Dev Booted From App Store For Inflated Reviews
An anonymous reader writes "Molinker, a Chinese developer of iPhone apps, has been booted from the App Store after being caught trying to game the App Store review system. It seems reviewers were being paid off with free apps in return for 5-star reviews." This means the removal of over 1000 apps, described in this article as "knock-offs of existing applications."
At the risk of sounding perhaps trollish or inflammatory, or even over-generalizing, I have to ask why, over the course of the past couple of decades or so, perhaps longer, have the terms "China" and "cheap knockoffs" become synonymous?
Out of curiosity I headed over to this list of Chinese inventions and I am surprised to see the numerous inventions by, and subsequent contributions to, humanity by the Chinese people.
It seems to me that they are quite capable of making new products and contributing new ideas, so why do they not do so? Why are there repeated examples of this sort of blatant copying? Can anyone clue me in here?
This scam was so effective that the applications regularly rose to the tops of charts. One, called ColorMagic, even made it into the Staff Favorites section of the store (which brings some doubt as to whether these are actually staff picks at all).
Suggests? What it shows is that either "staff favorites" is noting more than an advertising section called "staff favorites" under false pretenses (grounds for a law suite anybody?) OR that the apple staff participated in the scam.
Ok, so they were INCREDIBLY stupid in how they went about their astro-turfing. They literally had tons and tons of people review ONLY their apps and always give them 5 stars, it was only a matter of time till it was detected.
But it only was because an outside party drew Apple's attention to it.
Why didn't Apple themselves have some data mining in place to detect reviewer's "unusual" rating patterns (already the sheer number of reviews per reviewer should have raised flags)
This hardly seems like news, except that Apple messed up by allowing people who received free, promotional copies of paid apps to rate those apps. If Apple were to prohibit that and also remove any such ratings then that should solve the problem.
I guess they better remove all the apps that have sales, as they are discounting themselves in order to gain positive reviews! Or is that somehow different because they aren't from China?
A Sybil Attack is from multiple if not more personalities (sockpuppets of the same person or group) that use the reputation system to gave favor in one person's or group's favor.
Any good security system should have a countermeasure for detecting a Sybil Attack, and it looks like Apple's App Store just implemented such a thing to detect more Sybil Attacks in the future.
Yes it is also Astro Turfing. Now if the Sybil Attacks rated other applications at random ratings, they might have gone undetected and passed off as just another user. But because they only rate one group of applications, they can be detected and thus action be taken by Apple et al to deal with it.
Remember, Slashdot does not have a -1 disagree moderation, and no, troll, flamebait, and overrated are not substitutes.
One of the key elements for developers in the app store is visibility....and that means it is a numbers game.
Up until recently, each time an app is updated, it goes back to the top of the 'recently added' list, gaining fresh visibility and usually bumping sales of any other apps in the same vein by the same dev.
Apple has long told devs to update their apps at least once a month as customers interpret this as a sign of quality. Update an app...get back to the top of the list and your other apps get a corresponding boost.
One month ago, Apple changed that process to only allow brand new apps (v1.0) to go onto the recently released list...boom...updated apps flounder back where they last landed. This dev with over 1100 apps figured out immediately that in order to keep the flow going in terms of visibility meant that new apps had to flood in, with less focus on updates...the easiest way was to start kicking out more clones. The behind-the-scenes efforts meant not bothering with updates and a shift of labor towards new apps. Same 'visibility' effect....different approach. The change encouraged cloning by dishonest devs and discouraged incremental updates that help to grow quality for the honest devs.
Apple plugged one hole, and left another one open. Honest dealing devs lost a tool that prompted them to improve their apps over time while shady devs just moved to the other side of the street.
I sent my comments to Apple and the response was that they are aware and working on the issue. I told them they need to spend less time on blanket approaches that affect good and bad at the same time and more on reviewing individual apps for specific criteria so that good devs don't get mowed down in the process.
I cannot find a link now, but I'm pretty sure I've seen a report of some app rejected because the category was too full and the app didn't really offer anything new. It must have been a pretty extreme case because the flow of Twitter clients continues unabated, but they do at least seem to consider that aspect.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
every single rejection that was hyped this year had real issues with it that Apple addressed with the developer and the dev chose to ignore
Sorry, but I fail to believe "every single rejection" followed this pattern. Do you even know how many apps were rejected? And do you honestly believe everything you read in a blog? What about the baby shaking app? You are telling me that was rejected for technical reasons?
"But this one goes to 11!"