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Ten Gadgets That Defined the Decade

Corpuscavernosa writes "As 2009 winds down and we try to come up with new and clever ways of referring to the early years of this century, there's really only one thing left to do: declare our ten favorite gadgets of the aughts and show them off in chronological order. It's arguable that if this wasn't the decade of gadgets, it was certainly a decade shaped by gadgets — one which saw the birth of a new kind of connectedness. In just ten years time, gadgets have touched almost every aspect of our daily lives, and personal technology has come into its own in a way never before seen. It's a decade that's been marked the ubiquity of the internet, the downfall of the desktop, and the series finale of Friends, but we've boiled it down to the ten devices we've loved the most and worked the hardest over the past ten years. We even had some of our friends in the tech community chime in with their picks on what they thought was the gadget or tech of the decade."

22 of 313 comments (clear)

  1. 360? by Darkness404 · · Score: 5, Insightful
    Really, the 360 as the video game console of the decade? The PS2 really changed things more than the 360 for the simple reason of the DVD player. Before the PS2 most people didn't have a DVD player, why switch? The VHS format was still going strong and while it was clear that DVD was the way of the future, most players were simply too expensive. Then the PS2 came along and changed that. Similarly, the PS2s library is -still being added to- giving it a pretty long shelf life. Of all the current-gen consoles the Wii defined and changed the decade the most, and one could argue that the PS3 changed more than the 360 did.

    Engadget's justification is rather lame

    but Microsoft's audacious approach to charging people to play online with Xbox Live Gold actually ended up as the console's greatest strength, and a key to its staying power

    Charging people wasn't its strength. Its strength was it was the one online service that didn't totally suck. Lets see, Nintendo's online service lets you play with friends if you send them a random string of letters and numbers as a "friend code", won't let you type messages on most games, oh and the one game that would have had online as a killer feature, Super Smash Bros. Brawl, the online mode is so messed up because it compensates for lag on one player's end by making the entire match laggy for everyone. Yeah Nintendo sure raised the bar high. PSN is good, but has too many flawed features. For example, PlayStation Home. The idea is good, take human avatars to a new level, the implementation is flawed. It is nothing but ads.

    Engadget also manages to glance over the RRoD issue that plagued early Xbox owners.

    I mean, is Microsoft buying Engadget off? The 360 as the console of the decade? Hardly. The 360 as the console of this generation? Possibly. But not the console of the decade, not by a long shot.

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    1. Re:360? by AuMatar · · Score: 5, Insightful

      It doesn't even come close for this generation- its far behind the Wii in sales and in originality. Although I agree for the decade it has to be the PS2, due to its dominance last gen. Obviously written by someone with an MS hard on.

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    2. Re:360? by Osty · · Score: 5, Insightful

      It doesn't even come close for this generation- its far behind the Wii in sales and in originality. Although I agree for the decade it has to be the PS2, due to its dominance last gen. Obviously written by someone with an MS hard on.

      It really depends on how you measure it. By sales, the PS2 is definitely the winner, with the Wii a close second. In terms of innovation, though, the 360 had quite a bit more "firsts" than either of those.

      • Achievements and gamerscore. Whether you like it or not, people love this. It's completely e-peen bragging rights, but players gobble it right up. So much so that others have started doing the same thing -- PS3's Trophy system, WoW's achievements, Steam achievements, etc.
      • Downloadable games. XBLA has definitely been a killer app for the 360 since day 1. People joked that they were buying a $400 console to play a $5 game (Geometry Wars 2), but they still bought it. Sony and Nintendo were late to this, and initially focused only on back-catalog games (Wii's Virtual Console, PSN's PS1 games) while Microsoft came out of the gate from the very start with original new games. All three have dipped into the retro well to a certain extent, but Microsoft has done that far less than others. (I'm not mentioning Games on Demand since Sony actually did that one first -- full retail games available for digital purchase.)
      • Donwloadable content, demos, etc. A bit of an addendum to the last point, but the 360 was the first time you could download demos of games online rather than having to buy a DVD of demos. That single-handedly put several magazines completely out of business, since a lot of game rags relied on demo discs for subscriptions.
      • XNA and community/indie games. The Xbox 360 is the first console that you can legitimately (without hacking) develop homebrew games for without having to buy development hardware (like the Net Yaroze during the PS1 timeframe). Yeah, the PS3 had Linux (the Slim got rid of Linux support), but without access to the GPU there's not a whole lot you can do with it.
      • The 360 was the first console to add significant features completely via software. Video streaming (originally the Xbox could only stream Windows Media files), XNA indie games, installable games (optionally installable, unlike many PS3 games with forced installs), Facebook and Twitter, etc. There's surely more to come in the next few years, with Natal on the hardware side.
      • Streaming video and "owning the living room". Sony took the first step by making the PS2 a DVD player, but the 360 took it much, much further. The 360 is the best (only?) Media Center Extender on the market. It can stream most formats natively (and pretty much any format with a transcoding av server). It was the first console to have Netflix streaming (and still the only one to have a native interface -- the PS3 streaming disc is simply BD-Live trickery, and the native installed app is still a while away). The new Zune video store seems to defy reality with 1080p instant-on streaming that actually works.

