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Freeciv As Benchmark of HTML5 Canvas Javascript Performance

Andreas(R) writes "The Freeciv.net crew has benchmarked their web client, which is a rich web application using the HTML5 canvas element. This shows how fast Firefox, Google Chrome, Safari and Internet Explorer perform using the latest HTML5 web standards."

6 of 246 comments (clear)

  1. That's hardly a benchmark by Anonymous Coward · · Score: 3, Funny

    Now someone just needs to port the Quakes over, for a real benchmark. None of this turn-based strategy nonsense. :p

    1. Re:That's hardly a benchmark by fuzzyfuzzyfungus · · Score: 4, Funny

      In the interests of deliberate perversity(and broad cross-browser compatibility), some madman should really just use the good old HTML table as a graphics rendering mechanism.

      Make it 320 columns wide and 240 rows deep, for old-school flavor, with all cells empty, and just treat each cell's background color as a pixel value...

      What could possibly go wrong?

    2. Re:That's hardly a benchmark by textstring · · Score: 2, Funny

      here's conway's life in a fullscreen 20x20 table: http://etcet.net/projects/conway.html
      it gets about 2-3 fps on my atom box. 100x100 is about 10spf

  2. In case anyone was wondering... by Beardydog · · Score: 4, Funny

    The iPhone is not quite fast enough : /

  3. Re:Not fast by onefriedrice · · Score: 5, Funny

    Computer processing speed has increased well over an hundredfold over the past decades; so what do we do with all the extra power? We rewrite games we played many years ago on top of so many layers of abstraction that they're no longer playable, even on our modern hardware. Hurray for progress.

    --
    This author takes full ownership and responsibility for the unpopular opinions outlined above.
  4. Re:Not fast by ClosedSource · · Score: 2, Funny

    "And yet, the NeXT systems had a reputation for beautiful graphics."

    Sure. Both users agreed.