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EA Shuts Down Pandemic Studios, Cuts 200 Jobs

lbalbalba writes "Electronic Arts is shutting down its Westwood-based game developer Pandemic Studios just two years after acquiring it, putting nearly 200 people out of work. 'The struggling video game publisher informed employees Tuesday morning that it was closing the studio as part of a recently announced plan to eliminate 1,500 jobs, or 16% of its global workforce. Pandemic has about 220 employees, but an EA spokesman said that a core team, estimated by two people close to the studio to be about 25, will be integrated into the publisher's other Los Angeles studio, in Playa Vista.' An ex-developer for Pandemic attributed the studio's struggles to poor decisions from the management."

3 of 161 comments (clear)

  1. Re:EA by Oewyn · · Score: 5, Interesting

    While i've been a fan of RTSs since the days of the brotherhood of nod, it does seem to be much more difficult to find good ones these days.

    In particular co-op RTSs seem to be non-existent and most that do support it seem like it was added at the last moment on a whim. If you're interested in a game that has more focus on the S part of RTS, and excellent co-op opportunities, i recommend AI War: Fleet Command. It's an indy game written by a developer who actually cares about it's playerbase(No i'm not that developer, but I do play the game), and makes free DLC available almost every week with bug fixes, gameplay improvements, new units, etc. The gameplay is very asymmetrical. The enemy has already taken over the galaxy and is now distracted with other pursuits. The more planets you capture and the more structures you destroy the more annoyed the enemy becomes, sending larger and more powerful fleets against you. You can't go recklessly taking over every planet you encounter because the enemy would soon be mighty pissed and send everything it has against you.

    It's not for everyone, however you should at least check it out if you're finding the RTS platform has been lacking as of late.

  2. Conflict of interest? by xswl0931 · · Score: 3, Interesting

    The interesting part of this is that the CEO had EA purchase his old company for a high amount of $$$ and only two years later shut it down while he personally pocketed several million.

    http://www.escapistmagazine.com/news/view/96237-Analyst-Chews-Out-EA-CEO-Over-Pandemic-Closure

  3. Re:EA by Psychochild · · Score: 3, Interesting

    What's interesting is that Bioware merged with Pandemic before being bought by EA. Seemed odd that an RPG developer would get together with an FPS developer like that. Also seems strange that if Pandemic was so poorly managed as indicated in other comments that an amazingly well-run company like Bioware would merge with it. Another oddity here is that Riticello, the current CEO of EA, was one of the people who orchestrated with Bioware/Pandemic merger before EA acquired them and he became CEO.

    Given all these facts the closure of Pandemic could be a deep betrayal or someone getting their freedom after a big payout. Ah, the world of game business.

    At any rate, I keep reminding people that Bioware is now owned by EA. Other studios manage to put out a few good games before they're killed off by EA, too. So, keep hoping the streak lasts.

    --
    Brian "Psychochild" Green
    MMO developer's blog