Australian AvP Ban Reversed
Earlier this month, we discussed news that Sega's new Aliens vs. Predator video game had been refused classification in Australia, effectively banning it. After a scathing response from the developer saying they wouldn't censor the game, and later news that the classification scheme may be updated to include an R18+ rating, it now seems that the Classification Board has seen fit to give the game a green light after all. Sega's Darren Macbeth told Kotaku, "We are particularly proud that the game will be released in its original entirety, with no content altered or removed whatsoever. This is a big win for Australian gamers. We applaud the Classification Review Board on making a decision that clearly considers the context of the game, and is in line with the modern expectations of reasonable Australians."
From my understanding, the lack of an F18+ rating is entirely the fault of a single legislator.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
AvP is one of the worst games I've had the displeasure of playing. Through dumb luck Australians have been able to avoid direct exposure to it, but now with its full scale release in Oz that utopia is gone.
Save your money. Get a better game.
There have been a number of AvP games now... And while I can certainly make a guess as to which one you're referring... You seem to think there's only one out there.
There was Alien vs Predator on the Atari Jaguar - which I never played.
Then there was Aliens versus Predator - which was developed by Rebellion for the PC. This game was pretty rough for an FPS at the time... But you need to realize that it was not a standard FPS title. The game introduced different vision modes for the Predator and Alien, as well as the Alien's wall-climbing ability, which were all fairly revolutionary at the time. The storyline was pretty crap. The graphics were chunky. The campaigns were pretty short. But it still managed to deliver some real thrills in the Marine campaign.
Next up was Aliens versus Predator 2 - again developed for the PC. This was a genuinely good game. The graphics were roughly on-par with other contemporary titles... The individual campaigns were much longer... And the storyline wove between the three campaigns nicely. I don't know that this title really did anything new and interesting - the vision modes and wall-climbing was already established... But it did everything better than the first PC game did. I had many hours of fun with this title.
And now we've got Aliens vs. Predator on the way from SEGA for the PC. The visuals look as good as any other FPS I've seen recently. The visual modes look better than before, and they appear to have done a better job of capturing the brutality of the old movies. Ultimately I doubt if it'll be some epic feat of video game engineering... But it looks like it'll be a fun ride.
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