YouTube Hints At Support For Free/Open Formats With HTML5
shadowmage13 writes "After the recent post about YouTube, so many votes were put in for HTML5 using Free and Open formats that Google has already cleared them all out (to make space for others) and issued an official response (requires Google login): 'We've heard a lot of feedback around supporting HTML5 and are working hard to meet your request, so stay tuned. We'll be following up when we have more information. We're answering this idea now because there are so many similar HTML5 ideas and we want to give other ideas a chance to be seen.' Now all the top ideas are concerning copyright and DMCA abuse."
Video tags are easier to accelerate. They can be handled by just about anything. That means rather than being locked to Flash, it can be played with Xine/GStreamer on Linux, Quicktime on OSX, DirectShow on Windows, DSP codecs on your phone, etc.; it might also be possible to use VLC on any platform, although that defeats the "accelerate" part.
And of course, you've always got Flash as a fallback.
P.S. Posted before, but this might be of interest to someone: Javascript-free HTML5/Flash video embedding, which works on desktops as well as devices like the iPhone: http://camendesign.com/code/video_for_everybody
VLC generally supports acceleration when os/driver/card support exists
Climate Progress - Hell and High Water
If you use Firefox, have you tried some greasemonkey script that replace the Flash player with an embedded version? Like http://userscripts.org/scripts/show/46219
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I would prefer "be less like vimeo" because the only difference between them that affects me is that the youtube player decodes video efficiently enough that my processor can handle it, and vimeo is a browser locking slideshow.
-- http://embedded-computing.com/fujitsu-full-h-264-codecs
That's half a Watt encoding HD, a general purpose CPU would be consuming tens, or even a hundred watts to do that.