Apple vs. Microsoft Multi-Touch Mouse Comparison
blee37 writes "This is a side-by-side comparison of the Apple and Microsoft multi-touch mice. It includes video demonstrations of using the mice in applications, first-person shooters and 3D manipulation. It also has new photos of the internals of all the mice."
Problem with this, like with many other touch screen like devices, is that you don't get physical feedback when you're clicking or scrolling or doing anything.
Thet doesn't seem to matter to iPhone or MegaGame machines. You need feedback, but not auditory or tactile feedback. The only need for tactile or auditory feedback is if your devise is so molasses-in-January slow that nothing apparently happens when you use the control.
Feedback needs to appear instantaneous or it's useless.
Free Martian Whores!
I believe the first consumer optical mouse would beg to differ.
http://hardware.slashdot.org/story/99/04/20/0214216/MS-Introduces-Optical-Mouse
e to the i pi equals negative one