmus test on a number of fronts, including the DS. The results aren't encouraging. "

29 of 186 comments (clear)

  1. No by xtracto · · Score: 4, Insightful

    No, the two Wii owners who expected mature games on the wii (I am one of them) have already given up.

    Next questions.

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:No by JimboFBX · · Score: 3, Funny

      Oh hey, I must be the other guy! Nice to finally meet you!

    2. Re:No by MichaelSmith · · Score: 2, Informative

      My son plays Star Wars: The force unleashed on our (his) Wii. The graphics on that game are much more like PC games than the Wii Sport games. I am just not much into games myself.

    3. Re:No by Toonol · · Score: 5, Informative

      Yeah, there's a lot. And, keep in mind that some 'childish looking' games are absolutely very appropriate for adults. "A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale, but has very sophisticated gameplay and humor.

      Some of the games for the Wii you could consider 'mature' in the gritty/violent sense are: No More Heroes. The Conduit. Madworld. Resident Evil 4. House of the Dead: Maximum Overkill. Dead Space: Extraction. Left for Dead. Onechanbara: Bikini Zombie Slayers (I LIKE that one!).

      Games that are good, but not packed with sex/violence, are: Fire Emblem. Phantom Brave. A Little Kings Story. Murumasa. A Boy and his Blob. Super Mario Galaxies. Metroid Prime 3. Tales of Symphonia: A New World. Okami.

      Upcoming games that look to be good: Silent Hill: Shattered Memories. Final Fantasy:Crystal Chronicles:The Crystal Bearers (two colons in that one). Metroid: Other M. No More Heroes 2. Red Steel 2. Monster Hunter 3. Dragon Quest X.

      I kind of went overboard responding to you, because experience tells me that there will be all sorts of posts saying that the Wii has no games, and probably complaining about the inch of dust that's accumulated. If you look, there are plenty of decent games.

    4. Re:No by Anonymous Coward · · Score: 2, Interesting

      House of the Dead: Overkill is an original game in the House of the Dead series. Also, your logic for what "counts" and what doesn't seems completely arbitrary to me. If I really wanted to play Onechanbara for whatever reason, I'd probably go with the superior Wii game(at least, according to Metacritic), the same applies to the games you listed as 'ports'. Especially in the case of Resident Evil 4, which makes playing the next game in the series on 360 feel like a major step backwards.

      If he wants to rule out awesome games for having colors other than brown, then that's his problem - though I must say, when I think cutesy games, the first thing that comes to mind is Monster Hunter 3.

    5. Re:No by Toonol · · Score: 2, Insightful

      Did he not want cutsy looking, or did he not want childish? They're two very different things. Besides, Monster Hunter 3 is NOT 'cutsy' by any definition, and Crystal Chronicles is taking the series in a much more realistic style than previous entries.

      RE4 is a port, but is far better than other versions. House of the Dead:OVerkill isn't a port. Silent Hill isn't a port, it's a complete rewrite only vaguely based on the first.

      You are right about Left for Dead; I meant Dead Rising:Extraction. Which isn't a port.

    6. Re:No by scot4875 · · Score: 2, Informative

      Most games in general are shit. This has been true of all consoles in all generations. The Wii is not special in that regard. Has everyone already forgotten the huge amount of shovelware that the PS2 had?

      The same can be said for pretty much any medium: most music, movies, books and TV is shit.

      --Jeremy

      --
      Jesus was a liberal
    7. Re:No by Toonol · · Score: 2, Insightful

      I'm not sure how that's possible when the Wii is 480p and any other modern game console is capabale of offering 720P or higher.

      That's just resolution. Yeah, that's just an opinion, but I'm not the only one that feels that way. RE4 was on a number of consoles, and the Wii combines the best parts of all of them, and adds an ideal control scheme. RE4 plays better and is more fun on the Wii than RE5 is on the PS3 or 360; RE5 on teh 360/PS3 LOOKS like a step forward in graphics, but FEELS like a step backward.

