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Is Console Gaming Dying?

mr_sifter writes "PC gamers love to obsess over whether PC gaming is dying, but bit-tech thinks it's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe. All three console manufacturers suffered from the recession — this year, Sony announced its first net loss in 14 years; a stunning ¥989.9bn, which includes record losses of ¥58.5bn in its gaming sector. Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360. Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world. In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."

67 of 496 comments (clear)

  1. No by Anonymous Coward · · Score: 5, Insightful

    Next question.

    1. Re:No by Andy+Dodd · · Score: 2, Insightful

      Yeah. Global economic meltdown + console sales expected to slow down as the generation goes on explains it.

      A 60% drop in sales for the Wii isn't exactly saying much considering the insane and unexpected "we can't keep up with demand" aka "license to print money" sales pace for the first year or two of the console's existence.

      Yeah, so it's not a license to print money any more - I'm sure Nintendo is still doing just fine.

      --
      retrorocket.o not found, launch anyway?
    2. Re:No by UnknowingFool · · Score: 5, Informative

      Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division,

      This statement seems to imply that the console losses from the Entertainment Division somehow led to the sudden loss as a company for MS. Except for a few quarters, the division has historically been a money loser for MS. MS has had cumulative losses of $8 billion from the division since the Xbox was started.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    3. Re:No by ThePhilips · · Score: 2, Insightful

      IMO both console and PC gaming are dying - in a figure of speech.

      "Rise" of casual gaming now only further highlighted that gaming as many of us relate to it is a rather smallish niche of modern entertainment. For many people the idea that one has to spend hours and hours before screen (TV or PC display) only to learn controls - before s/he could enjoy a game - is simply absurd. E.g. I take my (now decade old) FPS skills for granted and even though I write this it is still hard for me to imagine why many people just can't "get it".

      The point is that we do not need skills to enjoy movies or TV shows. And the learning divide, for as long as it would exist, would be making gaming business vulnerable.

      Console gaming in that respect is even more vulnerable: PC gaming in a way is self-sustainable thanks to the fact that a gamer can become game developer rather easily. Console gaming on other side creates only consumers who depend completely on a business to provide entertainment to them.

      Though thanks to Nintendo's WiiMote (and following it Sony's Wand and MS' Natal) I'd say console business has a pretty good shot at making games more accessible. As business and market, they are still pretty strong and still manage to come up with something new.

      --
      All hope abandon ye who enter here.
    4. Re:No by interkin3tic · · Score: 4, Insightful

      The next question is: what exactly would the mechanism of "console gaming dying" be anyway? I would argue that the death of console gaming would/will have look like one of the following scenarios:

      1. Most of the "major" games will be released for the PC and not the consoles.
      2. New major consoles will not be released, eventually the consoles out there would lag so far behind PC that 1 would happen
      3. All major consoles will become so PC like that they will be indistinguishable and it will be pointless to talk about PC vs console

      1 doesn't seem to be happening, and I don't really see many signs that it will happen any time soon, there seem to be more releases of significant games for consoles than PC. I think everyone but the most ridiculous fanboys of a given console would agree that games -should- be released on all platforms that can support the game. I want to choose what platform to game on based on my needs and equipment, being denied a gaming experience because I don't have the right hardware, or having to choose hardware based on -artificial- game availability is not a good situation. (Emphasis on artificial. Obviously MS isn't going to release their Halo games on a nintendo console, and obviously I'm not expecting to run Crysis 2 on an NES.) So I hope that more games continue to be released on all platforms, PC and console.

      2. Consoles obviously aren't as powerful as PCs, but again, 1 seems far from happening. Already, the idea with MS at least seems to be delaying the next console for longer. If the next generation (and I mean the -actual- next generation, not the current xbox 360/PS3/wii generation which is sometimes mistakenly referred to as "next gen") is still a loss for the console makers, I suppose they might decide to not release another one. Games would continue coming out for them for a while, but eventually enough customers would migrate away from the PC to where the consoles become obsolete. Games are to this day coming out for the PS2, and the next generation of consoles is undoubtedly going to be released, so it will be quite a few years before console gaming dries up completely.

      3. Doesn't seem very likely to me. Consoles are aimed squarely at people who want to plug in and play immediately, without messing around with hardware or software configurations. I think MS is having enough headaches with the optional hard-drive in the 360 that they're going to move away from even that, back to "one console, one hardware configuration." I don't see any signs from nintendo that they'll start making games that can run on both their hardware and other hardware, and given the sales of the wii, even with this recent decrease, they'd be nuts to do so any time soon.

      So I don't really see -how- console gaming could be dying. Slowing down temporarily, sure, but it's not like console gaming is a living thing, where if it's vitals (sales) drop low enough, the beast is going to die and not be revived.

      For the next next question I'd like to propose one of the following: do game journalists feel the need to declare "X is dying" -entirely- because it gets attention they're not getting otherwise? Do even they think that a trend like "sales declining" should be extrapolated to ridiculous extremes like "IT'S GOING TO DIE COMPLETELY!!!" Is rational commentary on videogames dying or did it ever even exist in the first place?

