BRINK Interview With Richard Ham and Edward Stern
unknown_gamer writes "BRINK turns out to be a lot more than just a regular shooter. The research behind the game — yes, there was research — turns out to actually be valid. Richard Ham and Edward Stern talk to Snezana about the actual scientific methods behind BRINK, the motivations behind the game, and about the game itself."
A video up at Destructoid sums up the game briefly, and two others show an extended gameplay sequence. A preview from back in September at Rock, Paper, Shotgun explains BRINK in more detail. The game is due out Fall 2010. The developer, Splash Damage, seems willing to do a Linux port if the publisher, Bethesda, gives them the green light.
The game will be very pretty, it will be playable on consoles, and it will only be available on PC via Steam, meaning call-home, verify-after-install, can't-restore-backups-without-internet-connection (since you have to install and update Steam before you can play anything) and so on. If you must buy this game, buy it for the console. Steam is a mechanism for depriving you of your First Sale rights and interferes with Fair Use as well. Steam games are not playable as purchased, on their own. They're not PC games, they're Steam games. Do you really trust Valve so far?
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"