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Designing the Computer UIs In Movies

xandroid points out an NPR interview with Mark Coleran, who "...designs the fancy-but-fake graphics that flash across computers in the movies. He has worked on a laundry list of blockbusters: The Bourne Identity, The Bourne Ultimatum, Children of Men, Mission Impossible III, and many more. He says a lot of the inspiration for computer screens comes from video games." The main point of these fake movie UIs is different than that of real UIs: to tell a story very quickly, not to reveal and enable function.

2 of 371 comments (clear)

  1. Re:This wouldn't be a problem except... by Anonymous Coward · · Score: 0, Flamebait

    They may be, but they are also the ones telling their children that an invisible friend watches over them. So their opinions are suspect to say the least.

  2. Re:This wouldn't be a problem except... by need4mospd · · Score: 1, Flamebait

    ...and that some guy that died 2000 years ago is going to COME BACK TO LIFE!