China Enforces Even Stricter Regulation On Games
eldavojohn writes "Chinese gamers have a pretty hard life. From crackdowns on 'undesirable' games to bans on gangster games to delayed World of Warcraft expansions, they suffer. The worst part is that in order to qualify for operating in China, you face a maze of conflicting bureaucracy and regulation. Well, it just got a little worse. Now, if you want to operate, you need to hire a 'specialist' to oversee content, and you need to 'enhance socialist values' in your game. They also want to limit in-game marriages and how many player-versus-player combat sessions one can engage in. The circular issued from China's Ministry of Culture contained all the vague verbiage giving them easier reign over who operates and who doesn't. It's a large market, but is it worth the gamble to game developers?"
I heard they are banning all Wii games with the word "Party" in the title.
There are plenty of game developers that would love to capture part of the Chinese market. It's mainly developers that operate a bit too close to prohibited levels of hedonism and a few other touchy subjects that will have problems, and it's not like Chinese need games tailored to them - people taking the effort to make a game could go worldwide if their game won't work in China.
For every problem, there is at least one solution that is simple, neat, and wrong.
It's a large market, but is it worth the gamble to game developers?
Are you nuts? It's a market that in a few years will be 5-10 times larger than the US market, taking into account that asian cultures are more open to gaming in general (see Korea for example). If there is any single market in the world that's worth it, it's China.
Other industry has been there, done that. Car manufacturers all knew after the initial surprises that if they open a factory in China, their blueprints will be copied and another chinese factory somewhere else will produce the same cars for a cheaper price. Some stayed out of China for that reason. Until the chinese began to buy cars. Then, they had no choice but to do it, because they couldn't sell on the chinese market without having a chinese factory. They did it knowing full well the damage they'd sustain.
Frankly, ten years from now, game developers will probably wonder whether it's worth the trouble anymore translating their games for the US market.
Assorted stuff I do sometimes: Lemuria.org
Don't worry, as with all business in China you just have to know who to bribe.
How about I develop a game that caters EXACTLY what the Chinese government would like, and then they use their overpowered censorship and propoganda to promote it and only it...
Question Marks
Profit?
PvP cuts into the gold-farming time - gotta keep pushing the GDP up!
There is a software market in China? I mean one that generatess actual money, and doesn't just pirate everything?
I guess 2% of a billion is a pretty big number.
Mod parent up. This law is basically saying "You must hit all of these subjective benchmarks." That's code for "You must pay us enough money to agree that you are hitting all of these subjective benchmarks."
Laws are rarely about what's good for the people. They're usually about what's good for the lawmakers. Occasionally the two coincide.
By "take games seriously" are you referring to the people in their 20s that still spend all their spare time playing games? They need to grow up?
Or do you mean the people that think games have are extremely influential on people... you think they need to grow up?
Whether or not PvP is good or bad is one argument, but arguing that games don't really influence people is ridiculous. If nothing else, it consumes their time, for better or worse. Games - and all entertainment - is not a neutral activity, just as reading a book isn't. Movies, games, and books (and TV, radio, etc) all influence people; game creators, movie producers, and authors can push behaviors, points, agendas, etc. It's not the medium that makes something "neutral" or non-influential.
1. If you are playing the Call of Duty campaign and you pick up an ammo pack, you only get 1/10 of the ammo and the rest go to your NPC squadmates. If you point out that they are idiotic clowns that never pick up ammo to give to you in return, it's "Game Over" as you are sent to a reeducation camp to rid you of your bourgeoiseity.
2. In Resident Evil, all the money you collect to buy items will instead be melted down to produce a golden plow. Instead, which weapons you get in the store depends on how badly you have played before. If you want that rocket launcher, you had better get shot up quite a bit before you visit. Make sure you drop those health packs behind a corner.
3. In Betrayal at Krondor, if you haggle too much with a merchant, you are seeking to exploit your position of privilege to subdue to rights of the worker, and the labour union of every store on the world map will make their merchants refuse to sell to you.
4. In Super Mario Bros., there's no point in playing, because the princess gets her just dessert after gorging on the paltry meals of the people. The revised edition has Bowser wear a top hat, and you are saving a revolutionary songwriter.
5. In Zelda, you can only play the game once a year. This is because everyone in the game must take a turn in being allowed to use the sword, which is the only sword in existence. It is bourgeoise to claim that just because your parents were such-and-such, and you found a sword that someone else left in the forest, you should be allowed to keep it away from being shared with the people.
