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Apple's Change of Heart On Flash

Dotnaught writes "In a blog post, Walter Luh, co-founder of Ansca Mobile and a former employee of both Apple and Adobe, recounts how Apple once promoted Flash on the iPhone then changed its mind because Flash didn't provide the optimal mobile user experience. 'I think that Apple came to the same conclusion I've come to — namely that Flash has its strengths, but not when it comes to creating insanely great mobile experiences,' he writes. Luh's piece ends with a pitch for mobile development using the Corona SDK, a Lua-based programming environment that strives to recapture the simplicity of early versions of Flash."

4 of 409 comments (clear)

  1. Liars by Anonymous Coward · · Score: 0, Flamebait

    They want to fully control what you can do with an iPhone. They can't do that as well if they allow you to make arbitrary programs out of Flash.

    Nothing new here, just standard operating procedure for Apple.

  2. BS by nnnnnnn · · Score: 0, Flamebait

    " Flash didn't provide the optimal mobile user experience."

    I say bullshit. Flash is very optimal on my Nokia n900, and a whole range of other smartphones that support it.

  3. Re:Adobe Flash will die by sopssa · · Score: 1, Flamebait

    So basically you are implying that free and open source itself isn't a sustainable model? That to get full use of it, people should lower to piracy? That's not how FOSS model works.

  4. Re:Adobe Flash will die by binarylarry · · Score: 0, Flamebait

    Actually, HTML5 is a wannabe standard like SVG, VRML, etc.

    Flash is a *de facto* standard.

    --
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