    5. Re:No by morari · · Score: 4, Insightful

      If you have to spend "copious amounts of cash every year" to upgrade your rig, then you're doing it wrong. A well thought-out build should easily last several years, or, about the same lifespan of a similarly priced console. You're doing nothing more than throwing out the same tired argument that technologically impaired people have been using for the last decade. Consoles are a great option if you don't like to have control or options, that is it.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    6. Re:No by mattack2 · · Score: 3, Insightful

      "Rise" of casual gaming now only further highlighted that gaming as many of us relate to it is a rather smallish niche of modern entertainment.

      Small niche? Some of the biggest games are making more than movie releases nowadays. Would you consider movies a "smallish niche of modern entertainment"?

      (BTW, I don't say this as a hardcore gamer... I'm just barely a gamer at all, I have a PS2 I got only a few years ago, and have I think way less than 20 games.)

    7. Re:No by Junior+J.+Junior+III · · Score: 3, Funny

      The question isn't "Is console gaming dying," but rather, "How many extra lives has it racked up?"

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    8. Re:No by subsolar2 · · Score: 4, Insightful

      I doubt that he meant $400 (amount sited by person he replied to).

      But he is right, if your upgrading every year, then you are doing it wrong by buying the cheapest components that will just barely play current games right now. I built my gaming system three years ago and spent about $1200 (system, keyboard, mouse, new LCD) and just now starting to feel some performance issues.

      A 360 does not cost $300, it costs $300 + $50/year for Live + $10 extra each game over PC + $600 for HD TV + $50 for an additional controller + $30 x 2 for chatpads or about $1300 in three years.

      Don't tell me console gaming is any cheaper as I happen to own both.

      Don't say "well you can use your regular HD TV" and I say my wife & kids would like to watch their TV programs, or "you don't need a HD TV" and I tell you it sucks as I've had to suffer playing games that the text is unreadably small on a SD TV.

    9. Re:No by Omestes · · Score: 5, Interesting

      Just to be clear: you are saying that I should be able to shell out $300 and get a decent gaming computer that will "easily last several years" ??

      I hate this fallacy. Lets reverse this, to try to illustrate the absuridity: "So I can just shell out $300 for a console that supports 5x the resolution as my TV, is capable of running any software I can throw at it, has an input device with more than 6 buttons, and that can support a near infinite range of 3rd party add-ons? A console is a one time investment that has only one purpose (sometime with other functionality tacked on in a half-assed manner), a PC is an investment that does much much more than just playing video games. You already have a PC, right? How much did that PC cost you? For $300 tacked onto the price of the PC you already bought, you could have a rig that would put your current consoles running on outdated tech to shame.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    10. Re:No by Blakey+Rat · · Score: 4, Informative

      Microsoft didn't post a loss this year. They posted their first-ever reduction in revenue... those are two different things, and the author of this article is a retard for not knowing the difference.

      In fact, considering all factors (and Vista), Microsoft has been weathering this recession much better than most companies.

    11. Re:No by Dhraakellian · · Score: 2, Funny

      OffTopic?

      Okay, bsdgames is dying.

      --
      I've read Grocklaw. BoycottNovell, you're no Grocklaw
    12. Re:No by mattack2 · · Score: 2, Insightful
    13. Re:No by RichardJenkins · · Score: 2, Informative

      I heard from a reliable news source that the movie industry just had their biggest year ever, in the middle of a recession.

    14. Re:No by hairyfeet · · Score: 4, Insightful

      Well lets see....I gave my 2006 era PC (3.6GHz P4, 2Gb of RAM, 7600GT) to my oldest and he is currently playing L4D on it and it sure looks nice to him. Granted that's not Crysis, but he hasn't seen anything newer that he wants ATM so I can't answer how Crysis would run. But of course he also uses it to chat with his friends, watch Youtube, check his emails, etc. My 2004 era PC (Socket 478 2.8Ghz Celeron, 2GB of RAM, X1950) is currently playing MMOs for his little brother, AuraRose and Lunia I do believe, along with the Youtube and reading up on Wii games (cause the little twerp figured out he is getting one for Xmas)

      See to me that is the big difference between the PC and consoles, in that after it is done with gaming duty it can just get passed along to another member of the family who will be quite happy with it. In fact my gaming PC from a decade ago (733Mhz Compaq with 384Mb of RAM and an MX4000) is STILL going and makes a perfect web surfing and video watcher for my mom. My current PC (AMD 925 quad, 8Gb of RAM, 750Gb HDD, ATI 4650 1Gb, Win7 HP X64) cost me $750 before rebates and probably around $625 after, and frankly since PCIe seems to be the standard going for quite awhile I figure it'll be probably 5 years or more before it gets to be a hand me down.

      So considering the fact that I am not only able to game with it, but I am watching NCIS over a USB TV Tuner right now (The new Windows Media Center is reaaallly nice!) and checking my email after just ordering my GF's Xmas present (yes I know I'm a late shopper, but I went fast shipping and will get it here by Friday) and posting here on /. I really do think it is a good value for the $$$, don't you? Oh and let us not forget mods are actually FREE on the PC and can keep a game fresh for years, like the Freelancer I was playing last night. So much better IMHO than being nickel and dimed to death over every little addon....errr I mean DLC.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    15. Re:No by mister_playboy · · Score: 4, Insightful

      The point is that we do not need skills to enjoy movies or TV shows. And the learning divide, for as long as it would exist, would be making gaming business vulnerable.

