Is Console Gaming Dying?
mr_sifter writes "PC gamers love to obsess over whether PC gaming is dying, but bit-tech thinks it's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe. All three console manufacturers suffered from the recession — this year, Sony announced its first net loss in 14 years; a stunning ¥989.9bn, which includes record losses of ¥58.5bn in its gaming sector. Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360. Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world. In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."
Next question.
Perhaps if they charged less than $60 for a tier one new release, sales would go up.
What an ignorant story. We're in the middle of the worst recession/near depression that has ever occurred since videogames came to be, and it's somehow an ominous sign that the companies behind videogames experienced losses either during the whole year (Sony), a single quarter (MS), or simply had lower sales than the previous year PRIOR to the recession? How about looking at it from the perspective that it's amazing that the videogames sector has done as well as it has over the course of the past year, despite a tremendously inhospitable economic climate?
m@
Or it could be that we're in a global recession, it's been a rather lackluster year for gaming in general, and all of the consoles have reached the maturity/decline slope in their product life-cycle.
Consoles aren't in any danger in my house, because I have ceased to maintain a gaming PC. I've switched to console gaming entirely- at the cost of the superior control scheme of Dragon Age, the third-party mods of Oblivion, and the keyboard-and-mouse input that I'm so familiar with. I gave that all up in order to get a game that I know will work when I get home, that won't disagree with my video card or run like a slideshow cause I don't have enough RAM.
Console gaming is, in my opinion, stronger than ever. It just happens to be a recession and people are spending less on luxuries... like video games.
What, like gripe in a real-live conversation instead of posting some stupid shit on slashdot?
Pot meet kettle...
"Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
there's two questions here:
1) is GAMING dying?
2) is CONSOLE GAMING dying?
1. no. people continue to want to play games. it will only grow as current gamers grow older and have kids who become new gamers.
2. no. while PC gaming will continue to have its niche market, especially in areas where keyboard and mouse have dynamic advantages (especially MMO and RTS games), console gaming makes modern games accessible to the masses who cannot (through lack of knowledge or lack of money) continually upgrade their PC's to keep up. Consoles give a consistent platform for several years where upgrading is not necessary, and games will "just work".
Sure during recession all forms of entertainment will suffer cuts, but gaming is far from being alone here.
frog blast the vent core
I don't own a Wii, but I'm pretty sure there are several games available for it other than the "Wii Sports" to which you allude.
If the masses can keep you down, you're not the Ubermensch.
No.
All car manufacturers suffered from the recession. Is driving dying?
The Wii has been out for quite awhile too. Wii games (and therefore licensing) can continue to be massively successful, even if sales of the console peter out. You left out the fact that despite falling sales of the Wii (which can actually be a good thing if it indicates market saturation), Nintendo is actually the only one of the three that posted an overall profit.
Are you an idiot? The iPhone is not going to replace anyone's XBox, PS3, or Wii. Mobile phones, PC games, and console games all serve entirely different markets. None of these are going to take over the other in the foreseeable future. Stop trolling the easily-trolled Slashdot editors.
Instead of writing that presumptuous post chastising some random guy you don't even know, you could've gone outside and we wouldn't have had to read your condescending bullshit.
In other words, under any of this situations you would come off as a jack-ass if you said just what you wrote. There is no holy grail way to play games.
Once you start despising the jerks, you become one.
I think you hit it on the head. Hard core gaming is dying not console gaming.
I don't think that's true at all. "Hardcore" gaming (I hate that term) isn't declining, it's just being OVERSHADOWED by the massive growth in the entire gaming market. It's a smaller piece of a vastly larger pie. That may bother some egos, but isn't really a bad thing. Probably good for the industry.
And you don't even have to leave your house to get the games.
And you'll never be able to resell them. And, if Steam decides to ban you, you lose access to your entire library. Even if you're banned because someone stole your credit card, you have no recourse.
No one I know resells their games anyway... PC or Console, if they didn't want to have it they would have rented it.
Since everybody has a computer anyway, a $100 graphics card will get you better graphics than a console at a lower price than a console.
On a much tinier screen, with a far less comfortable input device...and did I mention that your games will get progressively slower unless you plunk down $250 every year for a new video card? And if you have a laptop, you can't upgrade at all.
I have 46 inches of useable space on my desktop, its just a matter of what you plug your screen into...
And 250 a year? Not even close... try 250 everytime a console is release AND you get to play your existing games AND the new games. Too bad the console makes all your current games garbage....
smart ass answer = Unless you're playing a 2D scroller, joysticks are for losers.
Unless you're playing RTS or FPS, keyboards are for losers.
(which pretty much just leaves scrollers and sports)
Did you not note that I pointed out DVD was in the PS2 for the same reason?
Sony has a hand in the design of Blu-Ray. They, along with a set of other companies who also "contribute", gain a certain amount from the royalties on discs/players adhering to the blu-ray format, the same way they were connected to DVD.
Sony's setup has always been this way. They never implement an open, universal standard unless they absolutely, positively have to. Look at the amazing number of "standards" they've tried to develop themselves (Beta vs VHS, Compact Disc they had a hand in, DAT, Video8/Hi8, Minidisc vs Philips Digital Compact Cassette, Sony ATRAC vs MP3, Sony SACD vs DVD-Audio, MMCD vs SuperDensity till they gave in and "contributed" their patents to merge EFMPlus into the DVD standard with Toshiba, Memory Stick Duo vs SD, SDDS "Sony Digital Dynamic Sound" versus DTS and Dolby Digital, and of course the craptacular UMD format). Their goal is to make their proprietary "standard" the industry standard, and rake in the royalties, not unlike Microsoft's "embrace, extend, destroy" philosophy concerning open standards.
The 3 1/2 floppy disagrees with you. Not to mention, like you say, a lot of companies are part of the Blu-ray association and as such, if every maker of Blu-ray devices is part of it, no one charges royalties. Like DVD, Blu-ray is very much design by committee with no one company controlling it. This is the exact opposite of proprietary.
"Not to mention all the idiots who use words like boxen."
Anonymous Coward on Monday August 04, @06:49PM