      Of course there have been failures. RROD issues, backing HD-DVD rather than Blu-Ray, continuing to use the DVD9 format for games rather than HD-DVD or Blu-Ray, lack of HDMI on early console hardware, the hard drive as an optional component, no built-in wifi, etc. But to say that there's no innovation, or that they haven't moved the industry forward by huge strides, is just completely wrong.

    3. Re:360? by Comatose51 · · Score: 4, Insightful

      Have you read the part about Windows XP being so great right off bat that people aren't switching to Windows 7? They seem to have forgotten about the fiasco before SP2 for Windows XP and how Firefox got its start around that time because IE was such an easy target and pop-up friendly. I really think Microsoft is a big client of theirs.

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  2. GPS by TubeSteak · · Score: 5, Insightful

    In the last 10 years, portable GPS navigation has become ubiquitous in cars.
    They're so cheap nowadays that I got one as a gift.
    I'm sure there's one that could be pointed to as the breakout device.
    /I still have in the car paper maps for ~5 States

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  3. Gadgets by cbuhler · · Score: 5, Insightful

    Sometime in the mid-90s the guy I was training and I were having a discussion about the future of technology while we were driving down the road in rural south Texas. I had a bag phone and an IBM Model 70 portable (lugable). He had a Zarus. We both carried pagers. A big part of the conversation was about how someday, we wouldn't need to carry all that crap just to do our job. We both knew that someday all of this stuff would be a single device. Just not a clue what that device would be or how it could work.

    Today, about 15 years later, we still work together. I carry a Palm Treo and he has a iPhone. Different job, but mostly do the same thing, just not consultants anymore. I don't think either one of us could do our job without these gadgets. The ability
      to ssh into our systems is key to our jobs, and it doesn't really matter what device we use anymore. The gadgets are getting to be more than just a convenience for both of us. They almost define our function in the job. Even if we're out of the office, we still take care of issues, now, not when we get back.

    The gadgets have raised expectations for a lot of positions. If I still worked like I did back in the 90s, people would be waiting either until I got there, or got where I could hit a phone line and modem. Now, with the internet (ultimate gadget) and a smart phone, I can fix most problems at 70mph running down the road (as a passenger, of course, not going to break any laws, ha). And that's become almost an expectation.

    So, yes I kind of see this as the decade of the gadget, but the gadgets mostly control us.

    God help us all.

  4. One killer "gadget" by Darkness404 · · Score: 5, Insightful

    The one killer "gadget" of this decade is price. Everything is cheap. Back in 1999, even a cheap desktop would have cost you a lot of money. Today, you can buy a new desktop with HDMI out for $200. You can buy a cheap laptop for $300, or less if you catch a good sale. An iPod touch that would have cost you over $1,000 back in 1999, now is a typical Christmas gift. HDTVs are now cheaper than their standard def tube equivalents were. Storage is now dirt cheap, back in 1999 1 TB of HD space would have cost a lot of money, yet now many desktops ship with that much. RAM is cheap with a gig of RAM costing no more than $15. Software is even cheaper, back in 1999, your choices were either to buy (or pirate, but again, it being 1999 it was a lot harder to pirate it than it is now) Windows, or get an expensive Mac. Today, you can have Linux which is actually easy to use and detects most hardware quickly and easily. Torrent sites are also a killer "gadget", the ability for decentralized downloads have made things much easier to download than back on shady Usenet groups. Openness has also shown to be a quickly rising killer "gadget" with an explosion in open or simi-open phones such as Android, WebOS and even Symbian is opening up.

