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Ryan Gordon Ends FatELF Universal Binary Effort

recoiledsnake writes "A few years after the Con Kolivas fiasco, the FatELF project to implement the 'universal binaries' feature for Linux that allows a single binary file to run on multiple hardware platforms has been grounded. Ryan C. Gordon, who has ported a number of popular games and game servers to Linux, has this to say: 'It looks like the Linux kernel maintainers are frowning on the FatELF patches. Some got the idea and disagreed, some didn't seem to hear what I was saying, and some showed up just to be rude.' The launch of the project was recently discussed here. The FatELF project page and FAQ are still up."

10 of 549 comments (clear)

  1. He needs thicker skin by harmonise · · Score: 4, Insightful

    He needs thicker skin if he's going to deal with the LKML crowd. I wouldn't give up just because it's not merged into the official tree.

    --
    Cory Doctorow talking about cloud computing makes as much sense as George W Bush talking about electrical engineering.
    1. Re:He needs thicker skin by azmodean+1 · · Score: 5, Insightful
      aah yes, the old, "The free IRC-based tech support I got from random volunteers wasn't up to my high standards" problem. This really has no bearing on the issue with FatELF, but I see it over and over again, people demanding prompt, polite, tech support from a roomful of random lurkers and project volunteers. These people are spending their free time performing one of the most annoying, boring, thankless jobs in IT, and they get abuse because they don't fix your problem fast enough. There are a few things you might want to consider before "punishing" a project by abandoning it based on experiences in an IRC channel:

      1. Ability: There is no guarantee that the people that kept giving you the same suggestions over and over know enough about the project to look into it more deeply, but you assume that they just weren't interested in helping. It's more likely that they know little more than you do about the project, but have a short list of the most commonly encountered problems and likely solutions. (kind of like tier 1 tech support, but free)

      2. Affiliation: There is no guarantee that any of the people you talked to even have anything to do with the project other than lurking in their IRC channel. In my experience quite a few users lurk in channels of software they like, regardless of how capable they are of helping other people.

      3. Incentive: I'm sure your problem was YOUR top priority at the time, but quite a few people on IRC lurk most of the time while they are doing other things, some of which are more important to them than trying to fix your problem. Also they have almost zero direct incentive to try to be nice to you.

      4. Price: You mention this only to dismiss it, but seriously, this is a very valuable service that you are receiving for free, and you even had your quite obscure sounding problem diagnosed.

      For-pay tech support either eliminates or hides these problems from the end-user, volunteer tech support doesn't have the resources to do this.

      1. Ability is handled by tiering, if this were commercial software, you would have had to wait days to weeks in order to reach a level of tech support that would have been able to diagnose a bug in a sub-library not maintained by the business in question, and that's assuming you had paid enough for support to go that far for you (a hint, just buying a device will NOT get you this level of support). Instead you had an answer in under a day, and even a chance that the bug will get fixed based on your input.

      2. Affiliation: This is the easy one, even if you do get support from someone outside a company you've purchased something from, you aren't going to blame the experience on the company, but rather on the individual. With open source however, if you find some random jerk that claims to be part of the project that proceeds to piss you off, you blame the project, not the individual. And regardless, unless you have a support contract with someone, it's just one person helping another.

      3. Incentive: Paid services have a lockdown on this one too, tech support that doesn't maintain at least the barest facade of civility won't be working in tech support for much longer. (there are exceptions, but in general they will be more highly incentivized to pretend to like you, however as someone who worked in tech support for a while, I can guarantee you there is approximately zero chance that they will actually like you or care about your problem, which you have a pretty decent chance of with open source volunteers.)

      At the end of the day, your problem was solved at no cost to yourself. Additionally I don't see any mention of your helpers even being rude, is this just an omission, or did you really just go into a roomful of random people and end up screaming at them (figuratively of course) because they couldn't help you with no direct provocation? If so, holy crap, you're a jerk.

  2. Solution in search of a problem by amorsen · · Score: 4, Insightful

    The 32-bit vs. 64-bit split is handled pretty well on Linux (well, Debian drug its heels a bit on multiarch handling in packages, but even they seem to be getting with the programme).

    Real multi-arch could be useful, but the number of arches on Linux is just too overwhelming. To get somewhat decent coverage for Linux binaries, they'd have to run on x86, ARM, and PPC. Plus possibly MIPS, SPARC, and Itanium. Most of those in 32-bit and 64-bit flavours. Those elves are going to be very fat indeed.

    --
    Finally! A year of moderation! Ready for 2019?
    1. Re:Solution in search of a problem by nxtw · · Score: 4, Insightful

      The 32-bit vs. 64-bit split is handled pretty well on Linux (well, Debian drug its heels a bit on multiarch handling in packages, but even they seem to be getting with the programme).

