Slashdot Mirror


Sony Joins the Offensive Against Pre-Owned Games

BanjoTed writes "In a move to counter sales of pre-owned games, EA recently revealed DLC perks for those who buy new copies of Mass Effect 2 and Battlefield: Bad Company 2. Now, PlayStation platform holder Sony has jumped on the bandwagon with similar plans for the PSP's SOCOM: Fireteam Bravo 3. '[Players] will need to register their game online before they are able to access the multiplayer component of the title. UMD copies will use a redeemable code while the digital version will authenticate automatically in the background. Furthermore ... anyone buying a pre-owned copy of the game will be forced to cough up $20 to obtain a code to play online."

8 of 461 comments (clear)

  1. Used games are not harming the New Game Market! by Anita+Coney · · Score: 5, Informative

    So many people think that the used game market is somehow harming the new game market. They are completely wrong. Through the magic of a priori reasoning, I know that you cannot be harmed merely because you're not getting what you are not entitled.

    Let me explain. Wouldn't it be awesome if your coworkers gave you a cut of their salary, for no reason whatsoever? Wouldn't it be great if you walked into a bank one day and the teller decided to give you a portion of the bank's holdings, for no reason whatsoever?

    Yep, that would be awesome, no doubt about it. But are you being harmed because your coworkers and bank are not giving you money you don't deserve? Nope.

    That's what's going on with the new game and used game markets. The new game industry somehow feels entitled to profits from the used game market. Despite having absolutely no legal basis for such entitlement. In the United States we have the right of first sale. What that means is that we can sell what we bought, even if what we bought was copyrighted material. So we have a right to sell our DVDs, CD, and used games.

    Of course someone will say that my coworker/bank analogies fail because they don't take into consideration that the game industry created the games that the used game market is selling. If you think that, you're completely missing the point.

    The fact that the game industry originally created the game is completely irrelevant to whether it is entitled to any profits from secondary or tertiary sales. It does not have such a right to profits. None whatsoever. No more than General Motors has a right to profit from the sale of the used Chevy truck you just sold. GM created the truck, does it deserve a cut from every subsequent sale? What about your house, should the contractor get a cut when you sell it, when it's sold 100 years from now? (I live in a house originally built in 1856, exactly who am I supposed to pay when I resell and move out?)

    My point is, much like how you have no rights to your coworkers pay, and much like how you have no rights to your bank's holdings, the new game industry has no right to profits from the used game market. None whatsoever.

    Of course the new game industry outright lies and claims that the used game market "Is profiting from the sale of our games." It's a lie because once the new game industry sells a particular copy of the game; it is no longer their game. They have absolutely no ownership right in that particular copy. So to accuse the used game market of taking or stealing their property is an outright lie.

    I have no doubt that someone will argue that the new game industry is being harmed because of lost sales. I.e., consumers are buying from the used game market rather than from the new game industry which is causing the new game industry to lose money.

    Let's get one thing straight: Losing sales to a competitor is not harm. It's competition.

    The new game industry's claim that it's being harmed from the used game market is as asinine as McDonalds claiming it is being harmed by Burger King.

    Now certainly if Burger King was unfairly or illegally competing, for example, if Burger King ignored health and safety laws to keep their prices lower, in that circumstance one could argue that McDonalds would be harmed by the unfair and illegal competition.

    But in this instance there is no illegality or unfairness in the used game market. It's not illegal for consumers to resell their games. It's not unfair to price those used games lower because the products are necessarily inferior to the new ones.

    If your industry is somehow being harmed by perfectly legal and fair competition, then it's about time change careers because you have a complete misunderstanding about how capitalism is supposed to work. You are not entitled to someone else's profits, merely because you want them. Get over it.

    Unfortunately, this is exactly why the new game industry is having laws passed to make it more difficult to sell used games. Despite what corporations say, they don't really want to compete in a free market, they want the government to bend over and protect them from legal competition.

    --
    If someone says he and his monkey have nothing to hide, they almost certainly do.
  2. Re:Bypassing doctrine of first sale by obarthelemy · · Score: 4, Informative

    Doesn't it depend on how they present the product ? Let's say the product is the software, the physical media, the packaging, and maybe online access.

    - if 'online' is an option, then I should be able to get a refund if I'm not interested. By law, 'linked sale' must be breakable into constitutive parts in my country (France).

    - if 'online' is an integral part of the product, then I should be able to resell it along with the software itself.

    We're going to see some fancy marketing-legalese footnotes on those games...

    --
    The Cloud - because you don't care if your apps and data are up in the air.
  3. Repeat by Meneth · · Score: 5, Informative

    Piracy is the better choice. It's been said before, but apparently it hasn't gotten old yet.

  4. Re:Someone doesn't like second hand market? by boarder8925 · · Score: 3, Informative

    Wrong. You're allowed to activate your account on up to five PS3s and five PSPs simultaneously. You can redownload games as many times as you want.

  5. Re:More than that. by itlurksbeneath · · Score: 3, Informative

    I'm sorry, but Blu-Ray was technically the better solution. It had higher storage density per disk, higher transfer rates, stored audio at higher bit rates and required hard coating of the disks. That and HD-DVD was supported by Microsoft for no other reason than their hatred of Java. Screw them.

    --
    Have you ever considered piracy? You'd make a wonderful Dread Pirate Roberts.
  6. Re:More than that. by Gr8Apes · · Score: 5, Informative

    I readily admit that on paper Blu-Ray was better technically regarding higher density disks. The slightly higher transfer rates are irrelevant regarding movies, since there's no bandwidth issues there unless your source is using an inefficient compression algorithm.

    Both BR and HDDVD support TrueHD audio, so I'm not sure where your misinformation on audio comes from. You should also note that almost all movies are in 5.1 audio, not the 7.1 that's supported.

    But, BR the implementation was hamstrung from the beginning by DRM requirements, and the implementation at the time of the "win" was far below what HD DVD already was capable of. (we really should just say "bought in as gross an example of monopolistic anti-competitive behavior as is available in history" as Sony mortgaged half the company to do so)

    Add to that the fact that the hard coating was a requirement on BR disks, and could have easily been added to HD DVD disks, the only thing left is capacity. Now as to capacity, most BR disks use the less than optimal MPEG2 encoding which is a space hog, yet still leaves lots of room on most BR disks, essentially stating they could also easily fit on HD DVD disks. MPEG4 encoding, which is much more efficient and actually preserves more quality even when a movie is compressed to a smaller file size than MPEG2 equivalent would completely negate the size argument at least as far as movies go - the primary reason for these disks existence in the first place.
     

    --
    The cesspool just got a check and balance.
  7. Re:More than that. by UnknowingFool · · Score: 3, Informative

    Blu-ray supports both MPEG2, H.264/MPEG-4 AVC, and SMPTE VC-1. While there are some Blu-ray discs that use MPEG2, most of them were the first releases of Blu-ray when the studios had not fully converted their processes to newer codecs yet (MPEG2 is the codec used by DVDs). Most releases use MPEG4 these days.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  8. Re:More than that. by aztracker1 · · Score: 3, Informative

    The fact is Sony made a bunch of back-room deals that cut off a competitor that was doing better than they were. When Blu-Ray "won" there was already an HD-DVD player for roughly $100, at which point critical mass would have happened in a natural economic climate. That isn't what happened here.

    --
    Michael J. Ryan - tracker1.info