Life Imagined As One Big RPG
Scoop Snookems writes "Will there be a day where we earn achievement points simply by brushing our teeth or high-fiving a friend? There could be, according to Carnegie Mellon professor Jesse Schell. In this video from the annual DICE summit, Schell comments on recent evolutions in gaming before fixating on a concept where our futures evolve into one big RPG. Fascinating stuff, and I hope writing this post nets me 10 points."
And, of course it should work both ways. Eventually people cease to receive points for wiping their ass or washing their balls and begin to lose points for not doing either.
* With the exception of extra lives and respawning, of course.
I do not need to knock on my neighbor's door. In fact, going inside, opening his cabinets, and taking whatever I want is expected.
I get experience points for beating up stray dogs.
I find treasure chests, unlocked and unopened, hidden away in all sorts of bushes and alleyways around my city. Some even contain armor!
I don't work out, I level up!
I only carry up to 255 pieces of any item.
If I receive something that appears to be worthless (like a Rusty Sword) I must carry it with me wherever I go, in case I find someone who can restore it to its former glory.
When I buy a shirt at the store, I attempt to sell them the one on my back in order to cut costs.
I am the richest astronaut ever to win the superbowl.