      I have to disagree with this point. I first began to avoid watching TV 7 years ago as a bet with a roommate in college, and it's been long enough that I have "unlearned" the attention span needed for the pattern of commercial breaks in a show. If I try to watch a show now with family, the (from my viewpoint) constant interruption is extremely irritating, but it's just normal to everyone else.

      The skills for TV are so ingrained in most of us that we don't even know they are there unless we get rid of them.

      --
      Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    16. Re:No by cbhacking · · Score: 2, Insightful

      I still have to take issue with your $600 "for HD TV" though. First, there's absolutely no reason to buy a TV - all the better flatscreen computer monitors have HDMI (or DVI, a simply adapter from HDMI) and if necessary you can get an adapter to output VGA from the Xbox 360 (though at that point the money is probably better spent on a high-quality display). Such a monitor, capable of at least 1920x1080 (1080p, i.e. full HD) will cost well under $300 for 32" if you take the time to shop around a bit (I've seen as low as $240). If you need bigger they're available, although selection decreases. You either need one with speakers or a decent set of external speakers, either of which will add no more than $50 to the price tag. Throw in $6 for a HDMI cable + shipping (they're vastly cheaper online than the hideously overpriced Monster cables you find at electronics stores) and you're talking at worst about $400.

      If you're going to use it the same way you do PC gaming - that is, primarily single-player or online - you can get a nice 24" display (with 1080p and HDMI) for under $200. In fact, you may not even need another display - just use the one connected to your PC. It's not like you'll be using the PC at the same time, and you presumably already have a good monitor and adequate audio setup. For that matter, it's probable that such a system will be adequate for 2 people (you mentioned buying only one additional controller) provided the space its in has room for a second chair.

      --
      There's no place I could be, since I've found Serenity...
    17. Re:No by sqlrob · · Score: 2, Insightful

      Don't have Live, so no cost there.

      How much for used games for the PC, and where can I walk in and buy some?

      No chat controller either.

    18. Re:No by happyemoticon · · Score: 2, Insightful
      • Children pick up video games very quickly. Children are naturally drawn to video games of all kinds because the idea of moving a controller and having something on a screen respond is almost magical to a child. Don't you remember being a child?
      • There is a constant supply of children.
      • Old people die.
      • Therefore, both the amount and percentage of people who can play real games is constantly increasing.

      Once you know how to play one game in a particular genre you're pretty much set. Only once in a while do you encounter a game with a real learning curve, like Demon's Souls or Ninja Gaiden, and even then, gamers will STILL play them because it's actually refreshing to feel like you're LEARNING rather than just storming in and facerolling a bunch of bad guys who are trivially different from the ones in the last game.

      Furthermore, developers won't stop making hardcore games because the casual space is bigger (and I doubt it is, because hardcore gamers buy MANY more games per year). As long as there's enough of a market to make a profit, there will be games. Look at Galactic Civilizations 2, or Sins of a Solar Empire, or EVE Online. There aren't as many people who want to conquer the galaxy as there are people who want to stop terrorists in Modern Warfare II, but the games are there because the customers are there.

    19. Re:No by minus9 · · Score: 3, Funny

      You forgot to include the cost of a house to live in and a solid gold gaming hat which you need if you use a console.

    20. Re:No by Xest · · Score: 2, Insightful

      It's rather sad that you realise in the first half of your post that a direct PC/console comparison is stupid, and then continue to make the same stupid comparison further down.

      The idea that an extra $300 will make a general use PC capable of gaming better than a console is laughable. They're different platforms, sticking a decent graphics card in wont make up for the fact that a console is dedicated to gaming (as you note earlier on) is exactly what allows it to run better games at better framerates well after it's spec drops below the average spec of a PC.

      The generic nature, the nature of the fact PCs can have an unlimited amount of addons is what cripples them in terms of gaming performance, the various generic buses capable of handling a plethora of different addons is what acts as a bottleneck in relation to buses dedicated to transferring game related data between game related hardware.

      Don't be an idiot and try and turn the perfectly "you can't make a direct comparison" argument into an attempt to show the PC as somehow superior- use it for what it is, an argument that simply points out you can't make a direct comparison. Each has it's advantages and disadvantages for it's specific purpose, each has a different price point. The very idea that you can get more gaming bang for buck out of a PC compared to dedicated gaming hardware is quite simply false otherwise they'd simply put in standard PC components all the way through rather than have custom built processors, motherboards and graphics cards. The benefit of the PC is although you get much lower bang per buck in terms of gaming, as you correctly state to start with, you can do fuck loads more than just gaming with it.

    21. Re:No by bronney · · Score: 2, Insightful

      Same here bro, last time I tried to watch some TV during dinner I got so pissed off by the commercials I torrented the whole season.

    22. Re:No by rve · · Score: 2, Interesting

      It's not about what's easily fixed, it's about what is. The market for PC software is huge, but the market for 3D graphics heavy PC games is not as huge as you might expect. The current generation of consoles really are more powerful than most PC's when it comes to running modern games.

      Not sure all the mods understand what a 'troll' is. Hint: it's not a synonym for 'i disagree with this'

    23. Re:No by Omestes · · Score: 2, Informative

      It's rather sad that you realise in the first half of your post that a direct PC/console comparison is stupid, and then continue to make the same stupid comparison further down.

      You can't compare a console to a PC, but you can compare their ability to play games. A console is, by definition, nothing more than a gimped PC used for dedicated gaming, they are this, and nothing more.

