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Game Development In a Post-Agile World

An anonymous reader writes "Many games developers have been pursuing agile development, and we are now beginning to witness the debris and chaos it has caused. While there have been some successes, there have also been many casualties. As the industry at large is moving away from the phantasmagoria of Agile, Gwaredd Mountain, Technical Director at Climax Studios, looks at Post-Agile and what this might mean for the games industry."

2 of 149 comments (clear)

  1. Frosty Fucking Piss by Anonymous Coward · · Score: -1, Offtopic

    Insert Repetitive Slashdot Meme Here. When It Gets Modded Up To +5 Funny, Pretend Like It Really Was Funny. Thank You.

  2. Re:"Agile" was just a PHB buzzword. by Anonymous Coward · · Score: -1, Offtopic

    * Please, if you want to rip me apart for not getting British English right, write me a e-mail in my native language and regional dialect... south-western Luxemburgish. You know, the one with the “fro”, not the “fra”. ;)

    Nice try, but you realise this is an English speaking forum, right? Not that there's anything particularly wrong or horribly bad about your English (the European influence is visible in the placement of the commas but I've seen plenty of native English speakers do worse). My point is merely that you can't use being a non-native English speaker as a blanket excuse for getting things wrong when there are plenty of non-English forums online, since you are obviously coming here to participate in the language of the forum. Anyway, your English is great so don't apologise for it.