6. In Harvest Moon, the amount of money you get allocated will be lower the more you produce. This is because everyone should give according to ability and receive according to need, and since you obviously dig like a freaking maniac while nobody else in the village does, you have just proved that you are able to dig like a freaking maniac which nobody else has. Since you were a capitalist before, it should be expected that you conceal part of the produce.
You could make a video game of getting guy developing and publishing a video game in China.
Oh the Onion'y of it all.
~~ Behold the flying cow with a rail gun! ~~
The funny thing is, by reading Slashdot, one gets the impression that the CCP (and thus the gummint) has clamped down on everything.
Yet, I know people who travel there regularly and they state, you can get anything you want as long as you know where to go or who to talk to. Much is readily available in stores which is supposedly banned.
China may pass laws, but the enforcement is a whole different matter.
A feeling of having made the same mistake before: Deja Foobar
They want you to be in violation of something. With all the legislation, it is impossible to comply with every single law without driving yourself out of business. Everyone knows it, and the Chinese government (at central, provincial, city, and district levels, which are all different and have little relation with each other) knows it too. They like knowing that they can shut you down at any time, but are usually content to let things go as long as you play ball. This kind of ball-play can be laissez faire for years or it can be an "I am altering the deal, pray I don't alter it further" kind of situation. You really have no way of knowing how it will turn out, and the government likes it like that. This is why it's so important to have buddies in government who can warn you of upcoming problems or give you some lamb's blood to mark yourself so the inspectors pass you over. I had one high muckety-muck vice-director of the municipal propaganda ministry hold my product in his hand as if he were weighing it, and said it was about 80% legal. I couldn't puzzle it out, either it's legal or illegal, how can legality be a percentage, and a guess at that! Later I got it...I felt pretty dumb. It was obvious, only my cultural blinders kept me from seeing it.
And to those of you who are already hitting "reply" to say "durr, just like my country only my country is much worse", do you have a ministry of culture whose job it is to enhance socialist values? With lawyers and truncheons if necessary? You can joke all you like about capitalism taking over but there are plenty of true-believer Mao-worshipping socialists in the government.
Shutting down free speech with violence isn't fighting fascism. It IS fascism!
Its called a dogmatic National Interest. Welcom to international super power politics and self interest. Its how we all feel indignantly justified in our ethnocentric human nature. If the media is from a "foreign" undesirable culture then please feel free to steal it since we won't let you buy it, and you are a criminal anyway. But the legitimate stuff that they sell, first and foremost. America just can't seem to wrap their minds around the fact that China, the most populous nation by far, is not a democracy. If it we're, they'd out vote us every time. Which is exactly how they handle us anyway. Its like trying to push a sleepy grumpy Yak up a mountain with a twig. Moooooo.
"China's going to be a HUGE market!" is the China fallacy, which operates with the assumption that consumers in China are like consumers elsewhere, and that as soon as they get money they will become a gold mine.
That is a fallacy that's been going on for three to four hundred plus years, and contributed directly to the downfall of the Qing Emperor, the Open Door policy, and all the other problems that China's been trying to recover from for the last hundred years. See, China's culture is very nationalistic and one of their flaws is that they believe they are the center of the Earth. In the mercantile age, that meant that China always exported its goods but would only accept silver from the West because western goods were always seen as 'inferior'. It almost bankrupted the British Empire, and did significant economic damage to the other Western countries, so they retaliated by basically taking over China's ports (and the whole country) to boot.
To assume that once THIS happens then China will open up to the West is wrong. China will continue what it's doing right now with the currency, and with it's trade policies: accepting money (in the form of Treasury debt and other convertibles) and exporting its goods without buying our goods, because they do not want to be 'dependent' on us. This is at the heart of the Chinese currency manipulation problem - that China is doing exactly what it did 200+ years ago - hoarding monetary assets while not accepting imports from us and slowly bankrupting us. They're not doing it out of spite, they're doing it because to them, all other countries and cultures are 'inferior' to a degree and they want to be the center of the world - and the center never accepts help from the edges.
That's why the best route for developers is to ignore China. Don't buy into the fallacy, because then you force China to accept your goods, and in doing so, you fix the imbalance.
Here's to hot beer, cold women, and Glaswegian kisses for all.
"One of the things I have always found troubling about Westerners doing business in emerging market countries is that they sometimes take an almost perverse pride in discussing payoffs to government officials. It is as though their having paid a bribe is a symbol of their international sophistication and insider knowledge. Yet, countless times when I am told of the bribe, I know the very same thing could almost certainly have been accomplished without a bribe." --Source
Shutting down free speech with violence isn't fighting fascism. It IS fascism!
MW3 has been out for a while and I don't remember House Liao being mentioned.