      The generic nature, the nature of the fact PCs can have an unlimited amount of addons is what cripples them in terms of gaming performance, the various generic buses capable of handling a plethora of different addons is what acts as a bottleneck in relation to buses dedicated to transferring game related data between game related hardware.

      I've never actually seen this problem. Generally consoles have the advantage (performance wise) for about a year after their release, ignoring Nintendo's products, after that PC hardware catches up at the same price points. Oddly, this year is generally the same time when the consoles are selling the most under cost, since the price of hardware would bring them at, or above, the price of a similar speced PC. Right now I'm running a $500 Dell with an old video card ( ATI 4650; $50 at Fry's), and can run just about any game at max settings, and get a decent frame-rate. I don't see any performance degradation, obviously, since it performs better.

      The only question involved is taste. Which do you prefer. The PC holds a slight edge (especially if we tack on a few extra bucks, and you have the technical skills to actually use it), but consoles also work fine as well. I really don't care what people want to waste their time on, I just don't like self-justifying arguments to back up their decision.

      For instance, while I do think that my PC has higher gaming capabilities, I really want to drop money on a 360 (if only they weren't plagued by hardware issues) because of their exclusives. I also own a Wii, just for the drunken fun factor. All things are matters of preference.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
  2. it's not dying by Shakrai · · Score: 4, Informative

    <non smart ass answer>The console industry is hardly the only one that lost money this year. Hello, recession?</non smart ass answer>

    <smart ass answer>Netcraft hasn't confirmed it yet, so it can't be dying.</smart ass answer>

    --
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    1. Re:it's not dying by Lord+Ender · · Score: 4, Interesting

      non smart ass answer = Steam. Whenever they have a sale, I buy games. Lots of games. I'm not going to pay $60 for a game, but $20-$30 = impulse buy. And you don't even have to leave your house to get the games. You don't have to juggle discs. Just click and play. Since everybody has a computer anyway, a $100 graphics card will get you better graphics than a console at a lower price than a console. Gaming with Steam is just a better experience at a better price.

      smart ass answer = Unless you're playing a 2D scroller, joysticks are for losers.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    2. Re:it's not dying by sunderland56 · · Score: 2, Interesting

      Sony's loss is hardly the fault of the PS3 - gaming consoles are only a tiny fraction of the Sony empire.

      Citing a 60% drop in Wii sales is also highly suspect - the Wii is over 3 years old. In fact, I can't think of any other console that sold so well in it's *fourth* Christmas season.

    3. Re:it's not dying by windex82 · · Score: 3, Insightful

      And you don't even have to leave your house to get the games.

      And you'll never be able to resell them. And, if Steam decides to ban you, you lose access to your entire library. Even if you're banned because someone stole your credit card, you have no recourse.

      No one I know resells their games anyway... PC or Console, if they didn't want to have it they would have rented it.


      Since everybody has a computer anyway, a $100 graphics card will get you better graphics than a console at a lower price than a console.

      On a much tinier screen, with a far less comfortable input device...and did I mention that your games will get progressively slower unless you plunk down $250 every year for a new video card? And if you have a laptop, you can't upgrade at all.

      I have 46 inches of useable space on my desktop, its just a matter of what you plug your screen into...

      And 250 a year? Not even close... try 250 everytime a console is release AND you get to play your existing games AND the new games. Too bad the console makes all your current games garbage....

      smart ass answer = Unless you're playing a 2D scroller, joysticks are for losers.

      Unless you're playing RTS or FPS, keyboards are for losers.

      (which pretty much just leaves scrollers and sports)

    4. Re:it's not dying by Ash+Vince · · Score: 2, Insightful

      And you'll never be able to resell them. And, if Steam decides to ban you, you lose access to your entire library. Even if you're banned because someone stole your credit card, you have no recourse.

      So how does someone stealing my credit card get me banned exactly? Do I keep my steam password in my wallet? Or is because some cretinous thief tries every credit card they steal on steam in case they have an account? I know this would theoretically work but please, if you have my credit card you have a limited amount of time to extract as much cash as possible, if you then take it home and log in to my steam account by emailing Steam support then the Police now have a lovely electronic trail to follow. That is such a collossal risk I very much doubt anyone would bother unless they really wanted to see what bars look like on windows.

      I know many people bitch about steam banning them, but I have a sneaky suspicion they do one of the following which I never do:

      1) Download a game hack (Actually this only gets you banned from online gaming AFAIK)

      2) Try and resell or buy a resold game on ebay (Not sure if this gets you a ban, might just mean you wasted the money if you bought it)

      3) Lose their email address, username, password and previous bank account details all at the same time (not really a ban, you just lost the account).

      You might argue that these things should not get you banned, but I don't really care. I do not plan on doing 1 or 2 (even for that Operation Flashpoint crap I recently purchased) and 3 is impossible. If I lost my email account, username and password I would still know my previous credit card number from a statement, or by asking my bank.

      The people I do sometimes feel sorry for are people who use some wierd bit of PC optimisation software they do not understand or buy a game on ebay only to discover the reason it was so cheap was that it was previously used by a hacker. I know it is a bit harsh but as an honest net player who has never cheated I realise that if they bent the rules in any small way for niavity then the cheaters would just exploit this. Anyone who has read anything about trying to bypass should know that humans are often the weakest link and the social engineering can often net the best results.

