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Failed Games That Damaged Or Killed Their Companies

An anonymous reader writes "Develop has an excellent piece up profiling a bunch of average to awful titles that flopped so hard they harmed or sunk their studio or publisher. The list includes Haze, Enter The Matrix, Hellgate: London, Daikatana, Tabula Rasa, and — of course — Duke Nukem Forever. 'Daikatana was finally released in June 2000, over two and a half years late. Gamers weren't convinced the wait was worth it. A buggy game with sidekicks (touted as an innovation) who more often caused you hindrance than helped ... achieved an average rating of 53. By this time, Eidos is believed to have invested over $25 million in the studio. And they called it a day. Eidos closed the Dallas Ion Storm office in 2001.'"

12 of 397 comments (clear)

  1. All Right! by MickyTheIdiot · · Score: 4, Funny

    This is just what we needed around here!

    Another chance to moan about Duke Nukem Forever!

    Hopefully someone bought rights to the title so we can continue to write about DNF. We need more server space dedicated to DNF writing! It's always just around the corner.

    1. Re:All Right! by Jason+Earl · · Score: 3, Funny

      GNU Hurd.

    2. Re:All Right! by Rogerborg · · Score: 2, Funny

      Harsh, man. Way harsh. Any day now. You'll see. You'll all see!

      --
      If you were blocking sigs, you wouldn't have to read this.
    3. Re:All Right! by elrous0 · · Score: 3, Funny

      If I was a bazillionaire I would be too busy with my harem and skiing on huge piles of cash to care. And if I wanted to piss off the gaming community, I would just give Uwe Boll an unlimited credit line and tell him to go nuts.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    4. Re:All Right! by Tetsujin · · Score: 2, Funny

      Harsh, man. Way harsh. Any day now. You'll see. You'll all see!

      Yeah! GNU Hurd is gonna have lasers that shoot from its eyes, atomic hellfire breath, two claw-thingies, and be able to do everything better than Linux like a million times over!*

      (*theoretically, based on models of the respective algorithms as run on Turing machines)

      --
      Bow-ties are cool.
  2. Re:Bigger scale by MickyTheIdiot · · Score: 2, Funny

    ...but the game cartridges did make a nice little hill in Arizona.

  3. Re:Enter the Matrix was OK... by MickyTheIdiot · · Score: 3, Funny

    I have always been partial to Superman 64.

    But then again I like to poke needles through my eyeballs, too.

  4. Re:Enter the Matrix was OK... by Cyberblah · · Score: 3, Funny

    The Empire Strikes Back for the Atari 2600 wasn't bad, for a 2600 game.

  5. Re:Enter the Matrix was OK... by kenj0418 · · Score: 5, Funny

    I have yet to find a game based on a movie that hasn't sucked.

    ET For the Atari 2600?

  6. Re:Enter the Matrix was OK... by Stormwatch · · Score: 5, Funny

    There was no trilogy. Please refrain from spreading such lies. Thank you.

  7. Re:VtM:B by CorporateSuit · · Score: 2, Funny

    Vampire:tM:B Release Date: November 16, 2004
    World of Warcraft Release Date: November 23, 2004

    The game was released with only a week to live.

    --
    I am the richest astronaut ever to win the superbowl.
  8. Re:Enter the Matrix was OK... by KevinKnSC · · Score: 2, Funny

    Yahoo?