  2. wrong definition of mature by Trepidity · · Score: 5, Funny

    The Wii has plenty of games for "mature audiences", like your grandmother.

    1. Re:wrong definition of mature by snuf23 · · Score: 2, Insightful

      Why shouldn't they? They can't lift the real balls anymore without putting their backs out.

      --
      Sometimes my arms bend back.
    2. Re:wrong definition of mature by tsotha · · Score: 3, Insightful

      I know this has been modded "funny", but it's absolutely true. My 70 year old parents went out and bought a Wii because they had so much fun playing it at a family gathering.

      Calling a game "mature" because it's loaded with violence is just stupid. The main audience for that kind of game is adolescent boys not, in general, considered the most mature segment of society.

  3. Why and why by Jeeeb · · Score: 3, Insightful

    Firstly, why does the content have to be M rated to be for a mature audience?

    Secondly, why would they want to target that market? PS3 and xbox 360 are in tight competition for that market. It seems the cost and risk of competing in that market is high, while the potential pay off is low (How much money is MS making from the 360 again?). For Nintendo targeting children, families, casual gamers .etc. makes great sense and is proving very successful.

    1. Re:Why and why by RogueyWon · · Score: 4, Insightful

      This is exactly what I predicted at the start of this console cycle. The Wii has amazing initial sales, due to the novelty factor of the controller and a media which is generally feeling disillusioned with Sony and MS and therefore happy to unquestioningly do most of Nintendo's hype for them. Then the same old Nintendo factor of "no decent games outside of a few first-party titles (which are themselves only popular with a certain niche)" kicks in, the limitations of the controller become more widely known, the system's hardware starts to seem more and more pathetic compared to its competitors and sales (particularly of non-bundled games) fall off a cliff.

      The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception. I'm sure EA looked at that, compared it with the sales of the original Dead Space on PC, PS3 and Xbox360, and thought "remind me why we even bother with this Wii rubbish?". Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).

      Things will only get worse now that development for the 360 and PS3 is in a fairly mature state, with newer games taking full advantage of the system's capabilities. By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2. With big cross-platform titles (eg. Force Unleashed, but there are plenty of other examples), developers already have to develop entirely separate versions of the game (with the differences often going far beyond just graphics). Often, there will be one broad version for the "proper" gaming platforms; the PC, PS3 and Xbox360. Meanwhile, a cutdown version is developed, for the "lesser" consoles. It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better. So while PS3 and 360 titles released today generally look better than those from the system's launch, a lot of Wii titles actually look worse. This really won't be helping.

    2. Re:Why and why by Anonymous Coward · · Score: 2, Insightful

      Okay, gotta stop you right there:

      sales (particularly of non-bundled games) fall off a cliff.

      There is no evidence that this is happening, overall. There are more Wii software sales than for the other two consoles. What there isn't, however, is 1) any correlation between marketing and sales, 2) any correlation between ratings and sales, and 3) any correlation between "being (by any metric) a good game" and sales. This actually only applies to third parties, which tends to suggest that maybe the problem is theirs, and it's not something that Nintendo can fix for them.

      Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).

      I'd love to see if their budget (including marketing, etc.) for the development of Dead Space: Extraction was even one twentieth of Dead Space itself. No-one ever promised that the Wii would make something out of nothing.

      By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2.

      Well, we'll see, now that the PS2 has passed the tipping point and begun a massive decline (in terms of new purchases, software sales, and actual use). I wouldn't call the longevity of the PS2 unexpected, however, given that this is exactly what we saw with the PSX. Anyone could have predicted what we've seen.

      It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better.

      And don't you think that this attitude is what makes the difference between Nintendo's success on the Wii by comparison to third parties?

  4. Mature? by papabob · · Score: 4, Insightful

    So, if we have to believe TFA, "mature games" are those with dark ambient light, based on killing everything that moves and splashing blood in the walls... yeah, very mature. Maybe they haven't realized yet that Wii is a console for real "mature" people, you know, those who bring their mates to home after work and play simple games with beers and snacks, only looking for some laughs.