      --
      I dont read /. to RTFA, I read /. to offend people in ignorance.
  3. Something wrong with the sales model? by Bartles · · Score: 5, Insightful

    Perhaps if they charged less than $60 for a tier one new release, sales would go up.

    1. Re:Something wrong with the sales model? by yayotters · · Score: 5, Interesting

      I'm sure Valve's pricing experiments can attest to this.

  4. No by kryptKnight · · Score: 4, Informative

    The video game industry isn't the only one posting losses recently, so this doesn't seem like a big deal at all. That and these consoles are four years old, it's not surprising to see sales dip.

    --
    Facts do not cease to exist because they are ignored. -Aldous Huxley
  5. Ridiculous analysis by gzsfrk · · Score: 5, Insightful

    What an ignorant story. We're in the middle of the worst recession/near depression that has ever occurred since videogames came to be, and it's somehow an ominous sign that the companies behind videogames experienced losses either during the whole year (Sony), a single quarter (MS), or simply had lower sales than the previous year PRIOR to the recession? How about looking at it from the perspective that it's amazing that the videogames sector has done as well as it has over the course of the past year, despite a tremendously inhospitable economic climate?

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    m@
  6. Yes, console gaming is dying. That must be it. by TaggartAleslayer · · Score: 3, Insightful

    Or it could be that we're in a global recession, it's been a rather lackluster year for gaming in general, and all of the consoles have reached the maturity/decline slope in their product life-cycle.

  7. MSFT didn't post a loss. by Anonymous Coward · · Score: 5, Informative

    This article is inaccurate. Microsoft didn't post a loss, it posted its first REVENUE DROP since it became public in 1986. They still made a pretty good profit in that quarter.

    1. Re:MSFT didn't post a loss. by ElSupreme · · Score: 4, Informative

      +1 informative. MSFT is still hugely massively, obscenely profitable.

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  8. Another drawback of OnLive: ping time. by tepples · · Score: 4, Interesting
    From the article:

    Instead, with fattening broadband connections, mainstream gaming is probably going to go towards the way of OnLive, where one big bank of hardware can churn out the power needed for broadband-connected gaming machines, without needing to fill a loss-making box with proprietary hardware. In fact, limited bandwidth is the only obstacle to this technology taking off worldwide.

    Bandwidth isn't the only problem; latency is another biggie. Players are used to being able to press a button and see something happen within 30 milliseconds. The latency for sending your keypresses to the game server, rendering and compressing a frame, and sending it back is likely to be much larger than that, even if only for speed-of-light reasons.

  9. Anecdotally... no. by Brandee07 · · Score: 3, Insightful

    Consoles aren't in any danger in my house, because I have ceased to maintain a gaming PC. I've switched to console gaming entirely- at the cost of the superior control scheme of Dragon Age, the third-party mods of Oblivion, and the keyboard-and-mouse input that I'm so familiar with. I gave that all up in order to get a game that I know will work when I get home, that won't disagree with my video card or run like a slideshow cause I don't have enough RAM.

    Console gaming is, in my opinion, stronger than ever. It just happens to be a recession and people are spending less on luxuries... like video games.

    1. Re:Anecdotally... no. by Quiet_Desperation · · Score: 2, Insightful

      at the cost of the superior control scheme of Dragon Age

      Ha! Dragon Age on the X360 has made me consider putting together a proper gaming PC again. I beat the game (no, not on Casual setting), but micromanaging the battles through the radial wheel was tedium personified. And I never did figure out which direction on the D-pad changed the target selection in what way. There was a general dense of direction, but then it would do something unexpected, or select a target way offscreen.

      And, hey, Bioware? Maybe a little contextual influence on the target selection? Maybe? In the middle of the battle I don't need to select the locked chest 500 feet down the hallway, and I really don't need to loot the corpse of a fallen enemy right when a darkspwan is swinging an axe at my head. It's the little things like that that cry "polished" over "let's port this bitch over quickly". KTHX.

    2. Re:Anecdotally... no. by pwfffff · · Score: 2, Informative

      If it runs like a slideshow, try turning down the freaking settings. You know, so it matches the Xbox graphics. Those things don't magically get more hardware over time, they just keep the games looking crappy.

  10. Of course by Again · · Score: 3, Funny

    Yes it is dying along with driving cars. GM lost a lot of money and so we know that people just aren't into driving cars anymore.

    And I'm pretty sure that Sony and Microsoft both lost a lot of money in the format war that went on between Blueray and HD DVD. It seems to me that Sony won that war because of the PS3.

  11. Re:Not for me by Red+Flayer · · Score: 5, Insightful

    I find it hilarious that people spend hundreds of dollars on a Wii and then even more money on games and controllers and other shit, only to do stuff they could, you know, do in real life.

    What, like gripe in a real-live conversation instead of posting some stupid shit on slashdot?

    Pot meet kettle...

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  12. console gaming will not die by Vorpix · · Score: 4, Insightful

    there's two questions here:

    1) is GAMING dying?
    2) is CONSOLE GAMING dying?

    1. no. people continue to want to play games. it will only grow as current gamers grow older and have kids who become new gamers.