    I think the 2000s will be remembered for cheap (in both meanings of the word) tech.

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    1. Re:One killer "gadget" by Opportunist · · Score: 4, Insightful

      Cheap is not new. Cheap already was part of the whole economy deal when Japan started cranking out cheap knockoffs of quality products in the 50s and 60s (yes, before they took over the electronics edge they essentially copied everything and flooded the market with cheap, in both meanings, copies).

      The 2000s will be remembered as the decade of "nothing but cheap", though. Because even the "quality", brand named, products are cheap. Dropped from the same sweatshop conveyer belts than the cheap generics. Back in the 60s, you had the choice, going for cheap and knowing it will break apart in a few months, or investing into something with quality. That option does not exist anymore. Everything is basically cheap crap. The price difference does not mean that the product itself is of higher quality. At best, it means that your hassle when trying to get it replaced when (not if) it breaks down is less.

      The 2000s will be remembered as the decade of throwaway electronics, with nothing of lasting value. And why not? By the time your cheap crap croaks the next gen version is here already anyway.

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  5. Re:XP and OS X? by Opportunist · · Score: 5, Insightful

    Uh.... scuse me, but how or what did XP define? Maybe someone could shed some light on how XP represents such a leap ahead that it warrants being called a "decade defining tool"? Basically it's Win2k with more color.

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  6. Say what? by CAIMLAS · · Score: 3, Insightful

    From the article:

    If you had found me right after I'd installed OS X Public Beta for the first time in 2001 and told me how dramatically the OS would change over the next decade, I'm not sure I would have believed you. There was a gigantic difference in feel between installing Windows XP and OS X Public Beta -- with XP you got that fun sense of having a whole new computer, fast and ready to take on whatever you could throw at it, while with OS X you just sort of stared at the huge icons and wondered, "Now what?" It was clear Apple had a lot of work left to do -- although by 10.3 or so I'd deleted my Classic partition and wasn't looking back. But hold up: OS X 10.3 looks and feels dated by today's standards, while XP looks and feels like... XP. Where Apple did an fantastic job of relentlessly improving and iterating OS X over the past decade, Microsoft set the bar so high coming out of the gate that the biggest threat to Windows 7 is the installed base of XP users who are still happy with their machines. That's pretty amazing. - Nilay Patel

    This guy/gal needs to have their head examined. Even talking about the mere aesthetic nature of XP vs. OS X 10.3 (Panther), I can't see where he's coming from in the least:

    OS X 10.3 Panther image vs. Windows XP. I'm sorry, but I fail to see how XP looks anything but "dated", the hideous colors/theming aside. 10.3 looks, even now, clean and fresh compared to XP. (Technologically, XP is way behind 10.3 in many ways.)

    All I can read there is rabid fanboyism. Sorry, but "staying the same" for the better part of a decade, when you're the computer giant's flagship product, is not a benefit in any stretch of the imagination.

    As for their list... not sure why/how the Xbox made the list instead of the Wii. There's nothing special about the Xbox 360, whereas the Wii is a "game changer". Hell, and even Windows Mobile devices (which, aside from the slick Marketing functionality and App store, has been largely comparable for many, many years) should top the list over the Treo.

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  7. Re:The decade isn't over yet! by Hungus · · Score: 4, Insightful

    2000 was so last millennium also, but welcome to post modernity where 10 "gadgets" include 12 things: 2 of them were not in this decade (OS X and Canon Digital ELPH) and 2 are not even gadgets (OS X and Win XP).

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  8. Re:XP and OS X? by Anonymous Coward · · Score: 4, Insightful

    It defined the end of the Win 9x line. For the first time most people's PCs became relatively stable. For those of us that were Linux or Unix users, it wasn't a big deal, but for the average user it was very significant. Windows XP, unlike the 9x line or Vista, focused more on being a stable operating system than being an application. After the optical mouse and the old 1980s Olympics game, it might be the best product Microsoft ever released. And for Microsoft, it was probably their hardest business decision: build an operating system that people won't feel they need to upgrade from or lose angry customers to Linux and Unix derived lines (like Mac OS X).

  9. Re:XP and OS X? by Opportunist · · Score: 4, Insightful

    Sorry, but the product that married the stability of the NT line with the flexibility and compatibility of the 9x line was Win2k. If any product deserves the "decade defining" title, it's Win2k. But not XP.

