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MPEG LA Extends H.264 Royalty-Free Period

Sir Homer writes "The MPEG LA has extended their royalty-free license (PDF) for 'Internet Video that is free to end users' until the end of 2016. This means webmasters who are registered MPEG LA licensees will not have to pay a royalty to stream H.264 video for the next six years. However the last patent in the H.264 portfolio expires in 2028, and the MPEG LA has not released what fees, if any, it will charge webmasters after this 'free trial' period is over."

7 of 260 comments (clear)

  1. Re:From TFS by olsmeister · · Score: 4, Informative

    By 2016 would be better.

  2. Re:From TFS by jeanph01 · · Score: 5, Informative
  3. documenting H.264 on http://en.swpat.org by H4x0r+Jim+Duggan · · Score: 5, Informative

        The MPEG patent thicket is a prime example of the real problem of software patents. If I want to write a video player, it has to play the formats that people encode videos in. The veto power of patents equates to the right to prohibit me, and everyone, from writing a functional video player. I think I already have pretty good info, but there's loads more of this story to tell. Help really appreciated in documenting this:

        swpat.org is a publicly editable wiki.

  4. Re:Data transfer? by Looce · · Score: 4, Informative

    How does a patent license allow you to charge for transmitting data over the Internet?

    Simple: it doesn't. However, it's a good measure of how much revenue MPEG LA expects you to be bringing in from your use of their standards, and as such is a nice way to scale up licensing fees according to your revenue.

    Think of it as a way of implementing this rule: You give us X % of the revenue you bring in from your use of our standard, and in exchange, you can use our standard. If the main use of your company is to deliver solutions based on our standard, this will be X % of your revenue. If you only make incidental use of our standard, your license is going to cost you lower.

    (And, of course, if you find something else that's good enough for your purposes and is free or costs less than our standard, you're free to use it.)

  5. Noname brand player by DrYak · · Score: 5, Informative

    Yes, yes, I know there's $obscure_bad_interface_linux_based_device that supports Theora and Ogg.

    Go to the nearest electric/computer parts shop.
    Go to the shelf where all the multimedia player/harddisk enclosure are. You know : black box, you buy one, optionally slap a harddrive into it, optionally plug an ethernet cable and put it under the TV set (Kiss, Tvix, etc.).

    Chance are :
    - almost all of them will run some (hidden and un-advertised) Linux kernel under the hood.
    - almost all of them will support Ogg Vorbis and FLAC (not always advertised)
    - a huge proportion can do software Theora decoding (Theora is an older and much simplier codec. It requires less resources than H264 and can be done in software or DSP/SIMD assisted software). It's not always advertised, it might only come in a firmware upgrade. But lot's have it.
    - not all of them will have painfully ugly interfaces

    So the situation is a bit more easy than "there's one single model which plays it". Lots of asian noname devices manufacturer are implementing it, because it comes for free and because they can thus add an additional bullet point to the feature list.

    Want hardware support ?
    - There exist open theora core.

    Don't want to make a custom chip ?
    - There also exist a GPGPU implementation.
    Given that ARM and both PowerVR (maker of the GPU core on the hyper-popular OMAP chipsets) and nVidia (maker of the GPU core on the upcoming Tegra) are members of the OpenCL committee, you can expect that hardware accelerated OpenCL-written video codecs will be the solution for lots of future devices.

    The situations is similar as with Ogg Vorbis a few years before :
    - it's doable.
    - big brand doesn't do it, yet. because their lasy.
    - noname brand are starting to pick it up. after a couple of years it will have a huge market share among the brandless device, to the point that anything except Apple's device can play it.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  6. Re:Nice by nxtw · · Score: 4, Informative

    The options for video websites in 2016? Pay up, or abandon iPhone/iPad users. Plus who knows how many other closed platforms.

    It's much more than just Apple's portable devices; they just happened to include H.264 first. H.264 decoders exist in:

    • all Blu-ray players
    • many new PCs, including just about all with NVIDIA or ATI GPUs and many Intel GPUs
    • nearly all HD satellite receivers, and many countries' terrestrial HD receivers (Europe)
    • IPTV systems
    • portable media players / cell phones with video players, including Android and BlackBerry devices
    • videoconference systems
  7. Re:Data transfer? by BZ · · Score: 4, Informative

    The H.264 patents are method patents, not software patents.