    2. no. while PC gaming will continue to have its niche market, especially in areas where keyboard and mouse have dynamic advantages (especially MMO and RTS games), console gaming makes modern games accessible to the masses who cannot (through lack of knowledge or lack of money) continually upgrade their PC's to keep up. Consoles give a consistent platform for several years where upgrading is not necessary, and games will "just work".

    Sure during recession all forms of entertainment will suffer cuts, but gaming is far from being alone here.

    --
    frog blast the vent core
  13. Re:Not for me by pluther · · Score: 3, Insightful

    I don't own a Wii, but I'm pretty sure there are several games available for it other than the "Wii Sports" to which you allude.

    --
    If the masses can keep you down, you're not the Ubermensch.
  14. Re:Never Liked Consoles by garynuman · · Score: 4, Funny

    you must be a blast at parties...

  15. Re:I doubt it by LWATCDR · · Score: 3, Interesting

    I think you hit it on the head. Hard core gaming is dying not console gaming.
    I have been playing video games since I got a new 2600 way back when. Just like war games and flight sims you have reached the level of just to hard to be fun. When I pick up a game for the XBox I can not just start to play it and be any good at all.
    There will always be hardcore users that want hard core games. But the number of casual users will always be many times greater.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  16. you ask silly questions by Eil · · Score: 4, Insightful

    Is Console Gaming Dying?

    No.

    All three console manufacturers suffered from the recession -- this year

    All car manufacturers suffered from the recession. Is driving dying?

    Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.

    The Wii has been out for quite awhile too. Wii games (and therefore licensing) can continue to be massively successful, even if sales of the console peter out. You left out the fact that despite falling sales of the Wii (which can actually be a good thing if it indicates market saturation), Nintendo is actually the only one of the three that posted an overall profit.

    In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."

    Are you an idiot? The iPhone is not going to replace anyone's XBox, PS3, or Wii. Mobile phones, PC games, and console games all serve entirely different markets. None of these are going to take over the other in the foreseeable future. Stop trolling the easily-trolled Slashdot editors.

  17. Re:Not for me by prockcore · · Score: 3, Insightful

    Instead of writing that presumptuous post chastising some random guy you don't even know, you could've gone outside and we wouldn't have had to read your condescending bullshit.

  18. Re:Never Liked Consoles by Jimmy+King · · Score: 4, Interesting

    I like consoles because I know that even in 5 years, if a game is released for my xbox 360 (or wii, or whatever), then it'll work on that console. I can build a PC this year and I've still got to check every game to be sure it'll work. For the next 1-2 years, it'll probably work, after that, all bets are off. Maybe it'll work as long as I turn down some of the graphical options or maybe it'll be completely unplayable. This is especially true if I'm building a PC that has a cost in the same range as a game console.

    Then you've got various hardware and software compatibility issues to worry about. I have to assume that stuff isn't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days, but judging by posts on forums the problem still exists.

    Some people are ok with that to have the "better" (which is really opinion anyway and varies between games) controls, the usually better graphics on the PC version of a game if a console is more than a year or so old, the mods from the game community, etc. I can certainly understand that and there are times where I think about getting back into PC gaming because of those reasons, particularly the community mods. In the end, though, for me and for most console gamers I personally know, the known ability to just buy the game, stick it in the console, and get playing wins out.

    It also seems like there are more games released for console that do not make it to PC than the other way around. I may be wrong on that due to not following PC only games, though.

  19. Re:Never Liked Consoles by Monkeedude1212 · · Score: 2, Informative

    Left Joystick Movment
    Right Joystick aiming/Camera Movement

    A is to select a menu item
    B is to cancel out of a menu item

    These are all pretty standard across all the consoles (Well PS3 uses shapes but if you use their relative positions its the same).

    The thing that scares most people away from consoles is that they have too many buttons. 2 Joysticks, 2 bumpers 2 triggers, a D-pad, start, select, and 4 other buttons? It overwhelms most casual gamers. A keyboard full of controls gets even worse.

    The arguement has and always will remain the same: Computers have more flexibility but also more issues tied with it. The money you save in online playing fees are spent in computer upgrades. Console games are guaranteed to work on your brick whereas your PC game might not support your video card.

    We can circle around all day - neither is any "Better" for gaming, its all dependant on your needs. Some people would much rather sit down, use two thumbs to make masterchief Shoot, putting little to no thought into cursing at 10 year olds on Xbox Live. Other people want to be able to micro manage and feel their adrenaline pump as they perfectly maneuver their forces into the enemy base.

  20. Re:Not for me by pizzach · · Score: 3, Insightful
    • Some games can be used at training simulators, instead of forcing you to lose golf balls or forcing other people to go after miss-thrown frisbees.
    • Not everyday is a sunny warm day. It could be raining, winter, etc.
    • Some people don't have the health to.
    • Some people like the tactile feel and required body dexterity compared to thumb games.
    • There are other types of games.
    • These is such a thing as matter of preference.

    In other words, under any of this situations you would come off as a jack-ass if you said just what you wrote. There is no holy grail way to play games.

    --
    Once you start despising the jerks, you become one.
  21. Re:Not for me by pseudofrog · · Score: 2, Insightful

    A video game isn't (normally) a replication of a real activity -- it's an activity in and of itself. Just because it is based on a sport doesn't mean it's a simulation intended to replace said sport. Using your logic, people who play ping pong ought to go play tennis since ping pong was inspired by tennis (IIRC).

