Apple Newton vs. Apple iPhone
An anonymous reader writes "CNET UK has written a head-to-head piece entitled Apple Newton vs Apple iPhone. Despite the Newton being released some 10 years ago, and despite the iPhone being a phone, not a tablet, the site's editors believe the Newton is the more innovative of the two Apple products. The two devices were tied over four rounds, but in the 'Special Powers' element, where the iPhone was praised for its iPod capability, the Newton countered with its ability to play MP3s, connect to iTunes and 'its ability to work as a phone' because 'Blam! Not even the iPhone can do that.'"
The Newton wasn't close to innovating, it was innovating. Newton Soup, the shape recognition, the drag-to-edge copy and paste implementation, the entire hybrid class-for-model, prototype-for-UI language concept, agents, and a number of other things in the Newton were innovative and are still better than most contemporary systems. The iPhone's only selling point is that it has a UI that sucks a lot less than most of its competitors.
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Um what? If the iPhone was nothing new, when it was released and even now, you wouldn't have competitors scrambling to catch up. If there was no innovation, there wouldn't be anything to catch up to.
One thing they left out in the app comparison is that Newton users can add in any apps they wanted. They're not limited to the ones approved by Apple in the gated community known as the App Store.
Portable versions of Firefox, GIMP, LibreOffice, etc
Not just the UI, it was the browser that made it sell well. There wasn't a single phone with a decent browser before the iPhone. Opera Mobile was somewhat decent, but compared so mobile Safari, Safari wins. This is a bit less of a selling point now with Android and others have decent browsers, but at the time if you wanted to surf the web you'd better get an iPhone. Yeah, the iPhone wasn't very innovative, but the fact that it had a complete package (ability to play music decently, videos, YouTube, good browser, later addition of apps, etc) made it a best seller even when tied to an overpriced network.
Taxation is legalized theft, no more, no less.
See, that's the thing that Apple does so well. They don't invent things. They make other inventions actually work.
Through exhaustive design iteration and engineering, they develop ideas that are "nice on paper but useless in practice" into things that actually deliver on the invention's promise. From desktop UNIX to high-capacity music players to the mobile web browser, Apple invented none of these, yet they all sucked until Apple treated each one not as a feature problem but as a design and usability problem.
That's not invention. But if it isn't innovation, I don't know what is.
Your mind is clear / The things that you fear / Will fade with how much you / Believe what you hear
The bigger issue here is the narrow definition of "innovation"* so often used at /. and other tech-centric places, in which innovation only means innovation in a strictly technological/programming/hardware sense of the word. Behind this conceit lies the assumption that the only innovation which matters is purely technological innovation, and all of the other aspects, including making these innovations easy to use and accessible for wide range of people, are looked up on as somehow less than.
Hence the constantly renewing Year of Linux on the Desktop, which ignores the fact even the best-packaged Linux distros are at best a mixed bag when it comes to usability. Hence the constant claims that the iPhone/iPod will soon fall from its perch because its focus is ease of use and accessibility and not "innovation". Hence the boiling down of the wide variety of things which must go into a successful product as "cool" or "marketing", etc.
Apple's particular current genius lies in its ability to take technology and package it for use by a wide variety of people who don't care about the technology per se, and a big part of this is the iPod Touch/iPhone's UI, which makes it so easy even your grandmother can tweet away to her heart's content. And I think the reason Apple catches so much flack here, and elsewhere, is that by giving the "sheep" access to the technology, it take away from the n3rd world the special acclaim they have given themselves for having access to that technology.
That thought aside, the fact that so very few tech companies are able to do what Apple does should tell you how incredibly difficult it is to do, and why it is as innovative as any other tech achievement. Microsoft has, quite literally, money to burn and the best they can do is constantly bandage over the larger usability nightmares in Windows and Windows Mobile. Palm had to almost die before they came up with WebOS. Gnome and KDE have a (relatively) large installed base and access to talented people and the best they can come up with is a model which, sometimes, is easier to use than Windows. YOur average cel phone UI is a nightmare of menus, submenus, confusing icons and deeply-buried features. And on and on.
Making technology easy to use is incredibly difficult and every bit as innovative as writing a new OS or designing a new chip. And, while Apple has made, and will continue, to make stupid decisions, when it comes to what they do, they do do it so very well.
*There is a further conceit here, as to the true nature of innovation. There seems to be the idea that "true" innovators are the geniuses who come up with a wholly original idea, develop that idea, get it to market and retire to sleep on a bed of money. Look at this history of technology and you will see that almost never happens. Almost every innovation you can think of is either an improvement on an earlier idea or a new combination of previously established technology and ideas. Henry Ford, to pick one at random, didn't invent a damn thing. He took the idea of assembly lines and interchangeable parts from weapons manufacture, combined it with a newly available urban workforce and clever marketing (any color you want as long as its black) which was actually based on sound logistical planning, and created the modern car industry. It's the same with the computer industry. Progress is the story of incremental improvement and assembly of ideas and not sudden advances out of nowhere.
Or that's my $0.02
I am a believer of momentum and curves.