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The Best, Worst, and Ugliest OSes of the Decade

itwbennett writes "Hundreds of Operating Systems were released during the past decade, finding their way into microdevices, watches, refrigerators, mobile phones, cars, motorcycles, jets, even the International Space Station. Some worked; some even worked well. Others, sadly, didn't. And some were just ahead of their time. Blogger Tom Henderson takes a look back at the best and worst OSes of the decade. Among the worst? Vista, as you'd suspect, along with WinME. But what about GNU Hurd? And some of the best? Solaris/OpenSolaris 10, Mac OS X, and newcomer Google Android."

2 of 378 comments (clear)

  1. Re:I will stand by this forever by Orange+Crush · · Score: 5, Interesting

    DirectX was Microsoft's solution to the "exit to DOS to run a game" workaround. It also targetted the "You must have one of these sound cards, one of these graphics cards, etc." that hampered DOS games because the OS wasn't doing any hardware abstraction--they had to roll their own drivers for every game engine/runtime. DirectX *was* the runtime that enabled direct hardware access and hardware abstraction so the game designers could focus on making games, rather than which sound card a user had.

    It wasn't a perfect solutions--still isn't--but DirectX did kill DOS as a gaming platform.

  2. Re:Vista vs Win7 by Antique+Geekmeister · · Score: 5, Interesting

    Who can tell? None of my core CAD applications run properly on Windows 7 yet, and my userbase has mired itself in XP to the point where I have to bribe them with new hardware to get them to let me back up their systems: they've become frightened that any backed-up machine will be replaced with Vista.