    I don't really like bowling, but I like Wii Bowling. It's more convenient, cheaper, and much faster. Not to mention that I suck at bowling, and would have to invest a significant chunk of time and money to become proficient enough to actually enjoy it.

    I find it hilarious that people spend their valuable time on Slashdot arguing that others aren't wasting their time the correct way.

  22. Re:I doubt it by Toonol · · Score: 3, Insightful

    I think you hit it on the head. Hard core gaming is dying not console gaming.

    I don't think that's true at all. "Hardcore" gaming (I hate that term) isn't declining, it's just being OVERSHADOWED by the massive growth in the entire gaming market. It's a smaller piece of a vastly larger pie. That may bother some egos, but isn't really a bad thing. Probably good for the industry.

  23. Re:Smaller developes by Monkeedude1212 · · Score: 2, Informative

    Define Smallest?

    I alone could submit a game to the Xbox Live Arcade - for a small investment. Whether it makes it up there or not depends on how good it is - but the fact remains a single person can make a game for the 360.

  24. You don't follow PC exclusives by tepples · · Score: 2, Insightful

    It also seems like there are more games released for console that do not make it to PC than the other way around. I may be wrong on that due to not following PC only games

    You're right that you're wrong. Pretty much every shareware, freeware, or free software game for PC is a PC exclusive. If you thought Apple's App Store model wasn't friendly to small studios and individual developers, the model used by Sony and Nintendo (and for Xbox 360 games that use the console's advanced features) is far more of a hassle.

  25. Top 10 of the top 20 console games... by thule · · Score: 3, Informative

    ...are recent games! Mario Kart for Wii and New Super Mario for DS has sold very well.
    Top 20 console games of all time
    1. Wii Play (Wii – 24.43 million)[68]
    2. Wii Fit (Wii – 22.5 million)[68]
    3. Nintendogs (DS – 22.27 million, all five versions combined)[69]
    4. Pokémon Red, Blue, and Green (Game Boy – 20.08 million approximately: 10.23 million in Japan,[45] 9.85 million in US)[19]
    5. New Super Mario Bros. (DS – 19.94 million)[68]
    6. Mario Kart Wii (Wii – 18.36 million)[68]
    7. Super Mario Bros. 3 (NES – 18 million)[108]
    8. Brain Age: Train Your Brain in Minutes a Day! (DS – 17.41 million)[69]
    9. Grand Theft Auto: San Andreas (PS2 - 17.33 million)[114]
    10. Pokémon Diamond and Pearl (DS – 16.81 million)[70]

    Except for the single PS2 game and Super Mario Brothers 3, DS and Wii games seem to be selling very well. It will be very interesting to see how well New Super Mario Wii sells. It has been out for three weeks and is currently clocking in near 2 million units.

  26. Re:Larger problem by lidocaineus · · Score: 2, Insightful

    I didn't know F-Zero GX was so badly received - it appears to be fairly WELL received in fact. Are you talking about direct comparisons to the fun factor compared to the other versions, as if so, do you have any claims to back that up?

    I find Sega's situation completely disheartening however. They used to be all about really cool, slightly off-beat games, or REALLY well done "more normal" type games. It's really sad to see them in their current state where maybe a handful of interesting games per year comes from them anymore (MadWorld, HotD: Overkill, Valkyria) when they used to pump out game after game of awesomeness and originality.

  27. Re:Larger problem by RedK · · Score: 3, Informative

    Sony isn't about to let the PS3 go when they're counting on it to push Blu-Ray (their proprietary format)

    I don't know how the rest of your post got +5 insightful, but this comment especially should've gotten you a couple of troll mods. Blu-ray is design by committee. It's not Sony's proprietary format even though they started the project to work on it and were most aggressive in pushing it (through the PS3). Sony doesn't own the format and if Sony died tomorrow, you would still have Blu-ray on the market.

    --
    "Not to mention all the idiots who use words like boxen."
    Anonymous Coward on Monday August 04, @06:49PM
  28. Re:Larger problem by Archr5 · · Score: 2, Insightful

    You seem to be a little scattered with what you're saying, but the gist seems to be "of course there will be a crash, look at all the crappy games that are coming out."

    What you're failing to notice is that those "Crappy games" are selling... What we're seeing now are Once great publishing houses (Midway, etc) that have too much overhead and outstanding debt to function in the low effort - high reward shovelware market.

    That's not a sign that the market is failing, it's a sign that Some publishers aren't lean enough to hack it and they're going to falter as a result.

    You can crap on Activision all you want because Tony Hawk: Ride was bad. But they made $550,000,000, in FIVE DAYS by releasing Modern Warfare 2. And don't think they aren't constantly raking in the World of Warcraft dollars... Most of what Activision puts out is garbage, but as long as projects mostly cover their costs, and the company as a whole doesn't put too much money on one horse, they'll be fine.

    The bottom line is, it's a recession. Every industry is seeing large declines, (the average is something like 18%) and will this kill off some poorly structured developers/ absolutely, Is it a "Crash" or does it spell the doom of console gaming? Absolutely not.

    Even if developers die, the Platforms will go on.

  29. Re:Larger problem by Moryath · · Score: 3, Insightful

    Did you not note that I pointed out DVD was in the PS2 for the same reason?

    Sony has a hand in the design of Blu-Ray. They, along with a set of other companies who also "contribute", gain a certain amount from the royalties on discs/players adhering to the blu-ray format, the same way they were connected to DVD.

