Go, Google's New Open Source Programming Language
Many readers are sending in the news about Go, the new programming language Google has released as open source under a BSD license. The official Go site characterizes the language as simple, fast, safe, concurrent, and fun. A video illustrates just how fast compilation is: the entire language, 120K lines, compiles in under 10 sec. on a laptop. Ars Technica's writeup lays the stress on how C-like Go is in its roots, though it has plenty of modern ideas mixed in:
"For example, there is a shorthand syntax for variable assignment that supports simple type inference. It also has anonymous function syntax that lets you use real closures. There are some Python-like features too, including array slices and a map type with constructor syntax that looks like Python's dictionary concept. ... One of the distinguishing characteristics of Go is its unusual type system. It eschews some typical object-oriented programming concepts such as inheritance. You can define struct types and then create methods for operating on them. You can also define interfaces, much like you can in Java. In Go, however, you don't manually specify which interface a class implements. ... Parallelism is emphasized in Go's design. The language introduces the concept of 'goroutines' which are executed concurrently. ... The language provides a 'channel' mechanism that can be used to safely pass data in and out of goroutines."
Vowels aren't nearly as expensive as they used to be back in the day.
It'd be a nice touch if they'd add vowel support in package names.
Go has garbage collection and lacks pointer arithmetic. So... it won't replace C++, then?
Why was that so easy and quick to say? I really don't understand the repeated banging-head-against-wall that language inventors are doing. There's a good reason why C++ is still in wide and very popular use: precisely because it does have explicit memory management and pointer arithmetic. C++ is a static, explicit language. Go is not. It will not replace C++, and no language will until that is understood.
The problems C++ need fixing are elsewhere. The syntax needs cleaning up. The ABI needs rationalizing between architectures. Multiple inheritance needs some taming (ditch 'virtual' multiple inheritance - it's insane), but not removing. Interface-only classes need promoting to a full type rather than inferred from being 100% pure virtual (and even then there's usually a non-pure-virtual destructor for stupid foot-bullet-avoiding reasons). There needs to be saner syntactic sugar for repeated operations (like python's 'with' keyword). Templates syntax needs to be less verbose and more automatic (already being worked on for C++0x but at this rate will be C++1x, keyword 'auto').
Stop trying to replace C++ with a language that does not fulfill every aspect C++ covers. If you ARE a language inventor and reading my comment, answer this: can you write a cache/MMU interface or an interrupt handler in your language? If the answer is no, go back to the drawing board.
I think the niche it's aiming at is the, "Look! We made a programming language, too!" niche.
If this language becomes as popular as Perl, then 120,000 lines will soon become 1,200,000 lines. That is exactly what happened to the Perl interpreter and compiler.
Also, just like Java, the new Go language (due to the immense respect for Google's scientific prowess) will likely receive accolades: "it is the best, final language that we will ever need". The same was said for Java. It was sold as the ultimate final language built on 50 years of accumulated knowledge of language design and computer architecture. Upon the introduction of Java, company after company blindly adopted it.
Was Java the final language satisfying humankind's computing needs? No. Was adopting it worth the cost? Maybe.
Now, we have Go. Is it a massive improvement over C and Java, thus justifying spending milions of dollars to train programmers? Only the future will tell.
I've noticed a lot lately, especially here on Slashdot, that the most vocal opposition to degrees, education, certifications etc. come from people (not you in this case but it's relevant to this thread) who do not have this type of formal education in the first place.
I wonder if this says more about the US (since Slashdot is US centric) education system, the people being educated or the people not being educated. No offense, but if you've never met a competent CS graduate, you're either working in some very strange bottom-of-the-barrel outfits or with some very strange people. The CS graduates I've worked with have universally been careful, methodical and not dickish in the slightest.
Just about the only downside I've noticed is with fresh graduates who can be a little naive about business practices and real-world scenarios but they catch up far quicker than the "loner geek rebel" types whose best code at best qualify as clever but unstable and unscaleable hacks.
I'm sensing a bit of projection from the uneducated crowd, tbh.
I still have to write destructors that clean up all the pointers to an object, and all garbage collection does is force me to call the destructor as a function, rather than a more clear 'delete' statement.
Um, no. The whole point of a GC is that you don't have to explicitely deallocate something. RAII is a problems with GCs, but you didn't mention that. As for the cache hit thing, it sounds quite suspicious to me, more details please. Also, to get that last bit of performance, you have to go low-level, that is true. Note however that explicit memory management is unnecessary in 90% of a typical application's code.
Now, since the ownership problem is passed over to the GC, things become possible that were previously hard to do. Try real closures for instance: C++0x is struggling with this, since they may extend the lifespan of a variable, which is bad if said variable was lying on the stack. Such problems simply go away with a GC. Note that C++0x rvalue references are in fact a solution to a problem caused by the explicit memory management in C++.
There is a reason many people want an opt-in GC in C++0x..
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