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Today's Best CPUs Compared... To a Pentium 4

Dr. Damage writes "How do current $74 CPUs compare to the $133 ones? To exclusive $1K Extreme Editions? Interesting questions, but what if you took a five-year-old Pentium 4 at 3.8GHz and pitted it against today's CPUs in a slew of games and other applications? The results are eye-opening." Note that this voluminous comparison is presented over 18 pages with no single-page view in sight.

7 of 354 comments (clear)

  1. Eye-opening? by spge · · Score: 5, Insightful

    I had a job keeping my eyes open at all, reading that over-long, poorly structured article with no useful conclusion.

    1. Re:Eye-opening? by LtGordon · · Score: 4, Insightful

      Way too verbose. We want the numbers and a valid, non-emotive conclusion based on said numbers.

  2. P3 Pride! by AliasMarlowe · · Score: 4, Insightful

    I still have a P3 working at home - it's a Dell Dimension XPS T450 from about 1998. It came originally with Windows 98, and over the years it has received extra RAM, new graphics, and so forth, so it now boasts 384MB RAM and an ATI Rage Pro, as well as a 20GB disk.

    Actually, it's really in semi-retirement, as it's a bit slow for modern applications, but it is still on our LAN and occasionally roused from its grave^Wslumber. At one time, it had Win2000, which it could run OK, but it was a little sluggish running Office2000. Nowadays, it dual boots between Ubuntu/Gnome and PCLinuxOS/KDE, which are about as responsive as Win2000 was. It's fine for most web browsing, IRC, file viewing (graphics, PDF, PS, etc.), text editing, and suchlike. It can handle Gimp and Inkscape once the files being edited aren't too big, and can even run LaTeX well enough, but it sucks rocks trying to run OpenOffice.

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
  3. Where's the P4 vs. Modern CPUs conclusion ? by MasJ · · Score: 5, Insightful

    Isn't this what the article summary gets at ? I couldn't find anywhere in the conclusion how the P4 actually compares to present day processors.
    I'm not about to read through 17 pages of all of that just to open my eyes.

    Oh, and for CPU comparisons, I usually use:
    http://www.cpubenchmark.net/cpu_list.php

    It's quite reliable for my choices. I just need everything to boil down to a number these days. Too much choice out there. Was simpler when you could just look at Ghz and know which is better. Now a P7700 and T8600 (examples I just made up..) could be at the same clock speed, be called Core 2 Duo and have totally different performance numbers. Confusing!

  4. Re:Games don't use multiple cores? by aaaaaaargh! · · Score: 4, Insightful
    The main reasons:
    • Many problems cannot be parallelized at all. If a problem is sequential in nature, multiple cores cannot solve it faster.
    • Even when a task can be parallelized, this is at times complicated. Many developers lack the skills to implement or even invent efficient parallel algorithms. It's not just about spawing a few additional threads, there are usually complicated interprocess communication problems involved.
    • Since mainstream machines currently may contain everything from 1 to 8 cores (including the virtual ones created by hyperthreading), developing for n cores is always going to involve tradeoffs. The program should still run well on a single core machine.
    • Many game engines in use by studios are not yet updated to take full advantage of multiple cores and it is completely non-trivial or too expensive to change them accordingly.
  5. Other factors by HalfFlat · · Score: 4, Insightful

    The article makes a strong case for the i3-530 and the i5-750, but unlike the comparable AMD processors, they have no support for ECC.

    If you're using a computer just for game playing and email, that's fine. On the other hand, if you are doing anything which requires reliability — both in terms of machine stability and the consistency of results and data — ECC is a must. The premium that Intel charge for what should be a standard feature prices them out of the value computing market.

  6. Re:Games don't use multiple cores? by Brian+Feldman · · Score: 5, Insightful

    Because not everyone has multiple cores so PC games have to go for some version of the lowest common denominator

          Which is honestly quite strange, because most games I know require you have the latest uber-$500 graphics card to run properly. I would argue that there is something else involved (eye candy important, multi-core not) in the design process.

    You need your hyperbole license revoked until you can use some semblance of realism. BioShock 2 literally came out less than a week ago and it runs at a full 60fps at 1920x1080, all graphics settings at their highest, on a Radeon 4870 -- a $200 graphics card when I got it a YEAR ago.

    --
    Brian Fundakowski Feldman