Remus Project Brings Transparent High Availability To Xen
An anonymous reader writes "The Remus project has just been incorporated into the Xen hypervisor. Developed at the University of British Columbia, Remus provides a thin layer that continuously replicates a running virtual machine onto a second physical host. Remus requires no modifications to the OS or applications within the protected VM: on failure, Remus activates the replica on the second host, and the VM simply picks up where the original system died. Open TCP connections remain intact, and applications continue to run unaware of the failure. It's pretty fun to yank the plug out on your web server and see everything continue to tick along. This sort of HA has traditionally required either really expensive hardware, or very complex and invasive modifications to applications and OSes."
They may have a patent too!!
VM replication like this still has an IO bottleneck. This isn't magic: unless you move to infiniband you're not going to touch something like a Stratus or NonStop machine. By the time you add in the cost of the high-perf interconnects, you're on-par with the real-time boxes. All this convergence going on with people redesigning the mainframe but ass-backward with client/server gear. Makes little sense to me other than it being a gimmick.
By the time you get all the components that provide the processing and I/O throughput of those high-end boxes, the x86/64 commodity hardware cost advantage has evaporated.
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I've worked with Remus, so I can answer your question.
It's not "constantly going" into live migration. The backup image is constantly kept in a "paused" state. It doesn't come out of the paused state until communication with the original is broken.
Until the backup goes live, the shadow pages for memory are updated, via checkpoints. The checkpointing interval is somewhat variable, but it's actually hardcoded into the Xen software (at present - this will change), regardless of what the user level utility tells you.
As it is, the subsecond checking doesn't work too well. But intervals of about 1-2 seconds works great. Getting subsecond checkpointing can be done (I've done it), but you need extra code than what Remus currently provides.
Similar comments are applicable to the storage updating. This works absolutely superbly if you're using something like DRBD for the storage replication.
Remus is pretty cool technology, and it serves as a very solid foundation for taking things to the next level.
The folks at UBC have done a superb job here, and should be well congratulated.
Hello slashdot, I'm the guy that wrote Remus. It's my first time being slashdotted, and it's pretty exciting! To answer your question, Remus buffers outbound network packets until the backup has been synchronized up to the point in time where those packets were generated. So if you checkpoint every 50ms, you'll see an average additional latency of 25ms on the line, but the backup _will_ always be up to date from the point of view of the outside world.
The buffering I mentioned above means that packet X will not escape the machine until the checkpoint that produced X has been committed to the backup. So when it recovers on the backup, X will already be in the OS send buffer. There's no possibility for misprediction. If the buffer is lost, TCP will handle recovering the packet.
It depends pretty heavily on your workload. Basically, the amount of bandwidth you need is proportional to the number of different memory addresses your application wrote to since the last checkpoint. Reads are free -- only changed memory needs to be copied. Also, if you keep writing to the same address over and over, you only have to send the last write before a checkpoint, so you can actually write to memory at a rate which is much higher than the amount of bandwidth required. We have some nice graphs in the paper, but for example, IIRC, a kernel compilation checkpointed every 100ms burned somewhere between 50 and 100 megabits. By the way, there's plenty of room to shrink this through compression and other fairly straightforward techniques, which we're prototyping.
I think you're missing the point of output buffering. Remus _does_ introduce network delay, and some applications will certainly be sensitive to it. But it never loses transactions that have been seen outside the machine. Keeping an exact copy of the machine _without_ having to synchronize on every single instruction is exactly the point of Remus.