    1. Re:Mature? by OrangeTide · · Score: 2, Insightful

      Mature games == games for teenagers. Rather than games that an adult might enjoy.

      --
      “Common sense is not so common.” — Voltaire
    2. Re:Mature? by cjfs · · Score: 4, Funny

      Mature games == games for teenagers. Rather than games that an adult might enjoy.

      I completely agree. As an adult I'd never play play a fps. I'd definitely not equip incendiary weapons and light my enemies on fire. I'd also not employ electrical weapons to shock them to death. Using the corrosive shotgun to disintegrate people is right out. I find absolutely no joy in any of this. Especially explosives, who needs them when you can play wii bowling.

  5. Sure... if they are good enough. by Max+Romantschuk · · Score: 2, Insightful

    Our Wii sees the most action with games that entertain the largest possible number of people. I think a lot of people have bought the Wii due to a lot of great games to play in groups. The same people are unlikely to buy games that focus on a single- or two player experience.

    I'm probably going to get House of the Dead: Maximum Overkill at some time. But I have a lot less time to game for myself compare to the time I can put into trying to beat my brother-in-law in (pick your favorite) in Wii Sports Resort, playing Mario Kart with the kids, or rediscovering social adventure gaming (everyone on the couch tries to solve the puzzles) with Monkey Island.

    The Wii has a huge adult audience, but for a game to be successful it has to be more than just rated for adults. Most adult rated games forget that the key thing that made the Wii a success was not motion controlled stuff, it was social gaming. Factor in that a lot of Wiis get much of their use by women as well as men, and you have to design for a whole new target group.

    I'm sure there is a future for mature games on the Wii, but traditional mature games aimed at the solo-gaming male? Much more limited...

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
  6. Re:wii go postal by daid303 · · Score: 2, Insightful

    Madworld wasn't that great IMHO. But I found "House of the Dead, Overkill" great fun. And I think it qualifies for the Wii game which uses the word "Fuck" the most. Not everyone is fan of these rail shooters, but the wii is perfect for it (with a gun attachment). It allows for a quick 10 minutes of zombie blasting.

    If you are a bit more serious, then there is Resident Evil Umbrella Chronicles. Or if you are very serious, there is Ghost Squad.

  7. Re:wii go postal by TheLink · · Score: 5, Insightful

    I've always found it a bit funny that "mature" seems to be associated with violence, gore and sex.

    I guess "mature games" are a way for "mature" people to safely release their immature urges ;).

    BTW it's not only adults who think about sex. Some (many?) children go about humping stuff. It's the adults who are supposed to know what's inappropriate behaviour (and brainwash the children accordingly ;) ).

    --
  8. Sold my Wii by muffen · · Score: 2, Interesting

    Too little too late.
    I bought a Wii a few months after release, hooked it up, played Wii sports and thought "this is cool".
    A month later I sold the Wii because of the following.
    1) Horrible Graphics compared to the XBOX 360 I had at the time (got a PS3 now).
    2) Games were fun to play with others but for some reason I couldn't find that many people to play with at 1 AM.
    3) No good singleplayer titles that I could play online.

    To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.

    Finally, the majority of people I know who like console gaming who have a Wii, also have either the XBOX 360 or a PS3.
    Nintendo did find a nice segment and are not competing with the other consoles as much as MSoft and Sony are competing with eachother, but I have to agree with TFA, that segment does not include many single-player online gamers.

    Now back to COD 4 on the PS3, feel the wrath of my P90!

    1. Re:Sold my Wii by yanyan · · Score: 4, Funny

      To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.

      Which one, your girlfriend, the Xbox, or the Wii?

  9. Hardcore by Grey+Ninja · · Score: 5, Interesting

    Resident Evil 4 was one of the best selling Wii games. Just because The Conduit and Mad World didn't sell well, does not mean that there's not a market for M rated games. Fact of the matter is that they just weren't very good games, regardless of what the media said.

    http://kotaku.com/5395956/the-10-most-avidly+played-wii-games-in-america-as-of-nov-1

    Honestly, look at that chart. I'm seeing a shitload of hardcore games there (no, I don't judge whether a game is for the hardcore or not by the rating, any more than I judge movies that way). What I'm not seeing a lot of is deca sports and catz, regardless of what the media tells you. The Wii market is starving for hardcore games, and the 3rd parties just simply have not delivered. Nintendo sat this one out and made casual games, because the 3rd parties have been bitching bitterly for years that they can't compete with Nintendo. And what do they do? They follow in Nintendo's footsteps again. Pathetic.

