Disney Releases 3D Texture Mapper Source Code
dsavi writes "Ptex, Walt Disney Animation Studio's cutting-edge 3D texture mapping library which was first used on nearly every surface in the 2008 animated feature Bolt, was released under the BSD license on Friday. Quoting the announcement on monophyl.com: 'We expect to follow Ptex with other open source projects that we hope
the community will find beneficial. We will soon be launching a new
Walt Disney Animation Studios Technology page under
disneyanimation.com. It will include links to our open source
projects as will as a library of recent publications.' This looks good for open source 3D graphics."
Get it while you can they open the vault for a limited time.
Knowledge = Power
P= W/t
t=Money
Money = Work/Knowledge so the less you know the more you make
Remember that Pixar bought Disney for minus a jillion dollars a while ago.
Even if it's fun to imagine that, a company isn't a monolithic entity and certainly not a person like you are trying to picture.
Greg Brandeau, the new CTO at Disney, is a powerful advocate of open source. He worked very hard (within the bounds of antitrust law) to help various visual effects and animation studios with Linux, addressing common issues to everybody's benefit. It's good to see projects like this, that studios have put huge amounts of effort into, released into the open source community.
Of course, I have to put my money where my mouth is now :)
I love Mondays. On a Monday, anything is possible.