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John Carmack Says No Dedicated Servers For Rage

AndrewDBarker writes "Modern Warfare 2 will use a matchmaking setup powered by IWNet for online play (as we've discussed). It's too early to say what Rage will use, but Carmack indicated he believed the servers are something of a remnant of the early days of PC gaming. That said, he realizes the affinity many PC gamers have for them — and is glad Rage won't be leading the charge away from them. 'The great thing is we won't have to be a pioneer on that,' he says. 'We'll see how it works out for everyone else.'"

3 of 162 comments (clear)

  1. Re:This is a bonus by Anonymous Coward · · Score: 5, Insightful

    I'd rather deal with the occasional cheater than suddenly lose multiplayer because the publisher decided the servers were no longer financially viable. This is really about making games disposable, which, for me at least, negates any inherent value received at purchase.

  2. Re:Dedicated Servers = Freedom by Anonymous Coward · · Score: 5, Insightful

    Yep. The scenario you mentioned is the same one that went through my mind: a couple of generations of gamers goes by and suddenly no one even notices that you have to play on their servers because that's the "standard." Then it'll be you have to pay to play on those servers because bandwith is too costly, or storage or some crap. It's all bollocks, and it's setup to move the industry into a position to capitalize on the only portions where it's not making any money.

  3. Re:A remnant? by Anonymous Coward · · Score: 5, Insightful

    They don't want people like you as customers. They want people that toss a game after one month and go buy the next big shit. They want to limit a game's life span by being able to shut of things like multiplayer. They're not making money when you are playing something you already paid for.