    Nintendo just needs to come back and rule the roost again. Metroid: Other M is a good start. New Super Mario Bros Wii, Mario Galaxy 2, and the rumoured new Zelda should do the trick. Hardcore gamers still own their Wiis. They just aren't buying anything because there's fuck all to play.

  10. Endless ocean by alexandre_ganso · · Score: 2, Insightful

    I can't think of any game more mature than Endless Ocean. You go there, sit down and relax a little bit after a hard day of work with some fine wine. Not always I want to get into some teenage carnage.

  11. Don't believe TFA, read it by DingerX · · Score: 2, Insightful

    You know, the penultimate paragraph where the author states exactly that: "mature" is being used equivocally: on the one hand, in the ratings sense, where it refers to a requirement on the player, and on the other hand, in the content sense, where it refers to the presentation and experiences given. Paradoxically, when we say "mature content", we mean mature in the first sense: "We deem this (puerile) content suitable only for those above a certain age", and not "We deem this content interesting to those past their teenage years."

    Not that I don't enjoy some quality violence myself.

  12. Re:mature != hyper-violent by cgenman · · Score: 2, Insightful

    I believe they mean "mature" in the ESRB rating sense, rather than "non-purile" sense.

    You'll notice most of the mature games on the wii aren't just crappy games, they're crappy versions of games that are better on other consoles. Dead Space suddenly became an on-rails shooter, while House of the Dead took a graphical hit. Mad World was "Exxxxxtreme!" but probably would have been written off as a boring brawler on any other system. Dead Rising was a near launch title on the 360 years ago, yet it was *much* better then. No More Heroes was a quirky game that deserved more success than it got, but it probably would have been a quirky game that deserved more success than it got on any system out there. GTA: Chinatown was also a shame, and I'm also shocked it sold as poorly as it did.

    Resident Evil was also singled out for doing well, but Resident Evil was also a good game. Strangely, Resident Evil did remarkably well on the Game Cube last system generation as well.

  13. Re:wii go postal by snuf23 · · Score: 5, Insightful

    The closer I get to 40, the more the "mature" games bore the shit out of me.

    --
    Sometimes my arms bend back.
  14. Re:wii go postal by wisty · · Score: 2, Funny

    I'm sure it could easily run Quake. And there's nothing more mature than Quake. (Except perhaps nethack).

  15. Lots of bad statistics by seebs · · Score: 2, Insightful

    Sales are not the measure of a game's financial success.

    Profits are.

    Game development costs on the Wii are between 1/4 and 1/2 those of development costs on the HD consoles. Prices, by contrast, are about 20% lower. What that means is that you don't need to sell NEARLY as many copies of a game to make money -- and that means more successful games that target "niche" audiences.

    People talk about how "badly" No More Heroes sold -- but it sold several times more copies than Killer 7 did on the Gamecube and PS2 put together, even though it came out in a much smaller market (the number of Wii systems out when NMH was released was a fraction of the number of PS2 systems out when K7 was released). By most accounts, it was profitable enough that they plan to do a sequel.

    This is exactly the stuff we saw people saying about the DS, and here we are, with DS games being hugely profitable for people who put real time and effort into them. There have certainly been profitable third-party Wii games; RE4 was one, Mario & Sonic Olympics (Sega) was one... And there have probably been others. The big problem is still the casual fallacy; the notion that people who want an approachable game don't care about quality. I care a ton about quality, just not very much about graphics resolution. People who make fun games are selling them to me quite effectively. People who make more flavor-of-the-month shooters aren't. (That said, I did get The Conduit, because it looked really polished.)

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/