Valve's Battle Against Cheaters
wjousts writes "IEEE Spectrum takes a look behind the scenes at Valve's on-going efforts to battle cheaters in online games: 'Cheating is a superserious threat,' says [Steam's lead engineer, John] Cook. 'Cheating is more of a serious threat than piracy.' The company combats this with its own Valve Anti-Cheat System, which a user consents to install in the Steam subscriber agreement. Cook says the software gets around anti-virus programs by handling all the operations that require administrator access to the user's machine. So, how important is preventing cheating? How much privacy are you willing to sacrifice in the interests of a level playing field? 'Valve also looks for changes within the player's computer processor's memory, which might indicate that cheat code is running.'"
I don't run Windows for privacy, I run it to play games. My real work stays on my Linux/OS X machine.
I think the intent is closer to:
"Cheating kills your game because it makes legit players not want to play it anymore, whereas pirates don't affect your legit users"
Erm, actually...the best athletes in the world are that way because of their tremendous hard work, genetic endowment, AND because they take steroids...The BEST athletes use everything.
Cheating is a social problem, not a technical problem. Technical solutions for social problems usually do not work. However, we have fixed this problem already with various other online activities, where people even regularly spend real money to buy something from complete strangers. Reputation systems like eBay and Amazon use seem to work quite well, but then of course you can no longer blame the cheaters for poor sales.
OS Reviews: Free and Open Source Software
Until I need a disk in my CD/DVD drive and/or an Internet connection for single player mode. Or until it's used as an excuse to inflate the price of entertainment.
I want this account deleted.
Are you saying that top sportsmen/women don't use drugs ?
On which planet ?
I'd actually be surprised if a single one of the top 20 athletes in every sport was NOT using drugs. Popular team sports seem to suffer less from the issue than athletics only because they are more commercial, thus care less about fairness and the health of their practitioners, thus enforce much less strict controls. It took deaths on the Tour de France for cyclism to tackle the issue.
The Cloud - because you don't care if your apps and data are up in the air.
You cannot keep cheating from happening unless you control the server (and even then it's not trivial). End of story.
I (and so many, many others) foretold that before MW2 came out and that cheating will ruin that game within days, possibly weeks, of release. Unlike others, I stood with my decision to avoid buying it, simply because yes, it would have been a killer game that I really wanted, but I also knew that playing it will be an ongoing frustration with cheaters running rampart.
Why bother buying a game, even if it was the best game on the planet, if you can't play it sensibly?
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
A cheater killing you instantly every time you come within a few lightyears of his avatar is still orders of magnitude worse than having a DVD in your DVD drive when you start the game.
It may be inconvenient, maybe even damaging the DVD drive, who knows. Replacing the DVD drive after 3 years and the DVD you possibly have to buy a second time when you got a minimal scratch that messes with the copy protection is just money. Unnecessary money, but you could factor it into the experience of playing an expensive game.
Cheaters on the other hand will ruin the game experience altogether. No amount of money will get you a balanced and fair Modern Warfare 2 right now. (Short of setting up your a LAN tournament on tightly secured computers you own and control)
One pirate is just lost income, who maybe would've never bought it full price anyway. One cheater can frustrate 63 paying customers per server all day long. As a paying customer, I would rather play with 63 pirates than with 63 other paying customers with one cheater among them.
What all these anti-cheating efforts fail to realize is that cheating is an integral part of the game, especially in computer gaming. Given that such a cheat can be performed by anyone, the playing field is *always* level in the aggregate. By removing actions that they consider cheating, they are removing key gameplay elements and ultimately changing the face of the game.
Additionally, it says a lot that they must resort to installing what is essentially a rootkit just to make sure someone isn't taking advantage of superior technology or extra knowledge. If these games are so unplayable with cheating enabled, perhaps the designers shouldn't have put those features in.
Crippling superior players is Communism.
What all these anti-murder efforts fail to realize is that murder is an integral part of life, especially in America. Given that such a murder can be performed by anyone, the playing field is *always* level in the aggregate. By removing actions that they consider murder, they are removing key life goals and ultimately changing the face of humanity.
Additionally, it says a lot that they must resort to installing what is essentially a police force just to make sure someone isn't taking advantage of superior ability to murder or extra knowledge of how to carry it out. If life is so difficult with frequent random murdering allowed, perhaps we shouldn't have been made mortal
Crippling superior murderers is Communism.
The problem with Ayn Rand is that her hysterics appeal to a lot of high school students who forget to think about them in more detail when they grow up.
"I zero-index my hamsters" - Willtor (147206)