An Android Developer's Top 10 Gripes
gkunene writes in with the plaint of a veteran mobile application developer who vents his frustration with a list of 10 things he loves to hate about Android. "1. Open Source. Leave it to Google to place all the code for their handset platform in the hands of the masses. Not only does this mean anyone can download and roll a new version of their phone firmware, but it also means absolutely any maker can roll its own Android device. ... After all's said and done, I really must admit that Android, despite its relatively few flaws, is one of my favorite platforms to work with. Quite honestly, if my complaint about how the word 'Intent' makes for awkward grammatical constructions ranks in the top 10, I'd say the Android platform is doing pretty well for itself."
And Corvettes aren't as fast as Vipers.
- Michael T. Babcock (Yes, I blog)
I think you have just created a comment that deserves to be assigned the 'redundant' score because it is redundant with itself.
Look:
Simplicity is hard.
- this is good.
Programming the Unix way requires a person to focus on radical simplicity.
- not too terrible just yet.
The benefits are huge.
- very good.
but now we see this one:
It's a lot easier to debug a 200 line program that takes data in on stdin and dumps it to stdout then it is to debug a class that you can only instantiate with your AbstractFactoryFactory.
- see? You have done it. You should have stuck to the short sentences - one point in, point out. But no, you had to go there and there you have it: the proverbial
then
.
It's eaiser to debug 200 lines of simple code THEN it is to debug a class etc. etc.
I don't have the moderator points right now, otherwise instead of leaving this comment here I would have done the correct thing. You know what it is.
You can't handle the truth.