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  10. Only one by FranTaylor · · Score: 4, Insightful

    The LCD display.

    The only thing that's really changed is that we have finally gotten rid of CRTs.

    Everything else is just a bigger or smaller version of stuff we already had.

    Most of our new toys are finally possible due to cheap and tiny displays.

  11. Re:XP and OS X? by Anonymous Coward · · Score: 3, Insightful

    Sorry, but the product that married the stability of the NT line with the flexibility and compatibility of the 9x line was Win2k. If any product deserves the "decade defining" title, it's Win2k. But not XP.

    The Win 9x line wasn't dead when Windows 2000 was released. Windows Me was released later. Additionally, Windows 2000 wasn't a consumer operating system. It was sold to businesses and power users. There was no home edition. Finally, I would say Windows NT 4.0 met the same requirements that you claim Windows 2000 met. With this in mind, both Windows 2k and Windows XP are only updated versions of Windows NT 4.0. The only significant difference is that Windows XP was sold to consumers with the home edition, while Windows 2000 wasn't. Thus, Windows XP made incredible market penetration and was the first time that most consumers had a stable Microsoft operating system. This is where its significance lies.

  12. Re:XP and OS X? by mlts · · Score: 3, Insightful

    IMHO, Windows 2000 is the "unsung hero" of this. XP provided new window decorations, a DRM stack (Trusted Audio Path), activation (for non VLK copies), a few EncFS improvements (no need for a recovery agent, multiple users have access to a file), and shadow copies. However, it didn't change the game as in fundamental OS mechanics like moving from a DOS "shell" to a true 32 bit protected mode OS has done.

    Windows 2000 provided essentially the OS we are sitting on now on most Windows installs. The server side gave us Active Directory, IPSec, a decent privilege/ACL model mostly inherited from NT, user rights (user with versus without admin privs), decent crash protection (especially compared to 9x/ME). The workstation edition gave us a full 32 bit executables, additions onto a decent journaling filesystem, innate separation of users (versus the kludgy .PWL files from the 9x era), and so on.

    XP is a decent OS, and has weathered the test of time, and this by in its own right gives it mentioned, but it would gain recognition for being evolutionary, not revolutionary. Windows 2000 was revolutionary both on the client and server sides.

  13. Re:XP and OS X? by Opportunist · · Score: 4, Insightful

    No. Sorry, but no.

    NT4 sorely lacked two core features that pretty much shot it for the consumer market. Namely, DirectX support past version 3.0 (IIRC) and USB support. Not to mention the fairly poor support for "legacy" products, i.e. products that didn't really care too much for MS programming standards, which basically meant that NT4 was entirely unsuitable as a game platform, which was (and still is) a core application for home PCs.

    Win2k offered all of that (nearly every game that ran on a Win9x machine ran on 2k) and thus was the first true blend between the NT and the 9x line.

    What I have to give you is that there was no "home" edition of 2k, which suckered far too many into using ME. This again, though, I blame on the way 2k and ME were perceived, especially by the relevant media who pictured 2k as the "office" system and ME as the "consumer" product.

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  14. Obviouslyerer... by denzacar · · Score: 5, Insightful
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  15. Re:XP and OS X? by pegdhcp · · Score: 3, Insightful

    XP is the first product of MS that has computer professionals revolted when its End of Life announced, you know instead of usual celebrations...

  16. IED by michaelmalak · · Score: 5, Insightful

    More soberly, I would say the IED is the gadget that most "defined the decade" as Engadget's headline touts.

  17. The first decade by AlpineR · · Score: 3, Insightful

    I'm picturing your parent poster as some Roman nerd yelling at everybody that they shouldn't be celebrating the onset of Year 10 since Jesus Christ was born only nine years ago.

    And I'm picturing an older, wiser Roman tapping him on the shoulder and pointing out that:

    1) They're not using the birth of Jesus as the basis of their time system yet.

    2) When the A.D. system is implemented, it will be miscalculated and land the birth of Jesus in 4 A.D.

    3) Jesus wasn't born at midnight on January 1st. And the winter solstice isn't at that time either. So it's clear that the moment chosen to increment the year counter is arbitrary anyway.

    4) If we use your definition of "decade", then what are we going to call the decade that includes the year 1985 A.D.? "I Love The 80's Including 1990 But Not 1980"?

  18. Re:Obviouslyererer... by morrison · · Score: 3, Insightful
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