    Sony's setup has always been this way. They never implement an open, universal standard unless they absolutely, positively have to. Look at the amazing number of "standards" they've tried to develop themselves (Beta vs VHS, Compact Disc they had a hand in, DAT, Video8/Hi8, Minidisc vs Philips Digital Compact Cassette, Sony ATRAC vs MP3, Sony SACD vs DVD-Audio, MMCD vs SuperDensity till they gave in and "contributed" their patents to merge EFMPlus into the DVD standard with Toshiba, Memory Stick Duo vs SD, SDDS "Sony Digital Dynamic Sound" versus DTS and Dolby Digital, and of course the craptacular UMD format). Their goal is to make their proprietary "standard" the industry standard, and rake in the royalties, not unlike Microsoft's "embrace, extend, destroy" philosophy concerning open standards.

  30. Re:Larger problem by RedK · · Score: 3, Insightful

    The 3 1/2 floppy disagrees with you. Not to mention, like you say, a lot of companies are part of the Blu-ray association and as such, if every maker of Blu-ray devices is part of it, no one charges royalties. Like DVD, Blu-ray is very much design by committee with no one company controlling it. This is the exact opposite of proprietary.

    --
    "Not to mention all the idiots who use words like boxen."
    Anonymous Coward on Monday August 04, @06:49PM
  31. Re:Never Liked Consoles by feepness · · Score: 2, Informative

    I like consoles because I know that even in 5 years, if a game is released for my xbox 360 (or wii, or whatever), then it'll work on that console

    Yeah, but with regards to the 360, whether the console itself will be working is a major consideration.

  32. Re:Larger problem by Moryath · · Score: 2, Interesting

    You'd be surprised.

    Beta, for instance, ran for nearly two decades. Not in the home VHS market (which was their original target) but in the home camera market (where the smaller size made for easier handheld video cameras) and the television broadcast market (where they don't care so much about having to switch tapes after a certain time limit, but DO care very much about getting higher, more reliable video quality). Those two sectors were still using Beta tapes for a very long time, in fact some more rural TV broadcasting stations were still using them right up until the limit of HDTV broadcast conversion.

    DAT was exceedingly popular in Europe and Asia, just not in the US - and Sony took their money there quite happily. It took longer to get DAT into the US because the RIAA, and their pet senators like Al Gore Senior, pushed the predecessor to the DMCA, the Digital Audio Recorder Copycode Act of 1987, with the intent of making DAT carry a "copyright flag." Sound anywhere similar to MafiAA tactics today?

    Memory Stick Duo hasn't gone away. It's not used on many non-Sony devices, but Sony sells enough cameras and PSPs that they can keep it on the shelves and make a fair bit of money back from third-party manufacturers like Sandisk who license it.

    I could go on, but the point is, not all of their "failures" failed spectacularly, and they have had plenty enough successes to fund everything else they have wanted to do. Had they actually been smart and come up with a "flash once" Memory Stick Duo standard rather than trying to push UMD on the PSP for their games (or alternatively, had the PSP had RCA/Composite video and audio outputs in its original incarnation so that it could simply be plugged into a TV for playing those UMD movies), it's quite possible they could have had yet another proprietary standard that did "well enough."

  33. Re:Not for me by feepness · · Score: 3, Interesting

    the Wii is awesome because the games are *fun*.

    The Wii had the lowest rated games of all platforms in 2009.

    Wii: 362 games... 1 considered great.

    Xbox 360/PC: 7 considered great. PS3: 10 considered great.

  34. Re:Never Liked Consoles by Fallingcow · · Score: 2, Informative

    Do you think anyone will be able to maintain your console games 10 years from now?

    Of course you'll be able to play current console games 10 years from now.

    Using an emulator.

    On a PC.

  35. Re:Yes by BeardsmoreA · · Score: 2, Insightful
    Seriously, this is the way it goes:
    • Kid - pocket money + xmas presents, little knowledge - consoles
    • Student - loans + part time job, knows enough to throw a rig together, happy to pirate all software - PC
    • Working Adult - disposable income, what little time available for hobbies precious, DOES NOT WANT THE HASSLE: back to consoles

    That's the path that I and most of my peer group at work (for major IT name) have followed, and I'd give 50:50 odds you're in the middle segment at the moment. When you realise that you just cannot be bothered fighting whatever copy protection is stopping you playing that legally purchased disc in your hand, and you've got too much to lose to torrent the new release of Windows, maybe things will look different.
    Maybe I'm wrong, and the upgrade cycle is really your hobby, with gaming an occasional bonus - that's the other way to go.

  36. Re:Larger problem by Moryath · · Score: 2, Insightful

    A lot of the stuff they put out is partnerships and they participate in many of the industry standard committees.

    Yes, so that they can get their patents included in the "standard." It's part of the ongoing barrier-to-entry collusion on the part of the "standards committees"; if you're part of the committee, you generally have some form of patent-access trade so that you can produce the "standard-based" equipment with no patent cost. If a new guy wants to come along and enter the market, the "standards committee" members (of which $ony is one) all agree to hike their access costs to an exorbitant amount to keep real competition out of the marketplace.

    They've sectioned up the market quite nicely to themselves, really. Note how LG is given de facto control of the entry-level segment, as long as they agree to not compete higher up.