      I disagree. Solaris and Mac OS X are the only operating systems I would say handle it well.

      OS X 10.6 includes i386 and x86_64 versions of almost everything. By default it runs the x86_64 versions on compatible CPUs and compiles software as x86_64. It runs the i386 kernel by default, but the OS X i386 kernel is capable of running 64 bit processes.

      One can reuse the same OS X installation from a system with a 64-bit CPU on a system with a 32-bit CPU.

      Solaris includes 32-bit binaries for most applications but includes 32- and 64-bit libraries. It includes 32- and 64-bit kernels as well, all in the same installation media.

  3. Wait, what does Con Kolivas have to do with this? by vadim_t · · Score: 4, Insightful

    I don't get the point in bringing it up.

    Things get rejected from the kernel all the time -- because not all things are good, useful, well coded, or solve a problem that needs solving. It's not new in any way.

    This in particular seems like a solution in search of a problem to me. Especially since on a 64 bit distro pretty much everything, with very few exceptions is 64 bit. In fact I don't think 64 bit distributions contain any 32 bit software except for closed source that can't be ported, and compatibility libraries for any applications the user would like to install manually. So to me there doesn't seem to be a point to try to solve a problem that exists less and less as the time passes and proprietary vendors make 64 bit versions of their programs.

  4. Story of binary compatibility is short and tragic by Gopal.V · · Score: 5, Insightful

    In the entire forked-up mess of the unix tree, there was only one thing that anybody & everybody cared about - source compatibilty. C99, POSIX, SuS v3, so many ways you could ensure that your code would compile everywhere, with whatever compiler was popular that week. For a good part of 4 years, I worked on portable.net, which had a support/ directory full of ifdefs and a configure script full of AC_DEFINEs. It worked nearly everywhere too.

    Binary compatibility never took off because there is so little stuff that can be shared between binary platforms. Sure, the same file could run on multiple archs, but in reality that is no different from a zip file with six binaries in them. Indeed, it needed someone to build 'em all in one place to actually end up with one of these. Which is actually more effort than actually letting each distro arch-maintainer do a build whenever they please. OS X build tools ship with the right cross-compilers in XCode and they have more of a monoculture in library versions, looking backwards.

    Attempting this in a world where even an x86 binary wouldn't work on all x86-linux-pc boxes (static linking, yeah...yeah), is somehow a solution with no real problem attached. Unless you can make the default build-package workflow do this automatically, this simple step means a hell of a lot of work for the guy doing the build.

    And that's just the problems with getting a universal binary. Further problems await as you try to run the created binaries ... I like the idea and the fact that the guy is talking with his patches. But colour me uninterested in this particular problem he's trying to solve. If he manages to convince me that it's a real advantage over 4 binaries that I pick & choose to download, hell ... I'll change my opinion so quickly, it'll leave you spinning.

  5. Re:I sympathize with you. by ckaminski · · Score: 4, Insightful


    But the truth is the Linux movement needs every warm body it can to fight Microsoft.
    </quote>

    THAT is the problem. Stop trying to FIGHT Microsoft. Start making better software. Innovation, something so tremendously better they start copying YOU.

    Vis-a-vis AMD and Intel and x86_64 and VT extensions.

    Except software has zero marginal cost, so once you take the lead, it'll take a serious fuckup, and not just money to lose it.

  6. Re:BS: "tip of the iceberg" by 99BottlesOfBeerInMyF · · Score: 5, Insightful

    Can you remind me again of the advantages of such fat binaries over a tar/deb/rpm file with multiple binaries? Thank you.

    One really nice thing is you can install a single fat binary on a shared network drive and clients with different architectures can all run it without having to know what architecture they are on or without a client side script that needs to be installed, or a script that tries to identify the client's architecture. This is really useful in places where you want to offer software with limited licenses to users on site, when you don't know what they will be using.

    With multiple binaries in a tar/deb/rpm you end up with multiple binaries and end users randomly trying them in the hopes that one will be the right one for their computer. A lot of users don't know their chip architecture or if it is 32 or 64 bit.

    Another advantage comes from applications being run from flash drives, which has similar benefits. Being able to perform automated hardware upgrades is a nice advantage as well. For software in OSS repositories users can just grab them from the repositories when updating. For closed source software, however, being able to pull the applications directly from your old hardware to your new hardware (regardless of architecture) and have it work is really nice. Otherwise you have to find each and every commercial software package, re-download them, and then dig up all your serial numbers and re-register them. It's a huge pain, alleviated only by the lack of commercial software available on Linux these days. Ideally much of this could be mitigated by better package management that caters to commercial developers, but it certainly isn't there today and still does not handle software installed from optical disks.

  7. Re:BS: "tip of the iceberg" by Lord+Bitman · · Score: 5, Insightful

    The state of package management is atrocious, and so should not be looked to for solutions? I'd call that a pretty big one.

