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Does Microsoft Finally Have a Phone Worth Buying?

An anonymous reader writes "Microsoft has finally shown 'Windows Phone 7 Series' and it's supposed to be a completely new smartphone OS. A phone from Microsoft to get excited about that is going to work properly and take on the iPhone's world domination? "

9 of 427 comments (clear)

  1. Will have to wait and see by Blazarov · · Score: 5, Interesting

    There are still a lot of questions to be answered, before I can say if I like it or not... Does it support multitasking? How are notifications handled? How efficient is the down-scrolling action compared to the sideways swipe in a real world usage? How would apps look with this spill-over-the-side text philosophy? I agree that the fact that they have started completely from scratch is rather exciting, and also the minimalist design approach is rather bold, but until the above questions are answered it is hard to tell if this will end the "iPhone Domination"

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    Regards, Boyan
  2. Re:World Domination? by VMaN · · Score: 3, Interesting

    I hate it when someone quotes "US market share" as "market share" with the fire of 1000 suns.

  3. Nicely done. by quadelirus · · Score: 4, Interesting

    As a complete Apple fanboi, and one who owns 3 macs and swears by his iPod Touch (I don't like AT&T), I've got to say, that thing looks like it has a really nice interface. Kudos to MS, just from glancing at it (and not having played with it) it looks like the interface could be nicer than both the iPhone OS and Android. If this came out for my cell carrier I would have a tough time deciding between it and an Nexus One. I use Windows 7 at work and have enjoyed it (mostly because MS copied so many of things I prefer about the Mac interface onto Win7, it isn't OS X yet, but getting closer) and I'm willing to keep an open mind about this.

  4. Re:IPhone World domination? by JaredOfEuropa · · Score: 4, Interesting

    In the real world, Nokia might be the one to talk about, but even so, its share is far from "world domination"

    And yet, the iPhone is the phone that everyone is talking about. New phones are being touted as "iPhone killers", not "Blackberry killers" or "Android killers". When it comes to usability and design, the iPhone is the yardstick that other phones are being measured against. In that sense, it does dominate the market... or at least the marketing.

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    If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
  5. Will it make and receive calls? by micron · · Score: 4, Interesting

    This is a serious step 1 here. I have had several Windows Mobile phones in the past. What sold me on the iPhone was that I could hear the phone ring, and actually receive the call. With Windows Mobile, more often than not, I would get the call.. go to answer... phone locks up... reboot phone... call person back. FAIL on the basic UI of the phone. The other features would work well... just often found myself rebooting the phone when it came time to get a call.

  6. Okay, you've got me listening... by Overzeetop · · Score: 4, Interesting

    No goofy shading and transitions? Simple design? No backgrounds?

    This has promise. I'm a "black screen wallpaper" guy, and until Windows 7 I used the "classic" look in windows (I'm still considering switching back, as the whole translucent thing is more a distraction than anything else).

    What I want is a finger-operable OS that allows quick access to all my programs (and easy program switching), is finger operable, makes scrolling and web browsing easy (I've yet to see a browser that can reliably determine the difference in a small swipe vs a click), is finger controllable, and allows customizable parameters for most actions (when to ring, when not to, when to wake, when to sleep, when to check email, etc.), and - most importantly - is finger controllable.

    I know that there are lots of people who want a PDA instead of a phone, and prefer using a stylus. Really - it's a phenomenal annoyance to have to pull out a stylus for practically every operation because the icons are the size of a piece of glitter. It's nice to see that they might be moving into the 21st century with their UI.

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    Is it just my observation, or are there way too many stupid people in the world?
  7. Re:I'm not holding my breath by jedrek · · Score: 4, Interesting

    Whether a person likes Microsoft or not [...] they are late to the phone game.

    Microsoft's first OS for smartphones (Pocket PC 2002) was release in October 2001, that's over 5 years before Apple and a full 7 years before Google's foray into the mobile platform. You can say a lot, mostly bad, about it, but MS has been at this longer than those two companies put together.

    Everyone and their mom aleardy had a phone when the iPhones came out, too, it didn't keep Apple from selling 34 million of them and making hundreds of millions in the process.

  8. Re:unfairly burdened by Microsoft management by Etherized · · Score: 3, Interesting

    This is a valid point. The "MS Phone" at this time isn't even a product - it's just a demo. By the time something actually gets to market (later this year, maybe?) Android, WebOS, iPhone OS, Maemo, etc will have had a good bit of time to "catch up" with any missing functionality.

    MS is, essentially, the last to the table of those I mentioned, and that's a dangerous place to be, even with a superior product. All of the others (well, possibly excepting Maemo) already have mind share and already have, more importantly, applications. The Windows 7 phone will mystifyingly not support any legacy winmo apps, so it's starting off at a massive disadvantage.

    Despite these disadvantages, I think it's too soon to say whether MS is going to be able to catch up eventually. The Zune keeps getting better and keeps carving out its own little niche market; maybe Windows Phone 7 will do the same.

  9. Re:How deep is the rabbit hole? by dubbreak · · Score: 3, Interesting

    There is no good widget set, there is no clear UI design guideline, and there is no good way to develop an app that doesn't end up feeling like a clunky mess. The iPhone, on the other hand, has a widget set that is reusable and has intuitive usage, there are very clear design guidelines, and most of all there are real artists who want to make apps for the platform.

    To me this is the most important change required to make this successful. I dev for WinCE currently (not phones, but the product does have a UI and a small touch screen). The tools suck. MS doesn't have a nice widget set like Apple. You want anything pretty or intuitive that doesn't look like it's straight out of windows 2000 you either have to build it yourself or dish out and pay for a 3rd party kits (which would be fine if the pickings weren't so lean).

    I've dabbled with xcode and what's available for the iphone (I have a mac and itouch, just limited time to play), and what's available is a world of difference. Plus they have UI guidelines which I see as a good thing since consistency is a very important part of HCI. The tools combined with the guidelines mean it's easy for a developer to create an application that looks and feels like it belongs on the iphone and doesn't clash with the metaphors of the initial interface. To me this makes the iphone and apps feel cohesive instead of an OS and Apps that you happen to throw on there. It's the cohesiveness that makes it better than previous offering in the arena.

    If MS steps up to the plate and creates some great tools things could be interesting. Mobile tools haven't been release for VS2010 yet, so maybe this is why they have been delayed...

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    "If you are going through hell, keep going." - Winston Churchill