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Apple's Change of Heart On Flash

Dotnaught writes "In a blog post, Walter Luh, co-founder of Ansca Mobile and a former employee of both Apple and Adobe, recounts how Apple once promoted Flash on the iPhone then changed its mind because Flash didn't provide the optimal mobile user experience. 'I think that Apple came to the same conclusion I've come to — namely that Flash has its strengths, but not when it comes to creating insanely great mobile experiences,' he writes. Luh's piece ends with a pitch for mobile development using the Corona SDK, a Lua-based programming environment that strives to recapture the simplicity of early versions of Flash."

9 of 409 comments (clear)

  1. Try streaming live video... by jez9999 · · Score: 0, Troll

    ... to a mobile device, without using Flash. Go on, try it. I'm waiting.

    For this reason, my company doesn't support the iPhone.

  2. Re:If Apple Really Cared... by chrisgeleven · · Score: 0, Troll

    There is a user experience when you use Flash? Who knew?

  3. It's a two-part problem by carlhaagen · · Score: 0, Troll

    The first problem is that it's hideously slow, and bloated beyond belief. A hideous, disfigured freak of a software abortion. The second problem is a tad bigger, and, strikingly, it seems that everyone belching their thoughts on this point appear to be complete, clueless jacka**es: there is no ARM version of Flash. Let's repeat that: there is no ARM version of Flash; it does not run on any ARM based system. There, someone had to break the news to the morons.

  4. Re:Silverlight by Anonymous Coward · · Score: -1, Troll

    Making a Microsoft product a de-facto web standard is madness. Nobody is going to trust Microsoft with Silverlight, after their past track record.

    Sure, right now they'll happily support Macs and Linux and offer complete parity between platforms while they're trying to get a toehold against Flash-- but once that happened, next thing you know some Windows-only improvements would be made, and oops, now you've got to be running Windows for a "premium web experience" on any site that hitches their wagon to Silverlight.

    Fuck that shit. I'm not crazy about Flash, but I'll put up with Adobe before I ever trust Microsoft.

  5. Re:Insanely Great Experiences? by blackraven14250 · · Score: 0, Troll

    I would say that it's likely bullshit that the flash test would do significantly better, which you don't really know, as you can't run the flash test on an iPhone. Also, I'd like to say it's likely to run slower than the HTML5 test, as the HTML5 test is running approximately 2x faster on my computer. Also, flash is an additional layer for the processor to deal with beyond the browser engine itself, lending to extra exchanges of information between browser and flash plugin.

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  7. Re:You dont get the point by bheer · · Score: 0, Troll

    What's amusing about this thread is the number of Flash fanboys breathlessly proclaiming that Flash needs the latest and greatest hardware to run, and then simultaneously bitching to Apple for not including Flash in their memory, CPU and power-constrained mobile devices.

    I wonder if they realize the irony.

  8. Re:Adobe Flash will die by Hurricane78 · · Score: -1, Troll

    Your fallacy is, that you forget the following:

    Web developers LOOOOVE the power of XHTML5*+SVG+CSS3+JS2+Video. Believe me: Every web developer out there is nagging every decider out there as often as he can, so he can create a cool high-tech site with vector graphics and hypertext embedded in each other, intelligent application-like interfaces and native video.
    This site alone makes half the web developers I know cum on the spot: http://people.mozilla.com/~prouget/demos/ (Try the movement tracker. Notice that this is JavaScript!!)

    (* A real professional would never use HTML5 without the X. It’s for amateurs and spaghetti coders, and preferably combined with PHP. ^^)

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  9. Re:Insanely Great Experiences? by nine-times · · Score: 0, Troll

    To give some perspective, the iphone renders the HTML5 test at about 0.5 fps.

    Yeah, but I bet the iPhone renders the Flash test... not at all.

    Look, HTML5 is new, and it may be that the standard will need to be improved some more and Apple's implementation needs to be optimized. For now, developers targeting these mobile devices should probably write native programs for best performance. However, I for one am kind of glad Apple is throwing their weight behind a standard rather than some proprietary plugin that, in spite of being around for 15 years, hasn't been shown to have more than limited use, runs like crap, and crashes constantly.