    MOST packages need only the functionality of a dependency manager, everything else being a nice-to-have-when-you-need-it feature. This is why dependency management can be considered to be the central feature of a package manager- if you don't have dependency management, you'd be hard-pressed to find anyone who claims you have a working package manager.

    And what do most package managers do? Utterly lazy dependency management. "Well, you need this package... so you should have the latest version of it. If you want another version, you should rename the package and depend on something else instead."

    And that would be almost-excusable, except for the brain-dead "open source is king" approach for updates: "The whole-thing's free anyway, why not just re-send the whole thing?" binary patches are pretty-much unheard of. Of course, sending the whole thing is really just a work-around because-

    Package managers generally do NOT bother to detect when they are about to clobber or alter "the wrong file". When they do, they don't bother to keep a record of what they /would/ consider to be "the right file", making "merging" impossible and difference examination a guessing game. That doesn't even matter, because the first step in an "Upgrade" is usually to just completely remove the existing package, which means...

    Multiple versions of a single package co-existing on the same base install is generally impossible. Which really makes you wonder what the hell a package manager /does/ manage.

    It's not third-party software, that's for sure. You want the bleeding-edge version of something? You just want to patch a broken package? That means you're not using the package manager, and that means you're on your own for everything. Either you build a /package/ for what you're doing on the side, or you don't get access to any of the supposed features. And anything that depends on what you're doing, you may as well just compile and track yourself- 'cause that's what you like doing, right?

    The short of it is: Package managers seem so fundamentally broken that giving them another task seems like a waste of time. They'll just be replaced by a better system eventually anyway, right? And then you'll need to do it all again.

    The closest to "right" I've seen is GoboLinux.

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
  8. Re:BS: "tip of the iceberg" by Sparks23 · · Score: 5, Insightful

    Usability.

    Your average desktop user does not want to go, 'Oh, well, I'm running on Processor X, with distribution Y, patch Z. I guess that means I need /this/ tarball (or this subdirectory of the big tarball).' Fat binaries solve this problem.

    If I am a Mac OS X developer, fat binaries mean I don't have to make a separate Intel download, or separate PowerPC download. No worries about Joe User downloading the PowerPC version, then complaining about performance (not realizing they're running a PowerPC binary in Rosetta on an Intel machine), or so on. I can just have one download on my website, and the loader handles finding the correct binary.

    Similarly, I can bundle 32-bit and 64-bit binaries for a given architecture into the same binary, rather than having separate 32 and 64-bit downloads (as is common on Windows). Tech-literate users may well know whether their system is 32-bit or 64-bit, but if I sat my father down in front of a brand-new Windows 7 machine from Best Buy, I doubt he would know whether to pick a '32-bit' or '64-bit' download for an antivirus program on a given website. He would, instead, call me.

    Now, some software solves this problem by having a tiny installer you download, which then goes out and pulls down the correct packages from the Internet after examining your machine. This is one solution, though not entirely ideal (it means in order to do any install, you need to have internet access). Some installers include the entire set of binaries, and just install the correct one; this is fine, as long as you have an installer, but can break down if you try to transplant the hard drive into a new machine. For instance, Joe User picks up that nice Windows 7 Home Premium machine he saw at Best Buy, and plugs his Windows Vista drive in to copy over applications, unaware his old computer was running Vista x64, while his new Windows 7 machine is 32-bit. Joe has some Problems now, when he tries to run some of his old installed software that was 64-bit only.

    At any rate, there are plenty of solutions to this problem; fat binaries are just one. None are perfect and all have their tradeoffs; in the case of fat binaries, the main problem is disk space. Package management tools have their own problems. (RPM dependency hell any time you want to go outside of your distribution's available packages, for instance, and the 'screw this, I'm installing PHP from source' result some sysadmins turn to.)

    From a server standpoint, fat binaries aren't necessarily the most useful solution (unless you're dealing with clustered machines with variant processors or configurations, but a shared filesystem between them), but from a *desktop user standpoint*, fat binaries may be friendlier than other options.

    At any rate, my *personal* opinion is that from a general desktop end-user standpoint (as opposed to a sysadmin/techy standpoint), disk space is cheap but usability is priceless. And my experience is that fat binaries require less work on the part of the end user (though, admittedly, more work on the part of the developer; building Universal Mac OS X binaries of software outside of Xcode can be a hair-pulling experience at times and inspire fond thoughts of Windows installers that just pick the right binary based on a system check).

    So whether you feel Linux benefits from fat binaries may well boil down to whether you feel Linux needs to target general, non-techy desktop users more or not. Your own opinions may well differ from mine; not everyone's criteria and priorities are identical, which is probably a good thing. Otherwise we'd have a pretty homogenous software community out there!

    --
    --Rachel